Player Matchup

Achilles
Achilles
Breeze111
Achilles
Level 17
God Stats
38W - 37L
1,500 SR
Queue Stats
97W - 106L
1,154 Elo+
Party 3
Thoth
Thoth
Scytheman1510
Thoth
Level 30
God Stats
14W - 25L
1,416 SR
Queue Stats
136W - 160L
1,354 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
iuri95-_-
Ah Muzen Cab
Level 31
God Stats
1W - 5L
1,185 SR
Queue Stats
1W - 10L
1,064 Elo+
Party 1
Nemesis
Nemesis
laerciofn
Nemesis
Level 30
God Stats
0W - 3L
1,308 SR
Queue Stats
3W - 10L
1,064 Elo+
Party 1
Geb
Geb
scurfy_holiday67
Geb
Level 15
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 5L
1,055 Elo+
Party 3
Team Averages
Level 25
1,328 SR
1,138 Elo+

VS

Team Averages
Level 42
1,453 SR
1,386 Elo+
Ishtar
Ishtar
DanceTonyDance
Ishtar
Level 49
God Stats
4W - 3L
1,552 SR
Queue Stats
87W - 87L
1,467 Elo+
Solo
Vulcan
Vulcan
Mil2Gz
Vulcan
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,376 Elo+
Party 2
Nike
Nike
Mill 1Hundo
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Vamana
Vamana
ticklezvii
Vamana
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
360W - 372L
1,386 Elo+
Solo
Fenrir
Fenrir
xpfNas
Fenrir
Level 18
God Stats
4W - 7L
1,216 SR
Queue Stats
21W - 22L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Breeze111
Achilles
11
0 / 7 / 1
6,344
423
2,719
11,864
9,231
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 1
8,147
543
6,340
11,582
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
iuri95-_-
Ah Muzen Cab
10
0 / 3 / 2
6,083
406
3,140
10,567
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
laerciofn
Nemesis
11
2 / 7 / 0
7,145
476
4,180
15,281
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,935
396
1,476
13,746
9,078
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,349
557
14,069
6,473
2,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Mil2Gz
Vulcan
15
7 / 1 / 7
9,335
622
10,797
8,747
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 6
7,603
507
3,330
10,404
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
ticklezvii
Vamana
16
8 / 0 / 1
10,280
685
10,057
10,852
9,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xpfNas
Fenrir
11
6 / 3 / 5
8,005
534
4,189
10,092
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
27
28
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Breeze111
Achilles
0
7
1
0.07
W
5
1
4
7
W
Vulcan
Mil2Gz
Vulcan
7
1
7
10.5
W
1
1
6
4
L
2
7
1
0.36
L
Ah Muzen Cab
iuri95-_-
Ah Muzen Cab
0
3
2
0.33
L
Nemesis
laerciofn
Nemesis
2
7
0
0.29
L
0
4
0
0
W
Vamana
ticklezvii
Vamana
8
0
1
8.5
W
Fenrir
xpfNas
Fenrir
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
42,442
63,040
Taken
46,568
32,305
Mitigated
27,317
8,921
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Breeze111
Achilles
2,719
689
0
2,236
11,864
9,231
0
0
11,864
0
28,094
W
14,069
9,127
0
2,236
6,473
2,475
945
2,084
4,389
0
75,967
W
Vulcan
Mil2Gz
Vulcan
10,797
2,573
0
1,800
8,747
3,543
765
2,891
5,856
61,451
0
W
3,330
234
114
1,267
10,404
7,812
198
1,040
9,364
0
24,147
L
6,340
243
0
1,430
11,582
3,997
441
5,967
5,615
59,807
0
L
Ah Muzen Cab
iuri95-_-
Ah Muzen Cab
3,140
353
0
2,256
10,567
4,073
0
1,291
9,276
0
27,033
L
Nemesis
laerciofn
Nemesis
4,180
1,312
0
635
15,281
5,926
0
3,070
12,211
0
55,302
L
1,476
113
145
2,219
13,746
9,078
0
469
13,277
15,967
0
W
Vamana
ticklezvii
Vamana
10,057
5,630
0
2,019
10,852
9,945
159
585
10,267
0
91,482
W
Fenrir
xpfNas
Fenrir
4,189
999
0
2,194
10,092
3,542
191
1,216
8,876
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
43,572
282
Minions Killed
442
0
Camps Cleared
0
1,318,650
Distance Traveled
1,431,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,344
423
38
3
0
251,496
0
W
Ishtar
8,349
557
122
8
0
265,244
0
W
Vulcan
9,335
622
103
7
0
282,042
0
W
Nike
7,603
507
31
2
0
269,947
0
L
Thoth
8,147
543
116
8
0
290,397
0
L
Ah Muzen Cab
6,083
406
35
2
0
246,074
0
L
Nemesis
7,145
476
68
5
0
277,766
0
L
Geb
5,935
396
25
2
0
252,917
1
W
Vamana
10,280
685
134
9
0
286,840
0
W
Fenrir
8,005
534
52
3
0
327,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role