Player Matchup

Persephone
Persephone
DaRkeSt HouRs
Persephone
Level 105
God Stats
7W - 7L
1,723 SR
Queue Stats
282W - 272L
1,474 Elo+
Party 1
Vamana
Vamana
IssaRaeMe
Vamana
Level 125
God Stats
5W - 4L
1,832 SR
Queue Stats
734W - 742L
1,506 Elo+
Solo
Anhur
Anhur
MiniDinosaur14
Anhur
Level 120
God Stats
3W - 6L
1,337 SR
Queue Stats
271W - 282L
1,453 Elo+
Party 1
Martichoras
Martichoras
UdyrtheBear7
Martichoras
Level 123
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Bacchus
Bacchus
iAmDisrepectful
Bacchus
Level 108
God Stats
2W - 2L
1,287 SR
Queue Stats
191W - 204L
1,459 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,518 Elo+

VS

Team Averages
Level 89
1,552 SR
1,461 Elo+
Osiris
Osiris
DaB3AST229
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,522 Elo+
Party 2
Vulcan
Vulcan
Ike williams
Vulcan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,371 Elo+
Solo
Scylla
Scylla
ImBatMan226
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rapidallity
Ah Muzen Cab
Level 72
God Stats
2W - 1L
1,761 SR
Queue Stats
74W - 71L
1,515 Elo+
Party 2
Maui
Maui
ansemhughes
Maui
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 94L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaRkeSt HouRs
Persephone
17
2 / 5 / 8
10,431
652
15,511
11,677
5,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
IssaRaeMe
Vamana
17
3 / 8 / 5
9,898
619
11,784
24,671
22,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 6 / 9
11,259
704
17,585
16,158
9,188
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
UdyrtheBear7
Martichoras
11
2 / 2 / 5
8,482
530
7,019
4,700
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 5
11,446
715
13,217
17,059
26,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaB3AST229
Osiris
19
6 / 4 / 13
11,750
734
12,178
18,534
17,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
0 / 4 / 15
10,413
651
6,286
11,947
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
10 / 6 / 7
12,352
772
16,096
16,745
7,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rapidallity
Ah Muzen Cab
20
8 / 1 / 13
13,016
814
28,494
13,913
8,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
1 / 2 / 20
11,214
701
4,399
17,644
22,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
16
Kills
25
25
Deaths
17
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Osiris
DaB3AST229
Osiris
6
4
13
3.13
L
Persephone
DaRkeSt HouRs
Persephone
2
5
8
1.2
W
Vulcan
0
4
15
1.88
W
Scylla
10
6
7
2.25
L
Vamana
IssaRaeMe
Vamana
3
8
5
0.69
L
4
6
9
1.42
W
Ah Muzen Cab
Rapidallity
Ah Muzen Cab
8
1
13
14.5
L
Martichoras
UdyrtheBear7
Martichoras
2
2
5
2.25
W
1
2
20
5.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,116
Damage
67,453
74,265
Taken
78,783
65,145
Mitigated
61,975
18,387
Healing
19,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DaB3AST229
Osiris
12,178
3,693
1,459
2,898
18,534
17,996
1,302
5,922
12,014
0
22,384
L
Persephone
DaRkeSt HouRs
Persephone
15,511
961
289
1,997
11,677
5,351
0
5,572
5,858
35,458
0
W
Vulcan
6,286
2,505
683
1,284
11,947
6,178
114
4,295
7,549
17,313
0
W
Scylla
16,096
2,284
2,036
2,740
16,745
7,777
1,573
7,664
8,948
29,838
0
L
Vamana
IssaRaeMe
Vamana
11,784
6,389
2,605
4,947
24,671
22,501
0
6,851
17,278
0
23,214
L
17,585
9,800
826
2,401
16,158
9,188
0
6,600
9,385
0
36,728
W
Ah Muzen Cab
Rapidallity
Ah Muzen Cab
28,494
16,060
669
1,758
13,913
8,022
4,241
5,526
8,209
0
71,168
L
Martichoras
UdyrtheBear7
Martichoras
7,019
1,091
229
465
4,700
2,083
0
2,446
2,169
0
15,651
W
4,399
789
2,813
3,510
17,644
22,002
373
5,067
12,402
11,804
0
L
13,217
365
1,158
3,470
17,059
26,022
0
5,212
11,459
20,827
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,516
Gold Earned
58,745
178
Minions Killed
167
0
Camps Cleared
0
1,250,904
Distance Traveled
1,507,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,750
734
14
1
0
321,678
0
L
Persephone
10,431
652
53
3
0
300,328
0
W
Vulcan
10,413
651
24
2
0
314,649
0
W
Scylla
12,352
772
41
3
0
246,851
0
L
Vamana
9,898
619
30
2
0
284,692
0
L
Anhur
11,259
704
56
4
0
259,839
0
W
Ah Muzen Cab
13,016
814
81
5
0
306,237
0
L
Martichoras
8,482
530
19
1
0
99,700
0
W
Maui
11,214
701
7
0
0
317,766
0
L
Bacchus
11,446
715
20
1
0
306,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role