Player Matchup

Serqet
Serqet
Gold III
AShortNuttin
Serqet
Gold III
Level 48
God Stats
8W - 4L
1,870 SR
Queue Stats
37W - 29L
1,686 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Black-knight170
Cu Chulainn
Gold V
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
33W - 21L
1,640 MMR
Party 1
Izanami
Izanami
Silver I
Darkill30
Izanami
Silver I
Level 145
God Stats
5W - 3L
1,559 SR
Queue Stats
10W - 6L
1,592 MMR
Solo
Bacchus
Bacchus
Gold III
Diffabetic
Bacchus
Gold III
Level 159
God Stats
16W - 10L
1,772 SR
Queue Stats
95W - 88L
1,550 MMR
Party 3
Janus
Janus
Silver I
ZombieMaidens-
Janus
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,594 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,684 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,542 SR
1,613 MMR
Ix Chel
Ix Chel
Gold II
FoxMulderFBI
Ix Chel
Gold II
Level 177
God Stats
2W - 5L
1,556 SR
Queue Stats
166W - 162L
1,584 MMR
Solo
Horus
Horus
Gold I
TopBoy-EI
Horus
Gold I
Level 148
God Stats
0W - 4L
1,259 SR
Queue Stats
273W - 282L
1,594 MMR
Solo
Rama
Rama
Platinum V
ZaddyZach
Rama
Platinum V
Level 159
God Stats
10W - 13L
1,649 SR
Queue Stats
525W - 514L
1,607 MMR
Party 2
Yemoja
Yemoja
Gold II
bambam1758
Yemoja
Gold II
Level 138
God Stats
14W - 13L
1,655 SR
Queue Stats
185W - 191L
1,616 MMR
Solo
Camazotz
Camazotz
Platinum V
shadow21109
Camazotz
Platinum V
Level 137
God Stats
0W - 1L
1,592 SR
Queue Stats
190W - 196L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
8 / 1 / 5
9,630
642
14,343
10,823
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Black-knight170
Cu Chulainn
15
2 / 2 / 0
8,780
585
10,081
12,708
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Darkill30
Izanami
16
5 / 1 / 2
9,888
659
11,735
7,907
3,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Diffabetic
Bacchus
12
1 / 0 / 7
8,154
544
5,534
11,490
11,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 2
8,096
540
3,629
8,004
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BakasuraAphroditeLokiSusano

VS

Bans
VamanaIshtarHachimanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FoxMulderFBI
Ix Chel
14
4 / 4 / 1
8,464
564
7,628
9,672
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
TopBoy-EI
Horus
13
1 / 2 / 3
7,881
525
7,812
15,075
13,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
13
0 / 6 / 1
7,524
502
4,172
14,556
4,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
bambam1758
Yemoja
11
0 / 0 / 3
6,772
451
2,592
9,618
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
shadow21109
Camazotz
12
2 / 5 / 4
7,659
511
5,196
17,173
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
7
7
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
1
5
10.5
W
Cu Chulainn
Black-knight170
Cu Chulainn
2
2
0
1
W
Izanami
Darkill30
Izanami
5
1
2
6
W
Bacchus
Diffabetic
Bacchus
1
0
7
4.5
L
Ix Chel
FoxMulderFBI
Ix Chel
4
4
1
1.13
L
Horus
TopBoy-EI
Horus
1
2
3
1.25
L
Rama
0
6
1
0.08
W
1
3
2
0.67
L
Yemoja
bambam1758
Yemoja
0
0
3
1.5
L
Camazotz
shadow21109
Camazotz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
27,400
50,932
Taken
66,094
36,931
Mitigated
34,997
12,468
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
14,343
3,745
0
774
10,823
5,931
0
2,047
8,639
0
84,691
W
Cu Chulainn
Black-knight170
Cu Chulainn
10,081
1,582
0
2,990
12,708
12,590
210
996
10,824
2,468
71,536
W
Izanami
Darkill30
Izanami
11,735
7,684
0
2,984
7,907
3,729
596
397
7,510
0
103,270
W
Bacchus
Diffabetic
Bacchus
5,534
376
2,367
2,662
11,490
11,499
0
3,169
8,068
21,651
0
L
Ix Chel
FoxMulderFBI
Ix Chel
7,628
829
479
1,126
9,672
3,974
399
2,507
7,033
58,610
0
L
Horus
TopBoy-EI
Horus
7,812
3,852
456
6,068
15,075
13,669
0
1,514
13,438
0
59,910
L
Rama
4,172
3,365
0
3,292
14,556
4,717
0
1,368
13,188
0
64,958
W
3,629
162
0
691
8,004
3,182
0
3,300
4,526
68,422
0
L
Yemoja
bambam1758
Yemoja
2,592
493
1,066
2,413
9,618
7,303
9
3,529
6,089
19,043
0
L
Camazotz
shadow21109
Camazotz
5,196
1,783
0
4,322
17,173
5,334
0
1,463
15,068
0
51,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,548
Gold Earned
38,300
543
Minions Killed
418
0
Camps Cleared
0
1,568,750
Distance Traveled
1,482,943
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,630
642
118
8
0
378,595
4
W
Cu Chulainn
8,780
585
108
7
0
282,257
0
W
Izanami
9,888
659
168
11
0
287,492
4
W
Bacchus
8,154
544
18
1
0
316,460
6
L
Ix Chel
8,464
564
107
7
0
272,076
1
L
Horus
7,881
525
105
7
0
300,008
0
L
Rama
7,524
502
108
7
0
306,971
0
W
Janus
8,096
540
131
9
0
303,946
6
L
Yemoja
6,772
451
27
2
0
289,547
3
L
Camazotz
7,659
511
71
5
0
314,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role