Player Matchup

Erlang Shen
Erlang Shen
BulkiestNewt73
Erlang Shen
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,540 Elo+
Party 1
Sol
Sol
PlantTw1nk
Sol
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 65L
1,437 Elo+
Party 1
Fenrir
Fenrir
Rockguy420
Fenrir
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 81L
1,545 Elo+
Party 1
Anhur
Anhur
ShawDaddys
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,385 Elo+
Solo
Serqet
Serqet
bitterzens
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,438 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,469 Elo+

VS

Team Averages
Level 89
1,511 SR
1,418 Elo+
Lancelot
Lancelot
B3DAZZL3
Lancelot
Level 66
God Stats
3W - 0L
1,659 SR
Queue Stats
207W - 205L
1,375 Elo+
Party 3
Anubis
Anubis
L0RD VOLDY
Anubis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 82L
1,474 Elo+
Solo
Ne Zha
Ne Zha
eternalfatkid
Ne Zha
Level 128
God Stats
10W - 8L
1,392 SR
Queue Stats
401W - 406L
1,392 Elo+
Party 3
Ishtar
Ishtar
itss_Kasachii
Ishtar
Level 81
God Stats
6W - 11L
1,503 SR
Queue Stats
247W - 241L
1,420 Elo+
Party 2
Ares
Ares
voltage_fakie29
Ares
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 239L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BulkiestNewt73
Erlang Shen
14
2 / 5 / 5
7,177
718
7,030
13,816
14,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 6 / 2
8,997
900
13,496
11,623
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Rockguy420
Fenrir
8
1 / 2 / 3
6,378
638
2,072
4,786
3,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
13
1 / 7 / 7
7,423
742
7,337
13,169
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
bitterzens
Serqet
12
0 / 5 / 5
7,146
715
2,447
12,882
12,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
B3DAZZL3
Lancelot
13
1 / 3 / 16
8,245
825
5,809
14,670
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
L0RD VOLDY
Anubis
16
7 / 3 / 15
9,871
987
13,380
7,246
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 12
9,455
946
8,590
8,451
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
7 / 2 / 16
9,971
997
15,737
7,985
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 17
8,969
897
5,868
10,278
11,959
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
9
Kills
25
25
Deaths
10
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Lancelot
B3DAZZL3
Lancelot
1
3
16
3
L
Erlang Shen
BulkiestNewt73
Erlang Shen
2
5
5
0.9
W
Anubis
L0RD VOLDY
Anubis
7
3
15
4.83
L
5
6
2
1
L
Fenrir
Rockguy420
Fenrir
1
2
3
1.25
L
Anhur
1
7
7
0.64
L
Serqet
bitterzens
Serqet
0
5
5
0.5
W
6
0
12
12
W
7
2
16
7.5
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
49,384
56,276
Taken
48,630
39,192
Mitigated
34,794
11,033
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
B3DAZZL3
Lancelot
5,809
783
1,020
3,718
14,670
9,130
949
5,151
9,206
0
10,467
L
Erlang Shen
BulkiestNewt73
Erlang Shen
7,030
2,596
812
2,772
13,816
14,349
156
5,264
8,552
0
12,744
W
Anubis
L0RD VOLDY
Anubis
13,380
787
811
1,857
7,246
4,377
1,624
2,429
4,730
27,089
0
L
13,496
3,817
330
1,927
11,623
4,481
460
3,515
8,108
28,046
0
L
Fenrir
Rockguy420
Fenrir
2,072
466
135
906
4,786
3,667
96
1,879
2,907
0
3,578
L
Anhur
7,337
4,362
282
2,156
13,169
4,597
0
5,155
8,014
0
15,046
L
Serqet
bitterzens
Serqet
2,447
157
417
1,296
12,882
12,098
102
3,435
9,447
0
5,390
W
8,590
2,683
2,784
4,666
8,451
4,640
2,897
1,360
6,823
0
29,739
W
15,737
9,004
538
337
7,985
4,688
1,387
2,524
5,159
0
30,357
W
5,868
323
1,446
1,825
10,278
11,959
494
2,032
7,804
7,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
46,511
74
Minions Killed
92
0
Camps Cleared
0
680,317
Distance Traveled
926,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,245
825
9
1
0
214,273
0
L
Erlang Shen
7,177
718
6
1
0
161,982
0
W
Anubis
9,871
987
31
3
0
161,290
0
L
Sol
8,997
900
42
4
0
139,414
0
L
Fenrir
6,378
638
4
0
0
70,395
0
L
Anhur
7,423
742
16
2
0
144,424
0
L
Serqet
7,146
715
6
1
0
164,102
0
W
Ne Zha
9,455
946
29
3
0
188,700
0
W
Ishtar
9,971
997
22
2
0
170,709
0
W
Ares
8,969
897
1
0
0
191,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role