Player Matchup

Mulan
Mulan
DoomOnTheMoon
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,542 Elo+
Party 1
Agni
Agni
Glargleshmargle
Agni
Level 115
God Stats
6W - 4L
1,594 SR
Queue Stats
267W - 188L
1,646 Elo+
Party 3
Maui
Maui
LowkeyFreaky
Maui
Level 98
God Stats
14W - 5L
1,632 SR
Queue Stats
127W - 130L
1,516 Elo+
Party 1
Izanami
Izanami
Saggington
Izanami
Level 79
God Stats
22W - 15L
1,520 SR
Queue Stats
172W - 200L
1,524 Elo+
Party 1
Thanatos
Thanatos
tetrisonetrick45
Thanatos
Level 47
God Stats
3W - 0L
1,807 SR
Queue Stats
46W - 20L
1,831 Elo+
Party 3
Team Averages
Level 71
1,611 SR
1,612 Elo+

VS

Team Averages
Level 97
1,581 SR
1,566 Elo+
Kukulkan
Kukulkan
Boblacampouse
Kukulkan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,577 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FredZiPince
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,533 Elo+
Party 2
Surtr
Surtr
LabellePro
Surtr
Level 97
God Stats
9W - 10L
1,655 SR
Queue Stats
71W - 71L
1,536 Elo+
Party 2
Ishtar
Ishtar
Nin498
Ishtar
Level 148
God Stats
10W - 10L
1,532 SR
Queue Stats
48W - 35L
1,614 Elo+
Solo
Nemesis
Nemesis
SirMystical
Nemesis
Level 152
God Stats
0W - 2L
1,717 SR
Queue Stats
123W - 112L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,247
483
6,783
12,193
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 2
9,421
628
11,772
5,382
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 8
8,225
548
3,367
13,375
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Saggington
Izanami
13
1 / 2 / 3
7,853
524
6,433
6,859
2,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 5
9,698
647
13,274
12,883
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boblacampouse
Kukulkan
12
0 / 6 / 2
6,886
459
4,815
9,254
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FredZiPince
Kumbhakarna
11
0 / 2 / 2
6,869
458
2,318
12,788
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
13
0 / 2 / 1
8,061
537
5,129
10,530
8,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
Nin498
Ishtar
13
1 / 3 / 1
7,778
519
6,120
11,850
4,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SirMystical
Nemesis
14
5 / 4 / 0
8,237
549
9,262
14,327
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
6
6
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boblacampouse
Kukulkan
0
6
2
0.17
W
0
1
3
1.5
L
Kumbhakarna
FredZiPince
Kumbhakarna
0
2
2
0.5
W
7
0
2
8
L
Surtr
0
2
1
0.25
W
1
0
8
5
L
Ishtar
Nin498
Ishtar
1
3
1
0.5
W
Izanami
Saggington
Izanami
1
2
3
1.25
L
Nemesis
SirMystical
Nemesis
5
4
0
1.25
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
27,644
50,692
Taken
58,749
32,099
Mitigated
27,565
23,802
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boblacampouse
Kukulkan
4,815
349
0
674
9,254
1,835
0
3,036
6,218
51,187
0
W
6,783
1,097
0
6,163
12,193
9,562
28
148
12,045
129
41,902
L
Kumbhakarna
FredZiPince
Kumbhakarna
2,318
383
0
3,264
12,788
8,870
0
6,590
6,150
9,918
0
W
11,772
1,060
0
390
5,382
1,925
424
1,146
4,236
78,478
0
L
Surtr
5,129
1,894
0
4,154
10,530
8,414
0
69
9,870
1,192
59,630
W
3,367
767
0
4,334
13,375
12,051
72
4,159
9,216
25,978
0
L
Ishtar
Nin498
Ishtar
6,120
4,383
0
3,590
11,850
4,375
0
2,759
9,043
0
64,500
W
Izanami
Saggington
Izanami
6,433
4,611
0
2,179
6,859
2,536
1,012
302
6,557
0
74,127
L
Nemesis
SirMystical
Nemesis
9,262
4,786
0
1,842
14,327
4,071
0
2,754
11,416
0
70,592
W
13,274
7,127
0
10,736
12,883
6,025
0
2,281
10,602
0
76,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
37,831
465
Minions Killed
462
0
Camps Cleared
0
1,480,243
Distance Traveled
1,425,170
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,886
459
114
8
0
267,909
0
W
Mulan
7,247
483
66
4
0
258,996
0
L
Kumbhakarna
6,869
458
25
2
0
287,610
0
W
Agni
9,421
628
128
9
0
310,356
2
L
Surtr
8,061
537
110
7
0
280,062
1
W
Maui
8,225
548
38
3
0
301,746
3
L
Ishtar
7,778
519
110
7
0
244,348
4
W
Izanami
7,853
524
121
8
0
278,971
0
L
Nemesis
8,237
549
103
7
0
345,241
2
W
Thanatos
9,698
647
112
7
0
330,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role