Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BoomerBruiser
Bellona
Level 114
God Stats
163W - 131L
1,494 SR
Queue Stats
223W - 224L
1,433 Elo+
Solo
Danzaburou
Danzaburou
TheBigSkoon
Danzaburou
Level 84
God Stats
12W - 8L
1,438 SR
Queue Stats
31W - 28L
1,382 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,438 Elo+

VS

Team Averages
Level 116
1,396 SR
1,433 Elo+
Ishtar
Ishtar
Afro-Disi_AaaC
Ishtar
Level 89
God Stats
61W - 98L
1,503 SR
Queue Stats
1,043W - 1,036L
1,472 Elo+
Solo
Janus
Janus
Cheekytron
Janus
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,433 Elo+
Solo
Da Ji
Da Ji
Lurian_Loire
Da Ji
Level 126
God Stats
1W - 9L
1,186 SR
Queue Stats
148W - 163L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 2 / 1
9,659
805
9,719
10,825
5,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
13
2 / 1 / 4
9,258
772
5,342
14,419
14,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TheBigSkoon
Danzaburou
7
0 / 3 / 0
7,252
604
1,837
5,057
1,755
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,876
740
8,319
9,441
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
2 / 2 / 3
8,912
743
8,795
5,194
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 3
8,835
736
8,454
8,698
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
6
6
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
2
1
2.25
L
1
2
4
1.5
W
Bellona
2
1
4
4
L
Janus
2
2
3
1.75
L
3
2
3
2.25
W
Danzaburou
TheBigSkoon
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
25,568
30,301
Taken
23,333
21,714
Mitigated
10,328
16,308
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,719
253
4,736
6,992
10,825
5,018
0
3,659
7,166
50,945
0
L
8,319
4,492
0
1,308
9,441
4,199
27
4,474
4,967
0
35,275
W
Bellona
5,342
1,073
395
3,142
14,419
14,941
0
4,359
10,060
0
19,174
L
Janus
8,795
552
0
836
5,194
2,150
78
2,302
2,892
39,855
0
L
8,454
1,479
0
670
8,698
3,979
0
3,393
5,305
0
25,017
W
Danzaburou
TheBigSkoon
Danzaburou
1,837
122
119
924
5,057
1,755
0
1,413
3,644
0
11,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
26,623
108
Minions Killed
136
0
Camps Cleared
0
551,975
Distance Traveled
679,731
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,659
805
74
6
0
201,484
0
L
Ishtar
8,876
740
51
4
0
221,647
0
W
Bellona
9,258
772
13
1
0
240,864
0
L
Janus
8,912
743
61
5
0
220,062
0
L
Da Ji
8,835
736
24
2
0
238,022
0
W
Danzaburou
7,252
604
21
2
0
109,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role