Player Matchup

Arachne
Arachne
JayDuzzit
Arachne
Level 127
God Stats
1W - 2L
1,508 SR
Queue Stats
104W - 89L
1,519 Elo+
Solo
Hachiman
Hachiman
SWEATAS
Hachiman
Level 69
God Stats
9W - 6L
1,510 SR
Queue Stats
35W - 33L
1,545 Elo+
Party 2
Bacchus
Bacchus
TheDcJ
Bacchus
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 73L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
Tuukwik
Guan Yu
Level 62
God Stats
6W - 6L
1,564 SR
Queue Stats
54W - 53L
1,537 Elo+
Party 2
Discordia
Discordia
boardum
Discordia
Level 159
God Stats
1W - 1L
1,786 SR
Queue Stats
103W - 84L
1,603 Elo+
Party 2
Team Averages
Level 116
1,574 SR
1,552 Elo+

VS

Team Averages
Level 148
1,519 SR
1,530 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlueEagle92
Fenrir
Level 150
God Stats
2W - 3L
1,568 SR
Queue Stats
172W - 171L
1,494 Elo+
Party 1
Neith
Neith
Erica9323
Neith
Level 127
God Stats
1W - 1L
1,315 SR
Queue Stats
8W - 5L
1,601 Elo+
Party 1
Chaac
Chaac
Pentathleta 853
Chaac
Level 157
God Stats
10W - 9L
1,547 SR
Queue Stats
57W - 63L
1,545 Elo+
Solo
Bacchus
Bacchus
losethecontrolji
Bacchus
Level 155
God Stats
16W - 9L
1,662 SR
Queue Stats
194W - 211L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JayDuzzit
Arachne
9
0 / 2 / 1
5,559
505
1,125
8,676
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
SWEATAS
Hachiman
11
0 / 2 / 0
5,740
522
3,733
6,941
2,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheDcJ
Bacchus
8
0 / 4 / 1
5,244
477
2,879
8,077
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Tuukwik
Guan Yu
10
0 / 3 / 0
5,494
499
2,741
10,589
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Discordia
boardum
Discordia
10
2 / 6 / 0
5,799
527
4,633
8,559
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 2 / 3
7,164
651
6,006
6,145
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 0 / 2
6,718
611
3,278
9,378
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Erica9323
Neith
12
6 / 0 / 1
7,581
689
6,567
5,584
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 0
7,971
725
8,525
6,969
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 6
6,448
586
4,020
8,323
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
17
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
3
2.25
W
Fenrir
2
0
2
3
W
Neith
Erica9323
Neith
6
0
1
6.5
L
Arachne
JayDuzzit
Arachne
0
2
1
0.25
W
4
0
0
4
L
Hachiman
SWEATAS
Hachiman
0
2
0
0
L
Bacchus
TheDcJ
Bacchus
0
4
1
0.13
L
Guan Yu
Tuukwik
Guan Yu
0
3
0
0
L
Discordia
boardum
Discordia
2
6
0
0.33
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
28,396
42,842
Taken
36,399
21,544
Mitigated
19,641
10,302
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,006
277
0
435
6,145
2,257
0
3,982
2,163
45,929
0
W
Fenrir
3,278
851
0
3,479
9,378
3,964
0
523
8,855
0
56,832
W
Neith
Erica9323
Neith
6,567
2,086
0
1,702
5,584
2,235
857
721
4,863
0
55,631
L
Arachne
JayDuzzit
Arachne
1,125
755
0
2,528
8,676
2,914
0
723
7,921
0
30,585
W
8,525
2,165
0
2,859
6,969
3,630
52
0
6,572
0
62,140
L
Hachiman
SWEATAS
Hachiman
3,733
2,666
0
2,137
6,941
2,441
0
1,027
5,914
0
46,435
L
Bacchus
TheDcJ
Bacchus
2,879
679
90
2,048
8,077
7,268
0
2,923
5,069
12,632
0
L
Guan Yu
Tuukwik
Guan Yu
2,741
507
0
2,329
10,589
6,641
0
0
10,589
0
29,800
L
Discordia
boardum
Discordia
4,633
574
0
1,170
8,559
2,280
0
4,910
3,323
38,665
0
W
4,020
507
0
2,178
8,323
7,555
0
2,286
6,037
18,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
35,882
278
Minions Killed
411
0
Camps Cleared
0
1,052,142
Distance Traveled
1,137,241
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,164
651
85
8
0
228,403
0
W
Fenrir
6,718
611
94
9
0
239,390
1
W
Neith
7,581
689
106
10
0
203,416
3
L
Arachne
5,559
505
58
5
0
232,303
2
W
Chaac
7,971
725
103
9
0
209,657
0
L
Hachiman
5,740
522
85
8
0
208,417
3
L
Bacchus
5,244
477
20
2
0
176,419
0
L
Guan Yu
5,494
499
49
4
0
227,844
0
L
Discordia
5,799
527
66
6
0
207,159
0
W
Bacchus
6,448
586
23
2
0
256,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role