Player Matchup

Vamana
Vamana
BryanH342
Vamana
Level 85
God Stats
23W - 10L
1,631 SR
Queue Stats
135W - 120L
1,518 Elo+
Party 4
Loki
Loki
SHADOWGNZ26
Loki
Level 121
God Stats
7W - 7L
1,028 SR
Queue Stats
209W - 199L
1,445 Elo+
Party 2
Anubis
Anubis
STEVIEDIC
Anubis
Level 43
God Stats
21W - 16L
1,577 SR
Queue Stats
94W - 92L
1,446 Elo+
Party 4
Neith
Neith
Shokolat56
Neith
Level 47
God Stats
9W - 10L
1,526 SR
Queue Stats
135W - 118L
1,472 Elo+
Party 2
Ganesha
Ganesha
xXCrimsonFox
Ganesha
Level 109
God Stats
5W - 3L
1,713 SR
Queue Stats
393W - 327L
1,533 Elo+
Party 2
Team Averages
Level 81
1,495 SR
1,483 Elo+

VS

Team Averages
Level 104
1,514 SR
1,419 Elo+
Thor
Thor
BlickTalk
Thor
Level 42
God Stats
5W - 7L
1,451 SR
Queue Stats
142W - 156L
1,444 Elo+
Party 1
Janus
Janus
ChaosMac52WC
Janus
Level 157
God Stats
10W - 12L
1,422 SR
Queue Stats
267W - 273L
1,471 Elo+
Party 1
Chernobog
Chernobog
Tale of Mar
Chernobog
Level 42
God Stats
1W - 5L
1,515 SR
Queue Stats
106W - 122L
1,348 Elo+
Party 3
Bakasura
Bakasura
Write Your WiII
Bakasura
Level 108
God Stats
6W - 4L
1,635 SR
Queue Stats
49W - 64L
1,360 Elo+
Party 3
Bacchus
Bacchus
XxDreadBwoii35xX
Bacchus
Level 173
God Stats
25W - 28L
1,546 SR
Queue Stats
107W - 114L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BryanH342
Vamana
9
0 / 1 / 1
5,244
656
3,353
5,006
3,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 0 / 0
4,956
620
1,671
4,323
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
STEVIEDIC
Anubis
10
1 / 1 / 2
5,285
661
2,347
3,328
1,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
8
1 / 2 / 1
4,468
559
3,608
3,647
1,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
xXCrimsonFox
Ganesha
7
0 / 0 / 3
4,677
585
1,712
5,079
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 1 / 0
5,177
647
3,316
6,343
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,386
673
1,895
3,694
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Tale of Mar
Chernobog
5
0 / 1 / 1
3,826
478
1,456
2,235
659
Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
9
2 / 2 / 1
4,971
621
2,853
5,654
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 0
4,630
579
2,109
7,003
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
1
1
0
1
W
Vamana
BryanH342
Vamana
0
1
1
0.5
L
0
1
1
0.5
W
3
0
0
3
W
Anubis
STEVIEDIC
Anubis
1
1
2
2
W
Neith
1
2
1
0.75
L
Chernobog
Tale of Mar
Chernobog
0
1
1
0.5
L
Bakasura
2
2
1
1.25
L
1
1
0
1
W
Ganesha
xXCrimsonFox
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,691
Damage
11,629
21,383
Taken
24,929
10,959
Mitigated
12,242
6,236
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,316
849
0
1,500
6,343
2,295
0
0
6,343
0
35,907
W
Vamana
BryanH342
Vamana
3,353
1,460
0
711
5,006
3,209
0
0
5,006
0
40,027
L
1,895
0
0
250
3,694
880
0
2,111
1,583
38,622
0
W
1,671
552
0
1,152
4,323
1,654
0
559
3,764
0
26,779
W
Anubis
STEVIEDIC
Anubis
2,347
67
0
1,211
3,328
1,343
0
1,528
1,749
33,600
0
W
Neith
3,608
1,759
0
822
3,647
1,257
0
1,569
2,078
0
26,503
L
Chernobog
Tale of Mar
Chernobog
1,456
295
0
644
2,235
659
0
589
1,646
0
16,930
L
Bakasura
2,853
1,615
0
789
5,654
1,832
0
558
5,096
0
25,623
L
2,109
667
0
2,097
7,003
6,576
0
801
6,202
12,978
0
W
Ganesha
xXCrimsonFox
Ganesha
1,712
338
0
2,340
5,079
3,496
0
348
4,551
14,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
23,990
238
Minions Killed
237
0
Camps Cleared
0
823,300
Distance Traveled
796,706
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,177
647
59
7
0
161,965
1
W
Vamana
5,244
656
74
9
0
180,611
0
L
Janus
5,386
673
77
10
0
156,737
4
W
Loki
4,956
620
47
6
0
180,994
0
W
Anubis
5,285
661
59
7
0
165,001
0
W
Neith
4,468
559
55
7
0
147,557
0
L
Chernobog
3,826
478
32
4
0
101,760
0
L
Bakasura
4,971
621
45
6
0
217,398
0
L
Bacchus
4,630
579
24
3
0
158,846
2
W
Ganesha
4,677
585
3
0
0
149,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role