Player Matchup

Ao Kuang
Ao Kuang
Active Rep
Ao Kuang
Level 126
God Stats
3W - 2L
1,525 SR
Queue Stats
113W - 121L
1,397 Elo+
Party 1
Ganesha
Ganesha
PikaPuss6969
Ganesha
Level 105
God Stats
6W - 4L
1,497 SR
Queue Stats
82W - 86L
1,420 Elo+
Party 1
Horus
Horus
Yung-Executive
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,374 Elo+
Party 1
Charybdis
Charybdis
YungBoatsS
Charybdis
Level 102
God Stats
2W - 1L
1,259 SR
Queue Stats
81W - 61L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
acemoha
Cabrakan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,374 Elo+
Party 1
Team Averages
Level 100
1,456 SR
1,403 Elo+

VS

Team Averages
Level 91
1,485 SR
1,460 Elo+
Scylla
Scylla
GARF1SH8380
Scylla
Level 120
God Stats
3W - 6L
1,382 SR
Queue Stats
167W - 176L
1,488 Elo+
Solo
Raijin
Raijin
LETHAL TOWEL
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,409 Elo+
Solo
Tiamat
Tiamat
PeachyMirai
Tiamat
Level 65
God Stats
1W - 3L
1,300 SR
Queue Stats
65W - 47L
1,507 Elo+
Solo
Chernobog
Chernobog
Thatonehalfasian
Chernobog
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
201W - 206L
1,417 Elo+
Solo
Horus
Horus
XxYoungBiscutxX
Horus
Level 105
God Stats
6W - 3L
1,744 SR
Queue Stats
497W - 464L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Active Rep
Ao Kuang
17
18 / 1 / 12
11,056
1,005
17,556
15,619
16,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
PikaPuss6969
Ganesha
16
1 / 4 / 21
9,592
872
8,084
16,267
20,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 19
8,913
810
8,205
17,233
15,514
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
YungBoatsS
Charybdis
17
9 / 2 / 13
10,327
939
17,991
10,586
5,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
acemoha
Cabrakan
13
0 / 2 / 22
8,150
741
9,448
13,813
13,987
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 7 / 2
8,692
790
13,497
10,705
4,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
16
3 / 4 / 3
8,394
763
14,646
8,482
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
13
0 / 8 / 4
7,006
637
9,375
13,808
9,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
12
3 / 6 / 2
7,467
679
11,670
10,722
4,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 5
7,842
713
4,532
20,359
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
25
31
Kills
9
10
Deaths
31
87
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Active Rep
Ao Kuang
18
1
12
24
L
Scylla
2
7
2
0.43
L
Raijin
3
4
3
1.13
L
Tiamat
0
8
4
0.25
W
Ganesha
PikaPuss6969
Ganesha
1
4
21
2.88
L
Chernobog
3
6
2
0.67
L
1
6
5
0.58
W
3
1
19
12.5
W
Charybdis
YungBoatsS
Charybdis
9
2
13
7.75
W
Cabrakan
acemoha
Cabrakan
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,284
Damage
53,720
73,518
Taken
64,076
71,494
Mitigated
41,666
36,519
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Active Rep
Ao Kuang
17,556
4,343
1,808
5,644
15,619
16,217
2,599
5,911
9,708
23,966
0
L
Scylla
13,497
913
402
123
10,705
4,067
0
5,046
5,462
26,549
0
L
Raijin
14,646
1,355
591
687
8,482
3,447
0
4,667
3,622
27,598
0
L
Tiamat
9,375
1,307
659
2,019
13,808
9,018
0
7,462
6,278
14,871
0
W
Ganesha
PikaPuss6969
Ganesha
8,084
709
839
1,741
16,267
20,141
880
6,057
10,210
20,369
0
L
Chernobog
11,670
4,092
599
365
10,722
4,581
0
5,444
5,005
0
20,847
L
4,532
1,989
1,908
4,430
20,359
20,553
0
11,206
8,621
307
5,737
W
8,205
3,371
8,887
5,894
17,233
15,514
278
10,895
6,338
0
11,365
W
Charybdis
YungBoatsS
Charybdis
17,991
8,947
1,074
2,659
10,586
5,635
2,992
7,925
2,661
0
37,995
W
Cabrakan
acemoha
Cabrakan
9,448
1,356
5,150
2,823
13,813
13,987
809
7,037
6,776
16,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
39,401
116
Minions Killed
92
0
Camps Cleared
0
1,131,661
Distance Traveled
902,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,056
1,005
37
3
0
223,030
0
L
Scylla
8,692
790
33
3
0
160,659
0
L
Raijin
8,394
763
29
3
0
190,285
0
L
Tiamat
7,006
637
9
1
0
185,732
0
W
Ganesha
9,592
872
4
0
0
217,833
0
L
Chernobog
7,467
679
19
2
0
175,529
0
L
Horus
7,842
713
2
0
0
189,943
0
W
Horus
8,913
810
4
0
0
258,117
0
W
Charybdis
10,327
939
59
5
0
223,755
0
W
Cabrakan
8,150
741
12
1
0
208,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role