Player Matchup

Serqet
Serqet
Castle85
Serqet
Level 36
God Stats
2W - 4L
1,278 SR
Queue Stats
4W - 14L
1,175 Elo+
Party 1
Guan Yu
Guan Yu
TwoAayys
Guan Yu
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
WeaponXwastaken
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 1
Ishtar
Ishtar
cgxkillzz
Ishtar
Level 49
God Stats
9W - 21L
1,399 SR
Queue Stats
72W - 58L
1,413 Elo+
Solo
Terra
Terra
ricemage
Terra
Level 24
God Stats
1W - 2L
1,288 SR
Queue Stats
5W - 15L
1,175 Elo+
Party 1
Team Averages
Level 33
1,393 SR
1,275 Elo+

VS

Team Averages
Level 55
1,507 SR
1,312 Elo+
Poseidon
Poseidon
BallManSack
Poseidon
Level 47
God Stats
10W - 5L
1,500 SR
Queue Stats
99W - 90L
1,445 Elo+
Party 3
Surtr
Surtr
KnighTFoX17278
Surtr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 2
Ne Zha
Ne Zha
Re3per380
Ne Zha
Level 87
God Stats
8W - 6L
1,495 SR
Queue Stats
161W - 204L
1,461 Elo+
Party 3
Jing Wei
Jing Wei
Shadowhound4
Jing Wei
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,107 Elo+
Party 2
Ymir
Ymir
ebawagiiba
Ymir
Level 87
God Stats
17W - 21L
1,540 SR
Queue Stats
242W - 306L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Castle85
Serqet
13
5 / 4 / 1
8,079
505
8,017
13,705
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TwoAayys
Guan Yu
11
7 / 0 / 3
8,031
502
9,850
12,842
16,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
WeaponXwastaken
Baron Samedi
14
0 / 4 / 1
7,468
467
1,775
7,593
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
cgxkillzz
Ishtar
13
2 / 3 / 0
7,199
450
9,316
10,563
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
ricemage
Terra
11
0 / 4 / 2
6,651
416
3,036
14,783
12,503
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BallManSack
Poseidon
15
5 / 2 / 3
9,279
580
8,788
6,725
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,907
432
5,889
14,739
10,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
Re3per380
Ne Zha
14
3 / 3 / 8
8,799
550
8,417
13,593
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Shadowhound4
Jing Wei
13
5 / 1 / 1
7,919
495
9,172
7,164
2,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 6
7,913
495
5,549
10,877
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
14
Kills
15
15
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BallManSack
Poseidon
5
2
3
3.25
L
Serqet
Castle85
Serqet
5
4
1
1.38
W
0
7
0
0
W
Ne Zha
Re3per380
Ne Zha
3
3
8
2.33
W
Jing Wei
Shadowhound4
Jing Wei
5
1
1
5.5
L
Guan Yu
TwoAayys
Guan Yu
7
0
3
8.5
L
Baron Samedi
WeaponXwastaken
Baron Samedi
0
4
1
0.13
L
Ishtar
cgxkillzz
Ishtar
2
3
0
0.67
W
2
1
6
5
L
Terra
ricemage
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
37,815
59,486
Taken
53,098
42,343
Mitigated
30,686
12,902
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BallManSack
Poseidon
8,788
1,379
0
980
6,725
2,199
0
1,700
4,731
76,656
0
L
Serqet
Castle85
Serqet
8,017
3,014
0
250
13,705
5,055
161
3,584
10,121
0
48,634
W
5,889
2,634
0
1,850
14,739
10,073
220
0
14,220
256
37,392
W
Ne Zha
Re3per380
Ne Zha
8,417
3,763
0
1,462
13,593
4,923
0
857
12,226
0
64,323
W
Jing Wei
Shadowhound4
Jing Wei
9,172
6,720
0
2,609
7,164
2,894
816
1,029
6,135
0
52,682
L
Guan Yu
TwoAayys
Guan Yu
9,850
3,102
102
4,851
12,842
16,840
253
126
12,716
0
44,005
L
Baron Samedi
WeaponXwastaken
Baron Samedi
1,775
307
0
187
7,593
3,300
0
4,991
2,602
45,345
0
L
Ishtar
cgxkillzz
Ishtar
9,316
6,225
0
3,135
10,563
4,645
0
2,271
8,292
0
61,437
W
5,549
1,966
0
3,842
10,877
10,597
202
1,225
9,652
23,483
0
L
Terra
ricemage
Terra
3,036
886
1,942
2,435
14,783
12,503
0
3,517
11,266
13,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
40,817
324
Minions Killed
352
0
Camps Cleared
0
1,365,096
Distance Traveled
1,540,805
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,279
580
119
7
0
319,469
6
L
Serqet
8,079
505
72
5
0
310,104
0
W
Surtr
6,907
432
46
3
0
299,735
0
W
Ne Zha
8,799
550
75
5
0
351,641
1
W
Jing Wei
7,919
495
81
5
0
284,101
0
L
Guan Yu
8,031
502
63
4
0
254,672
0
L
Baron Samedi
7,468
467
84
5
0
258,690
2
L
Ishtar
7,199
450
93
6
0
259,512
6
W
Ymir
7,913
495
31
2
0
285,859
8
L
Terra
6,651
416
12
1
0
282,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role