Player Matchup

Khepri
Khepri
GingerLobster66
Khepri
Level 62
God Stats
11W - 12L
1,514 SR
Queue Stats
169W - 179L
1,325 Elo+
Party 1
Sol
Sol
Luke35
Sol
Level 17
God Stats
13W - 6L
1,250 SR
Queue Stats
39W - 42L
1,130 Elo+
Party 1
Lancelot
Lancelot
frnzjudith
Lancelot
Level 39
God Stats
17W - 18L
1,526 SR
Queue Stats
299W - 318L
1,360 Elo+
Party 1
Team Averages
Level 39
1,430 SR
1,272 Elo+

VS

Team Averages
Level 40
1,515 SR
1,426 Elo+
Sobek
Sobek
Alex45z
Sobek
Level 64
God Stats
43W - 39L
1,561 SR
Queue Stats
79W - 83L
1,495 Elo+
Solo
Ix Chel
Ix Chel
CRIMINAL991
Ix Chel
Level 38
God Stats
14W - 11L
1,486 SR
Queue Stats
28W - 36L
1,398 Elo+
Party 2
Charybdis
Charybdis
EXALT1234
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 13
12,193
677
4,713
19,210
26,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Luke35
Sol
18
7 / 0 / 10
14,502
806
17,269
12,953
6,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
frnzjudith
Lancelot
16
11 / 5 / 9
14,770
821
23,382
18,046
9,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alex45z
Sobek
15
5 / 5 / 1
12,467
693
7,940
22,054
33,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
CRIMINAL991
Ix Chel
13
1 / 8 / 3
11,370
632
12,706
17,624
6,300
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
EXALT1234
Charybdis
14
0 / 7 / 4
11,658
648
15,956
17,165
6,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
7
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alex45z
Sobek
5
5
1
1.1
L
Ix Chel
CRIMINAL991
Ix Chel
1
8
3
0.31
L
Charybdis
EXALT1234
Charybdis
0
7
4
0.29
W
1
2
13
3.75
W
Sol
Luke35
Sol
7
0
10
12
W
Lancelot
frnzjudith
Lancelot
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,364
Damage
36,602
50,209
Taken
56,843
42,506
Mitigated
46,728
5,398
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alex45z
Sobek
7,940
386
521
2,444
22,054
33,775
0
9,751
12,303
18,404
0
L
Ix Chel
CRIMINAL991
Ix Chel
12,706
2,215
3,248
1,395
17,624
6,300
0
5,290
12,334
51,540
0
L
Charybdis
EXALT1234
Charybdis
15,956
11,649
0
1,309
17,165
6,653
0
7,321
9,844
0
60,519
W
4,713
215
0
1,084
19,210
26,931
0
7,557
11,653
21,459
0
W
Sol
Luke35
Sol
17,269
5,521
0
4,093
12,953
6,055
1,931
4,785
8,168
89,479
0
W
Lancelot
frnzjudith
Lancelot
23,382
2,303
0
221
18,046
9,520
571
8,589
9,457
0
56,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
35,495
196
Minions Killed
140
0
Camps Cleared
0
1,033,830
Distance Traveled
827,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,467
693
14
1
0
315,207
0
L
Ix Chel
11,370
632
52
3
0
254,825
0
L
Charybdis
11,658
648
74
4
0
257,321
0
W
Khepri
12,193
677
16
1
0
342,861
0
W
Sol
14,502
806
129
7
0
327,800
0
W
Lancelot
14,770
821
51
3
0
363,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role