Player Matchup

Izanami
Izanami
Ceerealz
Izanami
Level 52
God Stats
14W - 17L
1,436 SR
Queue Stats
171W - 157L
1,468 Elo+
Solo
Hel
Hel
Ejpg15
Hel
Level 89
God Stats
10W - 3L
1,638 SR
Queue Stats
88W - 79L
1,535 Elo+
Solo
Anubis
Anubis
Lennov0
Anubis
Level 87
God Stats
34W - 19L
1,565 SR
Queue Stats
245W - 230L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Tordom
Danzaburou
Level 106
God Stats
54W - 29L
1,620 SR
Queue Stats
420W - 393L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Vaporhp
Nu Wa
Level 69
God Stats
6W - 1L
1,802 SR
Queue Stats
30W - 34L
1,425 Elo+
Solo
Team Averages
Level 81
1,612 SR
1,480 Elo+

VS

Team Averages
Level 91
1,597 SR
1,477 Elo+
Atlas
Atlas
Evasivness
Atlas
Level 119
God Stats
8W - 6L
1,841 SR
Queue Stats
119W - 108L
1,546 Elo+
Solo
Fenrir
Fenrir
ScentedBubbles
Fenrir
Level 52
God Stats
2W - 2L
1,616 SR
Queue Stats
29W - 25L
1,476 Elo+
Party 1
Anhur
Anhur
giggtytroll
Anhur
Level 64
God Stats
1W - 2L
1,463 SR
Queue Stats
23W - 22L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
ifyktyk
Yu Huang
Level 73
God Stats
6W - 7L
1,563 SR
Queue Stats
104W - 67L
1,376 Elo+
Solo
Set
Set
Δειmοs
Set
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 309L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceerealz
Izanami
14
6 / 1 / 1
8,839
589
12,057
9,538
4,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Ejpg15
Hel
11
0 / 0 / 6
7,957
530
3,852
9,240
6,489
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Lennov0
Anubis
16
4 / 3 / 1
10,113
674
12,226
8,593
4,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Tordom
Danzaburou
13
2 / 2 / 0
8,095
540
4,969
8,669
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Vaporhp
Nu Wa
14
1 / 2 / 1
8,736
582
5,149
8,422
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 2 / 4
7,115
474
4,961
16,067
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 3 / 1
7,203
480
3,642
12,462
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 1
6,781
452
3,764
9,810
3,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
ifyktyk
Yu Huang
15
2 / 0 / 2
8,658
577
9,012
7,241
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 1
8,192
546
4,032
15,481
11,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
8
8
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ceerealz
Izanami
6
1
1
6.5
W
Hel
Ejpg15
Hel
0
0
6
3
L
Atlas
0
2
4
1
W
Anubis
Lennov0
Anubis
4
3
1
1.5
L
2
3
1
0.83
W
Danzaburou
Tordom
Danzaburou
2
2
0
1
W
Nu Wa
Vaporhp
Nu Wa
1
2
1
0.75
L
1
5
1
0.3
L
Yu Huang
ifyktyk
Yu Huang
2
0
2
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
25,411
44,462
Taken
61,061
22,399
Mitigated
37,992
14,499
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ceerealz
Izanami
12,057
10,035
0
2,238
9,538
4,114
3,168
2,883
6,655
0
73,455
W
Hel
Ejpg15
Hel
3,852
408
1,869
4,707
9,240
6,489
346
3,507
5,733
21,981
0
L
Atlas
4,961
1,758
0
4,219
16,067
14,293
0
3,541
12,317
27,581
0
W
Anubis
Lennov0
Anubis
12,226
834
0
2,961
8,593
4,664
1,189
824
7,769
93,201
0
L
3,642
187
0
1,269
12,462
5,487
0
3,123
9,290
0
51,665
W
Danzaburou
Tordom
Danzaburou
4,969
808
0
1,988
8,669
4,018
0
960
7,709
0
49,554
W
Nu Wa
Vaporhp
Nu Wa
5,149
1,220
0
736
8,422
3,114
603
5,799
2,623
74,826
0
L
3,764
1,359
0
941
9,810
3,645
0
2,144
7,542
0
40,942
L
Yu Huang
ifyktyk
Yu Huang
9,012
240
0
2,398
7,241
2,772
0
2,744
4,497
90,147
0
L
4,032
1,212
0
1,968
15,481
11,795
0
9,675
5,740
0
64,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,740
Gold Earned
37,949
509
Minions Killed
452
0
Camps Cleared
0
1,431,539
Distance Traveled
1,490,725
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,839
589
146
10
0
306,230
0
W
Hel
7,957
530
17
1
0
316,050
8
L
Atlas
7,115
474
25
2
0
323,073
2
W
Anubis
10,113
674
147
10
0
237,984
0
L
Fenrir
7,203
480
92
6
0
335,785
0
W
Danzaburou
8,095
540
87
6
0
289,766
0
W
Nu Wa
8,736
582
112
7
0
281,509
0
L
Anhur
6,781
452
81
5
0
267,195
0
L
Yu Huang
8,658
577
154
10
0
309,520
3
L
Set
8,192
546
100
7
0
255,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role