Player Matchup

Raijin
Raijin
Blue Dreams3534
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,477 Elo+
Party 1
Lancelot
Lancelot
DaPersan
Lancelot
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 86L
1,479 Elo+
Party 1
Hercules
Hercules
lMag2022
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,404 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,453 Elo+

VS

Team Averages
Level 90
1,565 SR
1,366 Elo+
Ne Zha
Ne Zha
ApEXXeD_ReapzTTV
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
948 Elo+
Solo
Anubis
Anubis
YungDoc8116
Anubis
Level 85
God Stats
1W - 1L
1,683 SR
Queue Stats
23W - 13L
1,583 Elo+
Party 2
Mulan
Mulan
YungWedge
Mulan
Level 98
God Stats
7W - 5L
1,513 SR
Queue Stats
25W - 14L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 3
10,092
841
13,086
9,872
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
DaPersan
Lancelot
12
2 / 4 / 5
9,441
787
7,568
10,093
3,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
lMag2022
Hercules
12
1 / 6 / 7
8,926
744
4,421
14,610
12,554
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
10,133
844
4,139
7,609
2,968
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
13 / 3 / 3
12,453
1,038
16,123
9,125
4,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
YungWedge
Mulan
13
0 / 4 / 13
9,684
807
6,936
14,696
11,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
16
16
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
6
6
3
1.25
L
Lancelot
DaPersan
Lancelot
2
4
5
1.13
W
Anubis
13
3
3
4.83
W
Mulan
YungWedge
Mulan
0
4
13
1.63
L
Hercules
lMag2022
Hercules
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
27,198
34,575
Taken
31,430
18,211
Mitigated
18,994
4,900
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,139
538
0
1,402
7,609
2,968
1,693
4,648
2,961
0
19,719
L
13,086
1,355
0
250
9,872
2,526
265
4,767
5,105
34,843
0
L
Lancelot
DaPersan
Lancelot
7,568
1,493
0
1,345
10,093
3,131
0
4,406
5,687
0
29,991
W
Anubis
16,123
141
0
4,158
9,125
4,959
882
4,593
4,532
62,083
0
W
Mulan
YungWedge
Mulan
6,936
694
164
3,496
14,696
11,067
418
4,476
10,220
0
25,519
L
Hercules
lMag2022
Hercules
4,421
1,576
103
3,202
14,610
12,554
0
6,950
7,660
0
20,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
32,270
99
Minions Killed
142
0
Camps Cleared
0
676,169
Distance Traveled
682,192
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,133
844
29
2
0
227,474
2
L
Raijin
10,092
841
36
3
0
201,175
2
L
Lancelot
9,441
787
45
4
0
253,071
0
W
Anubis
12,453
1,038
77
6
0
222,669
2
W
Mulan
9,684
807
36
3
0
232,049
0
L
Hercules
8,926
744
18
2
0
221,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role