Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Denwen0
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Wert1199
Cthulhu
Level 63
God Stats
1W - 3L
1,325 SR
Queue Stats
66W - 72L
1,418 Elo+
Solo
Team Averages
Level 102
1,465 SR
1,456 Elo+

VS

Team Averages
Level 93
1,506 SR
1,417 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IamP3RZ1V4L
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
Leonscwong
Heimdallr
Level 72
God Stats
4W - 1L
1,806 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Ix Chel
Ix Chel
MissaUwU
Ix Chel
Level 28
God Stats
4W - 4L
1,222 SR
Queue Stats
24W - 32L
1,253 Elo+
Party 1
Ganesha
Ganesha
camfyffe
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 325L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 2
7,105
474
3,856
5,103
2,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
 
Kuzenbo
10
1 / 1 / 1
6,929
462
4,494
10,203
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
 
Serqet
8
3 / 1 / 1
6,728
449
1,943
6,459
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hou Yi
Denwen0
Hou Yi
13
3 / 1 / 1
7,976
532
6,490
10,134
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Wert1199
Cthulhu
12
1 / 3 / 3
8,148
543
8,005
12,199
10,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
2
0 / 1 / 0
4,664
311
413
1,206
394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
3 / 2 / 1
7,700
513
6,353
11,881
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Leonscwong
Heimdallr
11
0 / 1 / 2
6,584
439
3,148
6,047
2,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
MissaUwU
Ix Chel
11
2 / 5 / 0
6,796
453
8,039
10,001
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
camfyffe
Ganesha
11
0 / 0 / 5
7,188
479
6,921
10,801
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
5
6
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
2
2
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
Serqet
 
Serqet
3
1
1
3.5
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Hou Yi
Denwen0
Hou Yi
3
1
1
3.5
L
3
2
1
1.75
L
Heimdallr
Leonscwong
Heimdallr
0
1
2
1
L
Ix Chel
MissaUwU
Ix Chel
2
5
0
0.4
W
Cthulhu
Wert1199
Cthulhu
1
3
3
0.83
L
Ganesha
camfyffe
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
24,874
44,098
Taken
39,936
28,890
Mitigated
22,689
13,856
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,856
144
220
2,224
5,103
2,478
445
2,711
2,392
34,268
0
W
Kuzenbo
 
Kuzenbo
4,494
1,775
0
1,422
10,203
10,115
21
3,718
6,485
23,818
0
W
Serqet
 
Serqet
1,943
314
0
2,582
6,459
2,062
0
1,162
5,297
0
21,674
L
Guan Yu
 
Guan Yu
413
85
0
222
1,206
394
0
341
865
0
2,982
W
Hou Yi
Denwen0
Hou Yi
6,490
3,620
0
3,307
10,134
3,991
679
3,212
6,922
0
51,908
L
6,353
2,649
0
1,194
11,881
4,970
0
4,023
7,858
0
60,103
L
Heimdallr
Leonscwong
Heimdallr
3,148
1,528
0
1,928
6,047
2,452
56
1,371
4,676
0
36,062
L
Ix Chel
MissaUwU
Ix Chel
8,039
1,578
247
1,964
10,001
4,017
0
6,254
3,747
45,250
0
W
Cthulhu
Wert1199
Cthulhu
8,005
1,681
99
4,002
12,199
10,244
32
4,157
8,042
47,909
0
L
Ganesha
camfyffe
Ganesha
6,921
1,006
0
2,386
10,801
10,856
66
4,366
6,285
29,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
32,932
270
Minions Killed
255
0
Camps Cleared
0
1,211,403
Distance Traveled
1,099,123
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,105
474
58
4
0
195,631
0
W
Kuzenbo
6,929
462
37
2
0
278,839
1
W
Serqet
6,728
449
36
2
0
161,454
0
L
Guan Yu
4,664
311
5
0
0
24,050
0
W
Hou Yi
7,976
532
71
5
0
304,307
0
L
Thor
7,700
513
113
8
0
290,268
0
L
Heimdallr
6,584
439
84
6
0
224,352
0
L
Ix Chel
6,796
453
48
3
0
242,171
4
W
Cthulhu
8,148
543
68
5
0
271,172
0
L
Ganesha
7,188
479
5
0
0
318,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role