Player Matchup

Bakasura
Bakasura
ClubbedLotus744
Bakasura
Level 41
God Stats
7W - 6L
1,478 SR
Queue Stats
111W - 114L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
StanRulz
Gilgamesh
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Yourmama1232683
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 2
Team Averages
Level 53
1,493 SR
1,466 Elo+

VS

Team Averages
Level 51
1,542 SR
1,488 Elo+
Yemoja
Yemoja
NinjaBunnyy01
Yemoja
Level 59
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Medusa
Medusa
Skrumbledbran
Medusa
Level 16
God Stats
5W - 13L
1,351 SR
Queue Stats
36W - 52L
1,389 Elo+
Party 1
Anubis
Anubis
kingskeet
Anubis
Level 78
God Stats
30W - 33L
1,588 SR
Queue Stats
191W - 188L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
4 / 3 / 5
10,447
804
12,405
13,481
6,751
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
StanRulz
Gilgamesh
14
2 / 2 / 10
10,176
783
7,477
12,911
11,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
6 / 1 / 4
10,840
834
14,371
6,572
2,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
9,261
712
3,710
13,753
11,711
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 4 / 2
9,608
739
8,240
12,919
5,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
kingskeet
Anubis
12
1 / 5 / 4
9,339
718
13,402
12,754
5,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
3
5
2.17
L
2
3
3
1.17
L
3
4
2
1
W
Gilgamesh
StanRulz
Gilgamesh
2
2
10
3.5
W
Kukulkan
6
1
4
8
L
Anubis
kingskeet
Anubis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
25,352
32,964
Taken
39,426
20,449
Mitigated
22,893
10,542
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
12,405
8,110
0
4,317
13,481
6,751
1,011
6,918
6,563
0
16,780
L
3,710
1,159
1,706
1,632
13,753
11,711
0
5,283
6,991
15,409
0
L
8,240
5,229
0
996
12,919
5,258
96
6,249
6,272
0
43,462
W
Gilgamesh
StanRulz
Gilgamesh
7,477
1,428
444
3,287
12,911
11,211
264
6,563
6,348
0
23,171
W
Kukulkan
14,371
857
0
2,494
6,572
2,487
384
3,990
2,582
66,997
0
L
Anubis
kingskeet
Anubis
13,402
612
0
3,046
12,754
5,924
0
3,198
8,336
55,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
28,208
148
Minions Killed
151
0
Camps Cleared
0
800,754
Distance Traveled
644,217
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,447
804
49
4
0
293,105
0
L
Yemoja
9,261
712
12
1
0
210,606
0
L
Medusa
9,608
739
53
4
0
233,214
0
W
Gilgamesh
10,176
783
16
1
0
264,923
2
W
Kukulkan
10,840
834
83
6
0
242,726
0
L
Anubis
9,339
718
86
7
0
200,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role