Player Matchup

Neith
Neith
Silver IV
JYSzonyaface
Neith
Silver IV
Level 139
God Stats
34W - 35L
1,487 SR
Queue Stats
374W - 432L
995 MMR
Party 1
Scylla
Scylla
Silver V
Kero-Kawaii
Scylla
Silver V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 139L
1,237 MMR
Solo
Vamana
Vamana
Gold IV
melveezzy
Vamana
Gold IV
Level 159
God Stats
18W - 30L
1,535 SR
Queue Stats
460W - 496L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,507 SR
1,244 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,637 SR
1,249 MMR
Charybdis
Charybdis
Silver I
FlyingMelons
Charybdis
Silver I
Level 87
God Stats
6W - 3L
1,624 SR
Queue Stats
23W - 31L
1,232 MMR
Party 2
Nu Wa
Nu Wa
Silver I
FlyingTongue
Nu Wa
Silver I
Level 69
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 31L
1,232 MMR
Party 2
Cerberus
Cerberus
Gold IV
Jesuluck
Cerberus
Gold IV
Level 155
God Stats
122W - 122L
1,570 SR
Queue Stats
954W - 1,000L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
11,819
695
10,189
17,421
6,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
2 / 4 / 3
12,449
732
11,759
12,486
3,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
melveezzy
Vamana
15
5 / 6 / 1
13,013
765
18,623
22,502
20,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ao KuangBacchusFenrirMartichorasHades

VS

Bans
AnubisBaron SamediHeraJanusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlyingMelons
Charybdis
16
6 / 3 / 9
13,908
818
16,596
16,102
7,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 11
13,825
813
19,578
10,031
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Jesuluck
Cerberus
16
6 / 3 / 6
13,465
792
9,721
25,115
27,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
18
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FlyingMelons
Charybdis
6
3
9
3.5
W
6
1
11
11.5
L
0
8
3
0.19
W
Cerberus
Jesuluck
Cerberus
6
3
6
3
L
Scylla
2
4
3
0.88
L
Vamana
melveezzy
Vamana
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
45,895
52,409
Taken
51,248
30,176
Mitigated
38,379
4,324
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FlyingMelons
Charybdis
16,596
8,632
0
2,094
16,102
7,142
1,205
4,078
12,024
0
56,939
W
19,578
3,571
0
750
10,031
4,040
1,570
1,904
8,127
67,916
0
L
10,189
3,840
0
1,832
17,421
6,078
712
9,277
8,144
0
53,634
W
Cerberus
Jesuluck
Cerberus
9,721
394
0
4,332
25,115
27,197
0
6,173
18,942
26,533
746
L
Scylla
11,759
1,069
0
314
12,486
3,462
488
6,614
5,872
68,635
0
L
Vamana
melveezzy
Vamana
18,623
11,449
0
2,178
22,502
20,636
201
12,955
9,547
365
59,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
41,198
228
Minions Killed
169
0
Camps Cleared
0
891,005
Distance Traveled
980,089
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,908
818
65
4
0
325,562
0
W
Nu Wa
13,825
813
72
4
0
335,780
3
L
Neith
11,819
695
77
5
0
277,452
2
W
Cerberus
13,465
792
32
2
0
318,747
6
L
Scylla
12,449
732
98
6
0
292,067
0
L
Vamana
13,013
765
53
3
0
321,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role