Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Benz Keys
Khepri
Level 88
God Stats
4W - 2L
1,274 SR
Queue Stats
171W - 190L
1,466 Elo+
Solo
Hou Yi
Hou Yi
FryedGuy35
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,343 Elo+
Solo
Cerberus
Cerberus
OverratedButton
Cerberus
Level 104
God Stats
1W - 2L
1,271 SR
Queue Stats
28W - 20L
1,563 Elo+
Solo
Medusa
Medusa
x LeVy
Medusa
Level 153
God Stats
3W - 2L
1,797 SR
Queue Stats
72W - 98L
1,458 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,466 Elo+

VS

Team Averages
Level 137
1,514 SR
1,503 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MR Benyz
Hera
Level 109
God Stats
6W - 4L
1,565 SR
Queue Stats
204W - 208L
1,487 Elo+
Party 1
Sol
Sol
MRTommyQC
Sol
Level 174
God Stats
6W - 5L
1,361 SR
Queue Stats
184W - 196L
1,454 Elo+
Party 1
Nox
Nox
jlvv89
Nox
Level 149
God Stats
5W - 11L
1,349 SR
Queue Stats
295W - 311L
1,552 Elo+
Solo
Ishtar
Ishtar
mrsamjc
Ishtar
Level 126
God Stats
5W - 1L
1,797 SR
Queue Stats
127W - 125L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 3 / 2
8,535
854
9,944
10,174
8,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Benz Keys
Khepri
1
0 / 0 / 0
2,448
245
0
0
0
Hou Yi
FryedGuy35
Hou Yi
13
1 / 4 / 1
7,189
719
3,156
9,111
4,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
1 / 5 / 5
7,964
796
5,303
13,379
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
x LeVy
Medusa
17
2 / 3 / 4
8,502
850
8,348
7,415
3,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 4 / 8
7,623
762
3,690
11,348
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
16
6 / 2 / 7
8,814
881
9,119
4,655
1,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 9
8,418
842
8,692
5,921
2,495
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nox
jlvv89
Nox
17
4 / 1 / 7
9,458
946
4,477
4,860
3,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
mrsamjc
Ishtar
13
1 / 4 / 6
7,916
792
7,440
7,954
3,185
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
13
Kills
15
15
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
9
3
2
3.33
W
Xing Tian
 
Xing Tian
2
4
8
1.5
L
Khepri
Benz Keys
Khepri
0
0
0
0
L
Hou Yi
FryedGuy35
Hou Yi
1
4
1
0.38
W
Hera
6
2
7
4.75
W
2
2
9
3.25
L
Cerberus
1
5
5
0.7
W
Nox
jlvv89
Nox
4
1
7
7.5
W
Ishtar
mrsamjc
Ishtar
1
4
6
1
L
Medusa
x LeVy
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,751
Damage
33,418
40,079
Taken
34,738
33,554
Mitigated
21,986
10,405
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,944
2,151
982
3,642
10,174
8,897
0
4,282
5,762
12,833
0
W
Xing Tian
 
Xing Tian
3,690
120
272
846
11,348
11,197
22
3,889
7,329
5,509
226
L
Khepri
Benz Keys
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
FryedGuy35
Hou Yi
3,156
1,440
403
1,758
9,111
4,003
0
7,284
1,614
0
12,288
W
Hera
9,119
2,351
1,173
882
4,655
1,910
1,444
1,791
2,815
23,813
0
W
8,692
983
547
1,388
5,921
2,495
1,106
2,421
3,405
22,139
0
L
Cerberus
5,303
356
554
2,101
13,379
16,959
0
8,187
5,019
10,473
0
W
Nox
jlvv89
Nox
4,477
152
869
1,127
4,860
3,199
772
2,988
1,777
15,144
0
W
Ishtar
mrsamjc
Ishtar
7,440
4,045
389
913
7,954
3,185
76
3,604
4,165
0
12,647
L
Medusa
x LeVy
Medusa
8,348
2,213
0
965
7,415
3,695
0
5,397
1,932
0
31,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
42,229
98
Minions Killed
120
0
Camps Cleared
0
681,288
Distance Traveled
853,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,535
854
9
1
0
168,805
0
W
Xing Tian
7,623
762
3
0
0
151,666
0
L
Khepri
2,448
245
0
0
0
0
0
L
Hou Yi
7,189
719
23
2
0
167,360
0
W
Hera
8,814
881
32
3
0
178,421
0
W
Sol
8,418
842
32
3
0
178,957
0
L
Cerberus
7,964
796
17
2
0
166,791
0
W
Nox
9,458
946
34
3
0
182,918
0
W
Ishtar
7,916
792
19
2
0
161,604
0
L
Medusa
8,502
850
49
5
0
178,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role