Player Matchup

Ares
Ares
Lil_RickyX2
Ares
Level 120
God Stats
7W - 6L
1,835 SR
Queue Stats
445W - 416L
1,573 Elo+
Solo
Apollo
Apollo
Pulse1999
Apollo
Level 179
God Stats
38W - 29L
1,697 SR
Queue Stats
486W - 444L
1,648 Elo+
Party 1
Guan Yu
Guan Yu
TikiTikitm
Guan Yu
Level 106
God Stats
7W - 2L
1,651 SR
Queue Stats
331W - 296L
1,638 Elo+
Party 1
Bakasura
Bakasura
frostfirejay
Bakasura
Level 149
God Stats
18W - 13L
1,702 SR
Queue Stats
635W - 572L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
ymirgus
Baron Samedi
Level 135
God Stats
3W - 3L
1,730 SR
Queue Stats
271W - 265L
1,586 Elo+
Party 1
Team Averages
Level 138
1,723 SR
1,608 Elo+

VS

Team Averages
Level 108
1,536 SR
1,602 Elo+
Achilles
Achilles
 
Achilles
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
FaneTheGodwoken
Agni
Level 54
God Stats
2W - 1L
1,431 SR
Queue Stats
56W - 27L
1,710 Elo+
Party 2
Bacchus
Bacchus
OshiNoKo
Bacchus
Level 14
God Stats
10W - 6L
1,553 SR
Queue Stats
16W - 9L
1,674 Elo+
Party 2
Olorun
Olorun
Rhumb1
Olorun
Level 152
God Stats
2W - 0L
1,768 SR
Queue Stats
58W - 50L
1,598 Elo+
Party 2
Charybdis
Charybdis
Xixeyz
Charybdis
Level 148
God Stats
4W - 2L
1,429 SR
Queue Stats
243W - 181L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,043
420
2,467
12,207
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Pulse1999
Apollo
9
0 / 2 / 0
5,336
445
4,406
8,901
2,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TikiTikitm
Guan Yu
11
0 / 2 / 2
6,519
543
3,407
9,664
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
frostfirejay
Bakasura
13
3 / 2 / 0
7,496
625
5,601
10,633
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ymirgus
Baron Samedi
11
0 / 6 / 1
6,283
524
4,314
10,663
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 3
7,799
650
6,897
7,981
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 3
8,159
680
8,235
6,727
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
OshiNoKo
Bacchus
11
3 / 0 / 7
7,286
607
5,317
10,250
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Rhumb1
Olorun
13
2 / 2 / 0
7,946
662
6,772
7,954
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Xixeyz
Charybdis
13
4 / 0 / 3
7,879
657
11,217
6,052
2,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
3
5.5
W
5
1
3
6.5
L
0
6
0
0
W
Bacchus
OshiNoKo
Bacchus
3
0
7
6.5
L
Apollo
Pulse1999
Apollo
0
2
0
0
W
Olorun
Rhumb1
Olorun
2
2
0
1
L
Guan Yu
TikiTikitm
Guan Yu
0
2
2
0.5
W
Charybdis
Xixeyz
Charybdis
4
0
3
5.5
L
Bakasura
frostfirejay
Bakasura
3
2
0
1.5
L
Baron Samedi
ymirgus
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
38,438
52,068
Taken
38,964
32,304
Mitigated
21,625
13,157
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,897
2,920
0
1,025
7,981
4,692
0
1,583
5,990
0
57,788
W
8,235
319
80
2,017
6,727
2,463
0
2,476
3,806
74,677
0
L
2,467
110
292
1,951
12,207
9,796
0
4,030
8,177
13,648
0
W
Bacchus
OshiNoKo
Bacchus
5,317
744
0
4,189
10,250
9,802
0
2,060
7,794
15,629
0
L
Apollo
Pulse1999
Apollo
4,406
3,382
0
2,155
8,901
2,883
0
1,528
7,373
0
36,472
W
Olorun
Rhumb1
Olorun
6,772
4,403
0
3,776
7,954
2,349
0
0
7,634
65,145
0
L
Guan Yu
TikiTikitm
Guan Yu
3,407
679
0
2,748
9,664
9,294
0
6,556
3,108
0
43,965
W
Charybdis
Xixeyz
Charybdis
11,217
7,870
0
4,478
6,052
2,319
675
658
5,394
0
76,132
L
Bakasura
frostfirejay
Bakasura
5,601
3,878
0
3,871
10,633
5,413
0
2,143
8,490
0
54,191
L
Baron Samedi
ymirgus
Baron Samedi
4,314
393
31
2,109
10,663
4,918
0
6,067
4,596
41,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
39,069
379
Minions Killed
494
0
Camps Cleared
0
1,240,750
Distance Traveled
1,234,301
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,799
650
99
8
0
300,801
0
W
Agni
8,159
680
125
10
0
247,111
0
L
Ares
5,043
420
22
2
0
233,984
0
W
Bacchus
7,286
607
14
1
0
262,111
2
L
Apollo
5,336
445
56
5
0
215,218
0
W
Olorun
7,946
662
116
10
0
206,263
2
L
Guan Yu
6,519
543
84
7
0
257,559
0
W
Charybdis
7,879
657
140
12
0
218,015
3
L
Bakasura
7,496
625
129
11
0
306,242
0
L
Baron Samedi
6,283
524
88
7
0
227,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role