Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Visrohz
Janus
Level 88
God Stats
10W - 7L
1,845 SR
Queue Stats
142W - 128L
1,545 Elo+
Solo
Nemesis
Nemesis
buck shot 04
Nemesis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 161L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cosmic_c00kie420
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,496 Elo+
Party 2
Chaac
Chaac
kintoff11
Chaac
Level 128
God Stats
8W - 5L
1,523 SR
Queue Stats
146W - 146L
1,446 Elo+
Solo
Team Averages
Level 99
1,574 SR
1,486 Elo+

VS

Team Averages
Level 89
1,611 SR
1,545 Elo+
Ganesha
Ganesha
CaddyShack67
Ganesha
Level 81
God Stats
4W - 3L
1,195 SR
Queue Stats
57W - 50L
1,416 Elo+
Party 1
Skadi
Skadi
Cupti
Skadi
Level 28
God Stats
14W - 7L
1,953 SR
Queue Stats
190W - 182L
1,567 Elo+
Party 1
Anubis
Anubis
Dovahkiin-_-PR
Anubis
Level 126
God Stats
5W - 0L
1,646 SR
Queue Stats
89W - 87L
1,530 Elo+
Solo
Surtr
Surtr
TXGpYRO
Surtr
Level 81
God Stats
3W - 0L
1,763 SR
Queue Stats
5W - 1L
1,619 Elo+
Solo
Thor
Thor
XxMikeman99xX
Thor
Level 127
God Stats
13W - 6L
1,500 SR
Queue Stats
96W - 75L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 3 / 2
5,131
367
5,517
7,730
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Visrohz
Janus
14
5 / 3 / 0
8,027
573
7,127
8,545
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
buck shot 04
Nemesis
11
0 / 5 / 4
6,338
453
5,490
13,008
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
cosmic_c00kie420
Kumbhakarna
9
0 / 5 / 4
5,999
429
2,777
13,445
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
kintoff11
Chaac
11
1 / 2 / 0
6,872
491
7,590
10,778
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaddyShack67
Ganesha
11
0 / 1 / 7
6,059
433
3,188
10,065
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Cupti
Skadi
12
6 / 2 / 2
7,450
532
11,606
7,013
2,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
6 / 2 / 2
8,702
622
8,051
9,408
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
TXGpYRO
Surtr
11
2 / 1 / 1
7,387
528
5,981
9,001
6,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 1
7,434
531
5,449
10,535
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
18
18
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
W
Ganesha
CaddyShack67
Ganesha
0
1
7
3.5
W
Skadi
Cupti
Skadi
6
2
2
3.5
W
6
2
2
3.5
W
Surtr
TXGpYRO
Surtr
2
1
1
2.5
L
Janus
Visrohz
Janus
5
3
0
1.67
W
4
0
1
4.5
L
Nemesis
buck shot 04
Nemesis
0
5
4
0.4
L
Kumbhakarna
cosmic_c00kie420
Kumbhakarna
0
5
4
0.4
L
Chaac
kintoff11
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
34,275
53,506
Taken
46,022
30,131
Mitigated
23,471
7,822
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,517
2,781
0
754
7,730
2,362
0
2,494
5,236
0
28,322
W
Ganesha
CaddyShack67
Ganesha
3,188
182
312
4,042
10,065
5,354
399
1,444
8,621
26,040
0
W
Skadi
Cupti
Skadi
11,606
7,661
0
1,488
7,013
2,661
1,398
2,006
5,007
0
49,771
W
8,051
267
0
4,221
9,408
4,316
300
5,295
4,113
66,314
0
W
Surtr
TXGpYRO
Surtr
5,981
3,352
0
1,732
9,001
6,812
0
0
8,322
962
41,342
L
Janus
Visrohz
Janus
7,127
1,083
0
2,000
8,545
2,560
0
4,725
3,820
57,323
0
W
5,449
1,212
0
4,133
10,535
4,328
80
1,159
9,291
0
48,778
L
Nemesis
buck shot 04
Nemesis
5,490
1,124
0
1,552
13,008
4,064
0
2,847
10,161
0
43,066
L
Kumbhakarna
cosmic_c00kie420
Kumbhakarna
2,777
278
0
1,465
13,445
10,478
0
1,212
12,233
19,306
0
L
Chaac
kintoff11
Chaac
7,590
579
0
2,051
10,778
10,667
0
250
10,528
0
50,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
37,032
302
Minions Killed
350
0
Camps Cleared
0
1,363,800
Distance Traveled
1,212,116
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,131
367
44
3
0
233,360
0
W
Ganesha
6,059
433
7
1
0
251,770
0
W
Skadi
7,450
532
103
7
0
235,685
4
W
Anubis
8,702
622
109
8
0
232,056
3
W
Surtr
7,387
528
64
5
0
209,903
0
L
Janus
8,027
573
116
8
0
268,920
0
W
Thor
7,434
531
67
5
0
282,702
0
L
Nemesis
6,338
453
58
4
0
309,952
0
L
Kumbhakarna
5,999
429
13
1
0
279,647
0
L
Chaac
6,872
491
71
5
0
271,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role