Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aleialakavee
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 53L
1,272 Elo+
Party 1
Merlin
Merlin
ChurroBoss
Merlin
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
110W - 111L
1,383 Elo+
Party 1
Thanatos
Thanatos
SeoulSoulSan
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,429 Elo+
Party 1
Medusa
Medusa
frattynurse
Medusa
Level 125
God Stats
2W - 1L
1,777 SR
Queue Stats
36W - 46L
1,475 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,412 Elo+

VS

Team Averages
Level 115
1,631 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Hardcoreerik
Sobek
Level 60
God Stats
2W - 0L
1,691 SR
Queue Stats
21W - 23L
1,441 Elo+
Party 2
Atlas
Atlas
IIIOXIII
Atlas
Level 204
God Stats
6W - 1L
1,824 SR
Queue Stats
147W - 137L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
KushyChick
Cernunnos
Level 125
God Stats
4W - 1L
1,730 SR
Queue Stats
123W - 110L
1,504 Elo+
Party 2
Surtr
Surtr
mf_jones13
Surtr
Level 29
God Stats
1W - 0L
1,410 SR
Queue Stats
9W - 16L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 2
4,642
928
960
4,978
2,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Aleialakavee
Bellona
8
1 / 2 / 1
4,626
925
1,788
4,634
4,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ChurroBoss
Merlin
12
1 / 0 / 2
5,373
1,075
4,129
1,687
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SeoulSoulSan
Thanatos
8
1 / 1 / 1
4,758
952
1,790
3,659
1,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
9
0 / 2 / 2
4,887
977
5,363
3,823
1,530
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 4
6,545
1,309
5,118
2,048
883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 1 / 4
5,893
1,179
2,179
5,679
3,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
IIIOXIII
Atlas
9
0 / 0 / 6
5,667
1,133
1,714
5,253
2,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
KushyChick
Cernunnos
10
1 / 0 / 4
5,660
1,132
4,611
2,797
1,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
9
1 / 2 / 5
5,452
1,090
4,364
5,433
5,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
3
Kills
7
7
Deaths
3
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
4
5
L
Bellona
Aleialakavee
Bellona
1
2
1
0.75
L
Merlin
ChurroBoss
Merlin
1
0
2
2
W
2
1
4
4
W
Atlas
IIIOXIII
Atlas
0
0
6
3
W
Cernunnos
KushyChick
Cernunnos
1
0
4
3
L
Thanatos
SeoulSoulSan
Thanatos
1
1
1
1.5
L
Medusa
0
2
2
0.5
W
Surtr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
17,986
18,781
Taken
21,210
10,729
Mitigated
14,080
6,047
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
960
96
397
901
4,978
2,627
0
2,125
2,853
1,211
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,118
708
231
386
2,048
883
419
93
1,955
0
17,426
L
Bellona
Aleialakavee
Bellona
1,788
110
548
421
4,634
4,533
0
1,198
3,436
0
2,969
L
Merlin
ChurroBoss
Merlin
4,129
335
176
82
1,687
637
0
484
1,203
16,121
0
W
2,179
153
391
1,890
5,679
3,700
0
1,125
4,554
2,920
0
W
Atlas
IIIOXIII
Atlas
1,714
391
1,796
3,502
5,253
2,872
290
1,504
3,749
4,276
0
W
Cernunnos
KushyChick
Cernunnos
4,611
1,051
0
556
2,797
1,068
1,147
553
2,244
0
9,849
L
Thanatos
SeoulSoulSan
Thanatos
1,790
368
450
1,851
3,659
1,402
0
1,294
2,365
0
2,838
L
Medusa
5,363
1,655
815
406
3,823
1,530
0
1,101
2,722
0
10,132
W
Surtr
4,364
577
0
878
5,433
5,557
0
1,814
3,619
3,034
3,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
29,217
45
Minions Killed
54
0
Camps Cleared
0
481,096
Distance Traveled
573,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,642
928
2
0
0
56,536
0
W
Ah Muzen Cab
6,545
1,309
23
5
0
122,755
0
L
Bellona
4,626
925
1
0
0
108,942
0
L
Merlin
5,373
1,075
24
5
0
111,740
0
W
Sobek
5,893
1,179
3
1
0
109,949
0
W
Atlas
5,667
1,133
4
1
0
108,417
0
W
Cernunnos
5,660
1,132
19
4
0
110,715
0
L
Thanatos
4,758
952
3
1
0
106,688
0
L
Medusa
4,887
977
15
3
0
97,190
0
W
Surtr
5,452
1,090
5
1
0
122,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role