Player Matchup

Aphrodite
Aphrodite
AlwaysWinter970
Aphrodite
Level 132
God Stats
60W - 56L
1,639 SR
Queue Stats
479W - 456L
1,472 Elo+
Solo
Eset
Eset
KoalaGangGen3ral
Eset
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,670 Elo+
Solo
Medusa
Medusa
MomoHiraiii
Medusa
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 55L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaulVR5678
Tsukuyomi
Level 16
God Stats
5W - 6L
1,874 SR
Queue Stats
27W - 31L
1,499 Elo+
Party 1
Surtr
Surtr
a1miguelgun2
Surtr
Level 123
God Stats
13W - 11L
1,624 SR
Queue Stats
56W - 53L
1,556 Elo+
Solo
Team Averages
Level 83
1,628 SR
1,533 Elo+

VS

Team Averages
Level 91
1,450 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Jay02-13
Nox
Level 129
God Stats
4W - 3L
1,673 SR
Queue Stats
227W - 212L
1,487 Elo+
Solo
King Arthur
King Arthur
TOOKIEgotSHOT
King Arthur
Level 100
God Stats
3W - 5L
1,068 SR
Queue Stats
269W - 264L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
ViralTatan
Cernunnos
Level 44
God Stats
6W - 3L
1,556 SR
Queue Stats
20W - 25L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
YoungHammie
Zhong Kui
Level 75
God Stats
10W - 6L
1,455 SR
Queue Stats
196W - 189L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlwaysWinter970
Aphrodite
11
0 / 2 / 3
7,407
494
5,474
13,617
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 3
8,586
572
11,993
11,332
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
0 / 4 / 3
7,514
501
8,111
14,054
6,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
RaulVR5678
Tsukuyomi
12
5 / 5 / 1
7,672
511
4,656
12,497
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
7,600
507
8,085
14,373
16,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 1 / 6
8,624
575
5,632
7,983
2,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
8,413
561
2,686
10,829
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
TOOKIEgotSHOT
King Arthur
13
1 / 2 / 3
7,923
528
8,229
11,892
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
ViralTatan
Cernunnos
15
8 / 2 / 2
9,144
610
14,101
11,504
4,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
YoungHammie
Zhong Kui
14
1 / 2 / 2
8,229
549
8,879
13,295
11,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
15
16
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
6
6
L
Aphrodite
AlwaysWinter970
Aphrodite
0
2
3
0.75
W
2
1
5
4.5
L
3
3
3
1.5
L
Medusa
0
4
3
0.38
L
Tsukuyomi
RaulVR5678
Tsukuyomi
5
5
1
1.1
W
King Arthur
TOOKIEgotSHOT
King Arthur
1
2
3
1.25
W
Cernunnos
ViralTatan
Cernunnos
8
2
2
4.5
W
Zhong Kui
YoungHammie
Zhong Kui
1
2
2
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
39,527
65,873
Taken
55,503
46,948
Mitigated
40,912
23,797
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,632
3,482
0
2,289
7,983
2,828
1,157
2,310
5,582
0
48,007
L
Aphrodite
AlwaysWinter970
Aphrodite
5,474
872
5,843
6,722
13,617
12,549
228
5,232
8,288
37,232
0
W
2,686
451
1,319
3,740
10,829
8,332
0
4,273
6,397
27,100
0
L
11,993
1,403
516
2,316
11,332
6,318
421
4,332
7,000
62,670
0
L
Medusa
8,111
4,167
232
4,897
14,054
6,297
1,443
2,348
11,706
0
63,729
L
Tsukuyomi
RaulVR5678
Tsukuyomi
4,656
597
0
692
12,497
5,598
0
1,916
10,488
0
36,413
W
King Arthur
TOOKIEgotSHOT
King Arthur
8,229
566
0
1,555
11,892
13,766
0
1,629
10,235
2,019
53,639
W
Cernunnos
ViralTatan
Cernunnos
14,101
8,397
0
4,878
11,504
4,931
1,220
3,136
8,328
0
76,616
W
Zhong Kui
YoungHammie
Zhong Kui
8,879
308
0
4,258
13,295
11,055
152
6,867
5,902
60,727
0
L
8,085
2,394
0
2,579
14,373
16,186
0
1,919
11,704
1,834
55,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
42,333
391
Minions Killed
425
0
Camps Cleared
0
1,483,859
Distance Traveled
1,363,426
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,624
575
65
4
0
231,469
0
L
Aphrodite
7,407
494
49
3
0
285,448
1
W
Nox
8,413
561
34
2
0
285,855
2
L
Eset
8,586
572
85
6
0
284,111
5
L
Medusa
7,514
501
114
8
0
279,515
0
L
Tsukuyomi
7,672
511
50
3
0
341,744
0
W
King Arthur
7,923
528
100
7
0
277,662
3
W
Cernunnos
9,144
610
118
8
0
271,404
0
W
Zhong Kui
8,229
549
108
7
0
297,036
0
L
Surtr
7,600
507
93
6
0
293,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role