Player Matchup

Cerberus
Cerberus
BoomJuice28
Cerberus
Level 89
God Stats
3W - 1L
1,614 SR
Queue Stats
31W - 51L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
ChaBoiBuckets
Heimdallr
Level 126
God Stats
5W - 10L
1,088 SR
Queue Stats
154W - 150L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
LeonAlmasy
Nu Wa
Level 108
God Stats
16W - 19L
1,524 SR
Queue Stats
141W - 128L
1,456 Elo+
Solo
Arachne
Arachne
Markymark7503
Arachne
Level 76
God Stats
9W - 12L
1,439 SR
Queue Stats
16W - 27L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YaBoiLaddle
Cu Chulainn
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,410 Elo+
Party 1
Team Averages
Level 102
1,433 SR
1,401 Elo+

VS

Team Averages
Level 97
1,464 SR
1,470 Elo+
Serqet
Serqet
DaniHallOwen
Serqet
Level 128
God Stats
19W - 13L
1,336 SR
Queue Stats
142W - 156L
1,426 Elo+
Party 2
Tyr
Tyr
FatManOnWheels
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Furber
Jing Wei
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Cerberus
Cerberus
Hallowen_dm
Cerberus
Level 154
God Stats
4W - 5L
1,483 SR
Queue Stats
168W - 178L
1,424 Elo+
Party 2
Merlin
Merlin
Waterpump
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoomJuice28
Cerberus
13
0 / 3 / 9
7,868
414
8,370
13,953
10,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ChaBoiBuckets
Heimdallr
18
4 / 1 / 3
10,984
578
13,206
6,711
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
4 / 0 / 4
10,739
565
19,080
6,683
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
15
3 / 5 / 1
9,276
488
9,667
19,467
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
YaBoiLaddle
Cu Chulainn
15
0 / 3 / 1
9,027
475
10,369
17,800
17,865
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 2 / 3
9,352
492
6,440
14,121
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 1
9,669
509
13,241
19,433
25,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Furber
Jing Wei
14
2 / 2 / 1
9,145
481
7,378
14,253
6,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Hallowen_dm
Cerberus
13
2 / 3 / 5
8,676
457
5,305
22,556
23,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Waterpump
Merlin
15
2 / 4 / 2
9,445
497
7,944
12,474
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
11
12
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoomJuice28
Cerberus
0
3
9
1.5
W
Heimdallr
ChaBoiBuckets
Heimdallr
4
1
3
5.5
L
Serqet
4
2
3
2.75
L
1
0
1
1.5
L
Jing Wei
Furber
Jing Wei
2
2
1
1.25
L
Cerberus
Hallowen_dm
Cerberus
2
3
5
1.5
W
Nu Wa
4
0
4
6
W
Arachne
3
5
1
0.7
L
Merlin
Waterpump
Merlin
2
4
2
0.75
W
Cu Chulainn
YaBoiLaddle
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,692
Damage
40,308
64,614
Taken
82,837
40,590
Mitigated
66,458
14,699
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoomJuice28
Cerberus
8,370
394
206
3,117
13,953
10,023
189
5,219
8,605
38,787
0
W
Heimdallr
ChaBoiBuckets
Heimdallr
13,206
7,182
0
1,720
6,711
3,664
3,140
1,498
5,213
0
103,757
L
Serqet
6,440
1,338
0
488
14,121
6,514
0
4,688
9,433
0
77,825
L
13,241
2,848
0
7,253
19,433
25,978
0
1,930
17,503
0
84,516
L
Jing Wei
Furber
Jing Wei
7,378
5,064
0
4,608
14,253
6,122
0
3,514
10,739
0
72,938
L
Cerberus
Hallowen_dm
Cerberus
5,305
204
2,243
6,736
22,556
23,143
0
10,917
11,639
26,168
0
W
Nu Wa
19,080
3,903
0
968
6,683
2,105
68
2,800
3,715
104,474
0
W
Arachne
9,667
6,397
0
5,929
19,467
6,933
519
3,626
14,869
0
70,440
L
Merlin
Waterpump
Merlin
7,944
246
0
1,472
12,474
4,701
857
6,401
6,073
81,097
0
W
Cu Chulainn
YaBoiLaddle
Cu Chulainn
10,369
1,819
0
2,759
17,800
17,865
359
624
17,094
0
63,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
46,287
573
Minions Killed
611
0
Camps Cleared
0
1,918,460
Distance Traveled
1,943,626
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,868
414
65
3
0
353,456
3
W
Heimdallr
10,984
578
174
9
0
361,419
11
L
Serqet
9,352
492
104
5
0
420,625
0
L
Tyr
9,669
509
141
7
0
414,331
0
L
Jing Wei
9,145
481
151
8
0
372,116
0
L
Cerberus
8,676
457
51
3
0
404,907
0
W
Nu Wa
10,739
565
142
7
0
391,928
3
W
Arachne
9,276
488
92
5
0
464,607
0
L
Merlin
9,445
497
164
9
0
331,647
0
W
Cu Chulainn
9,027
475
100
5
0
347,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role