Player Matchup

Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
JohanMRG
Kali
Level 107
God Stats
4W - 4L
1,542 SR
Queue Stats
919W - 867L
1,461 Elo+
Solo
Eset
Eset
Mattthhdp
Eset
Level 62
God Stats
0W - 4L
1,097 SR
Queue Stats
49W - 38L
1,529 Elo+
Solo
Agni
Agni
NaniSquiggly
Agni
Level 81
God Stats
0W - 2L
1,259 SR
Queue Stats
160W - 130L
1,576 Elo+
Party 3
Mulan
Mulan
Niji_no_Sakura
Mulan
Level 120
God Stats
2W - 10L
1,484 SR
Queue Stats
265W - 196L
1,566 Elo+
Party 3
Team Averages
Level 88
1,377 SR
1,527 Elo+

VS

Team Averages
Level 79
1,396 SR
1,485 Elo+
Shiva
Shiva
Bawlsaack
Shiva
Level 122
God Stats
8W - 5L
1,500 SR
Queue Stats
410W - 401L
1,504 Elo+
Party 2
Arachne
Arachne
CrazyGracie
Arachne
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
Nitorak
Heimdallr
Level 45
God Stats
2W - 1L
1,204 SR
Queue Stats
269W - 254L
1,504 Elo+
Solo
Anubis
Anubis
SeduSM
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
viper3322
Xing Tian
Level 65
God Stats
2W - 1L
1,276 SR
Queue Stats
123W - 122L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 5 / 7
8,174
817
7,037
10,133
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
13
3 / 8 / 6
7,851
785
4,762
13,641
8,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
15
4 / 5 / 4
8,540
854
9,955
8,471
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 5 / 7
8,249
825
18,468
7,465
3,496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 10
7,716
772
7,169
14,185
20,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bawlsaack
Shiva
15
4 / 2 / 19
8,845
885
8,968
13,301
17,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
CrazyGracie
Arachne
17
13 / 3 / 12
9,961
996
10,284
11,959
7,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heimdallr
Nitorak
Heimdallr
17
3 / 2 / 21
8,713
871
11,378
9,588
5,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
SeduSM
Anubis
15
7 / 5 / 17
9,260
926
15,293
11,711
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
viper3322
Xing Tian
13
0 / 4 / 23
8,650
865
2,471
14,517
16,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
16
Kills
27
27
Deaths
16
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
7
1.3
W
Shiva
Bawlsaack
Shiva
4
2
19
6.75
W
Arachne
CrazyGracie
Arachne
13
3
12
6.33
L
Kali
3
8
6
0.75
L
Eset
4
5
4
1.2
L
5
5
7
1.7
L
1
4
10
1.5
W
Heimdallr
Nitorak
Heimdallr
3
2
21
6.75
W
Anubis
SeduSM
Anubis
7
5
17
3.1
W
Xing Tian
viper3322
Xing Tian
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
48,394
53,895
Taken
61,076
43,032
Mitigated
53,904
8,587
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,037
689
66
1,215
10,133
7,292
0
2,872
7,261
0
11,930
W
Shiva
Bawlsaack
Shiva
8,968
941
3,647
4,485
13,301
17,319
753
6,470
6,831
152
16,891
W
Arachne
CrazyGracie
Arachne
10,284
7,398
1,648
3,657
11,959
7,857
1,213
5,593
6,138
0
16,123
L
Kali
4,762
1,048
0
2,016
13,641
8,417
0
5,532
8,109
0
11,323
L
Eset
9,955
595
599
680
8,471
3,773
541
2,411
6,060
22,718
0
L
18,468
403
199
24
7,465
3,496
0
3,749
3,716
29,356
0
L
7,169
414
359
3,429
14,185
20,054
29
3,312
10,873
1,468
13,048
W
Heimdallr
Nitorak
Heimdallr
11,378
5,790
0
1,742
9,588
5,394
2,118
4,432
5,156
0
26,180
W
Anubis
SeduSM
Anubis
15,293
1,183
935
2,881
11,711
7,234
1,158
5,141
6,108
25,462
0
W
Xing Tian
viper3322
Xing Tian
2,471
216
2,451
1,451
14,517
16,100
470
7,059
6,810
5,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
45,429
111
Minions Killed
95
0
Camps Cleared
0
916,144
Distance Traveled
927,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,174
817
19
2
0
212,938
0
W
Shiva
8,845
885
18
2
0
196,073
0
W
Arachne
9,961
996
16
2
0
210,397
0
L
Kali
7,851
785
14
1
0
185,502
0
L
Eset
8,540
854
29
3
0
171,695
0
L
Agni
8,249
825
34
3
0
159,665
0
L
Mulan
7,716
772
15
2
0
186,344
0
W
Heimdallr
8,713
871
26
3
0
175,537
0
W
Anubis
9,260
926
27
3
0
154,552
0
W
Xing Tian
8,650
865
8
1
0
191,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role