Player Matchup

Bacchus
Bacchus
DyHaglar
Bacchus
Level 113
God Stats
0W - 3L
1,715 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KokiriBentli
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
TheGreatGimbo
Izanami
Level 66
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
escarleeth11_
Nu Wa
Level 108
God Stats
67W - 49L
1,635 SR
Queue Stats
112W - 122L
1,386 Elo+
Solo
Thanatos
Thanatos
ethanyul
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 76
1,557 SR
1,477 Elo+

VS

Team Averages
Level 81
1,289 SR
1,206 Elo+
Achilles
Achilles
DE86 Fantom
Achilles
Level 85
God Stats
1W - 10L
1,040 SR
Queue Stats
7W - 29L
1,212 Elo+
Party 1
Sol
Sol
DriftyIrdion
Sol
Level 86
God Stats
1W - 1L
1,237 SR
Queue Stats
9W - 25L
1,289 Elo+
Party 1
Ishtar
Ishtar
GmanisKiller94
Ishtar
Level 46
God Stats
1W - 8L
1,300 SR
Queue Stats
2W - 17L
1,080 Elo+
Party 1
Surtr
Surtr
LavenderZeus882
Surtr
Level 29
God Stats
1W - 11L
1,095 SR
Queue Stats
1W - 12L
971 Elo+
Party 1
Maui
Maui
RaViA MaNi
Maui
Level 158
God Stats
19W - 10L
1,773 SR
Queue Stats
353W - 346L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DyHaglar
Bacchus
7
0 / 0 / 2
4,200
420
3,375
5,549
3,810
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
KokiriBentli
Cthulhu
9
0 / 0 / 0
4,998
500
2,670
4,649
2,341
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
8
1 / 1 / 1
4,528
453
2,874
3,951
1,314
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,772
577
3,742
4,792
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ethanyul
Thanatos
7
2 / 3 / 0
4,742
474
3,080
8,359
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DE86 Fantom
Achilles
10
0 / 0 / 0
5,408
541
2,127
6,156
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 2
6,283
628
5,344
5,738
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,607
461
2,977
5,206
1,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 1
5,583
558
2,246
5,418
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 0
5,683
568
3,023
6,357
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
DE86 Fantom
Achilles
0
0
0
0
W
3
1
2
4
L
Bacchus
DyHaglar
Bacchus
0
0
2
1
W
0
2
1
0.25
L
Cthulhu
KokiriBentli
Cthulhu
0
0
0
0
W
2
0
1
2.5
W
2
1
0
2
L
Izanami
1
1
1
1.5
L
1
3
0
0.33
L
Thanatos
ethanyul
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
15,717
27,300
Taken
28,875
11,642
Mitigated
14,012
5,598
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DE86 Fantom
Achilles
2,127
227
0
1,647
6,156
4,824
0
2,774
3,314
0
25,780
W
5,344
2,042
0
1,074
5,738
1,498
124
2,208
3,530
45,672
0
L
Bacchus
DyHaglar
Bacchus
3,375
588
0
500
5,549
3,810
0
1,245
4,304
8,079
0
W
2,977
1,805
0
1,070
5,206
1,786
204
2,276
2,930
0
22,273
L
Cthulhu
KokiriBentli
Cthulhu
2,670
120
0
625
4,649
2,341
0
708
3,662
21,476
0
W
2,246
1,227
0
572
5,418
1,825
487
1,157
4,261
516
25,441
W
3,023
958
0
1,725
6,357
4,079
0
1,304
5,053
21,424
0
L
Izanami
2,874
2,072
0
337
3,951
1,314
0
1,707
2,244
0
20,675
L
3,742
1,390
0
34
4,792
1,607
0
3,463
1,329
37,808
0
L
Thanatos
ethanyul
Thanatos
3,080
683
0
4,102
8,359
2,570
0
1,352
6,908
0
22,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
27,564
183
Minions Killed
239
0
Camps Cleared
0
961,232
Distance Traveled
984,495
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,408
541
47
5
0
200,907
2
W
Sol
6,283
628
80
8
0
189,123
0
L
Bacchus
4,200
420
11
1
0
203,327
2
W
Ishtar
4,607
461
32
3
0
195,954
0
L
Cthulhu
4,998
500
35
4
0
199,018
0
W
Surtr
5,583
558
47
5
0
203,043
0
W
Maui
5,683
568
33
3
0
195,468
0
L
Izanami
4,528
453
32
3
0
165,532
0
L
Nu Wa
5,772
577
71
7
0
179,311
0
L
Thanatos
4,742
474
34
3
0
214,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role