Player Matchup

He Bo
He Bo
DragonSage259
He Bo
Level 95
God Stats
1W - 1L
1,730 SR
Queue Stats
138W - 144L
1,542 Elo+
Party 2
Chernobog
Chernobog
Grimmjow23
Chernobog
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,745 Elo+
Solo
Bakasura
Bakasura
MastaMuse
Bakasura
Level 121
God Stats
3W - 3L
1,514 SR
Queue Stats
81W - 83L
1,574 Elo+
Party 2
Vamana
Vamana
Myrraleth
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,729 Elo+
Solo
Scylla
Scylla
Nephasis
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Solo
Team Averages
Level 77
1,549 SR
1,615 Elo+

VS

Team Averages
Level 39
1,642 SR
1,554 Elo+
Ishtar
Ishtar
Desecrator00
Ishtar
Level 62
God Stats
6W - 1L
1,793 SR
Queue Stats
143W - 119L
1,488 Elo+
Solo
King Arthur
King Arthur
EYEEATA55
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 73L
1,562 Elo+
Solo
Nox
Nox
FrotheyToast
Nox
Level 51
God Stats
2W - 1L
1,699 SR
Queue Stats
16W - 12L
1,529 Elo+
Party 1
Bastet
Bastet
IsahiJesus
Bastet
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
40W - 47L
1,647 Elo+
Solo
Chiron
Chiron
xXYeetusXx
Chiron
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 7
11,107
793
9,368
15,367
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Grimmjow23
Chernobog
18
2 / 8 / 12
10,541
753
13,930
16,860
8,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MastaMuse
Bakasura
16
5 / 9 / 9
10,233
731
12,723
16,747
9,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Myrraleth
Vamana
16
2 / 8 / 11
9,695
693
8,004
19,435
19,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Nephasis
Scylla
17
7 / 9 / 9
10,991
785
17,548
14,342
5,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
4 / 5 / 24
11,039
789
10,512
14,959
5,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
EYEEATA55
King Arthur
19
3 / 4 / 26
12,460
890
12,662
21,866
26,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 5 / 21
11,134
795
9,978
11,161
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
IsahiJesus
Bastet
20
18 / 4 / 21
13,219
944
25,515
17,740
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
xXYeetusXx
Chiron
19
12 / 5 / 17
12,285
878
13,199
13,462
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
153
20
Kills
44
44
Deaths
23
48
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
5
24
3.2
L
4
10
7
0.75
W
King Arthur
EYEEATA55
King Arthur
3
4
26
4
W
7
5
21
3.5
L
Chernobog
Grimmjow23
Chernobog
2
8
12
1
W
Bastet
IsahiJesus
Bastet
18
4
21
7.13
L
Bakasura
MastaMuse
Bakasura
5
9
9
1.06
L
Vamana
Myrraleth
Vamana
2
8
11
0.94
L
Scylla
Nephasis
Scylla
7
9
9
1.28
W
Chiron
xXYeetusXx
Chiron
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,573
Damage
71,866
82,751
Taken
79,188
47,479
Mitigated
50,938
11,012
Healing
25,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,512
7,329
1,692
2,907
14,959
5,570
2,105
6,475
7,515
0
27,572
L
9,368
335
1,043
2,063
15,367
4,754
0
2,167
13,200
19,066
0
W
King Arthur
EYEEATA55
King Arthur
12,662
601
3,177
3,702
21,866
26,533
236
6,379
14,784
6,042
23,318
W
9,978
416
2,363
1,177
11,161
4,946
2,035
5,094
5,689
23,051
0
L
Chernobog
Grimmjow23
Chernobog
13,930
6,494
1,119
2,490
16,860
8,080
612
2,766
14,094
0
36,026
W
Bastet
IsahiJesus
Bastet
25,515
3,724
1,474
5,363
17,740
8,172
3,470
4,514
12,680
0
45,825
L
Bakasura
MastaMuse
Bakasura
12,723
9,383
35
2,298
16,747
9,755
0
1,552
15,195
0
13,133
L
Vamana
Myrraleth
Vamana
8,004
3,846
0
805
19,435
19,827
986
4,502
14,933
0
12,690
L
Scylla
Nephasis
Scylla
17,548
1,011
379
780
14,342
5,063
288
1,183
13,159
32,094
0
W
Chiron
xXYeetusXx
Chiron
13,199
7,661
1,958
1,467
13,462
5,717
2,052
4,454
8,198
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
60,137
144
Minions Killed
157
0
Camps Cleared
0
1,071,628
Distance Traveled
1,250,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,039
789
34
2
0
245,169
0
L
He Bo
11,107
793
24
2
0
232,528
0
W
King Arthur
12,460
890
25
2
0
244,225
0
W
Nox
11,134
795
33
2
0
210,123
0
L
Chernobog
10,541
753
50
4
0
203,467
0
W
Bastet
13,219
944
43
3
0
302,204
0
L
Bakasura
10,233
731
25
2
0
196,647
0
L
Vamana
9,695
693
16
1
0
238,608
0
L
Scylla
10,991
785
29
2
0
200,378
0
W
Chiron
12,285
878
22
2
0
249,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role