Player Matchup

Thanatos
Thanatos
ChaladoGamer
Thanatos
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 331L
1,370 Elo+
Solo
Zeus
Zeus
KnucklesDJ
Zeus
Level 106
God Stats
0W - 3L
1,221 SR
Queue Stats
105W - 112L
1,468 Elo+
Party 1
Apollo
Apollo
LouXed
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,418 Elo+
Solo
Bacchus
Bacchus
Tsunayoshi27
Bacchus
Level 105
God Stats
6W - 9L
1,273 SR
Queue Stats
266W - 273L
1,515 Elo+
Party 1
Chaac
Chaac
Turbur
Chaac
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 23L
1,755 Elo+
Solo
Team Averages
Level 76
1,399 SR
1,505 Elo+

VS

Team Averages
Level 132
1,538 SR
1,512 Elo+
The Morrigan
The Morrigan
RoyalFlame
The Morrigan
Level 154
God Stats
8W - 8L
1,537 SR
Queue Stats
272W - 298L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Shreadar
Kuzenbo
Level 149
God Stats
7W - 5L
1,612 SR
Queue Stats
521W - 533L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
Level 102
God Stats
2W - 1L
1,543 SR
Queue Stats
61W - 37L
1,549 Elo+
Solo
Odin
Odin
Visteror
Odin
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 199L
1,493 Elo+
Solo
Fenrir
Fenrir
zDarK-Majin_
Fenrir
Level 118
God Stats
3W - 2L
1,496 SR
Queue Stats
171W - 170L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChaladoGamer
Thanatos
12
2 / 7 / 2
7,516
683
3,259
11,672
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 5
7,997
727
16,226
7,790
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
LouXed
Apollo
16
4 / 5 / 7
8,942
813
8,920
13,541
7,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Tsunayoshi27
Bacchus
15
0 / 4 / 10
8,349
759
9,009
12,497
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Turbur
Chaac
17
8 / 2 / 5
9,408
855
11,276
16,741
22,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RoyalFlame
The Morrigan
14
7 / 5 / 11
9,242
840
11,364
7,323
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Shreadar
Kuzenbo
15
1 / 2 / 18
9,056
823
9,147
16,726
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
15
4 / 3 / 10
8,996
818
15,485
8,723
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
16
3 / 3 / 17
8,920
811
9,658
11,507
15,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
16
8 / 3 / 8
9,212
837
10,507
15,963
21,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
15
Kills
23
23
Deaths
16
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChaladoGamer
Thanatos
2
7
2
0.43
L
1
5
5
0.7
L
Apollo
LouXed
Apollo
4
5
7
1.5
W
The Morrigan
RoyalFlame
The Morrigan
7
5
11
2.5
W
Kuzenbo
Shreadar
Kuzenbo
1
2
18
5
W
Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
4
3
10
3
L
Bacchus
Tsunayoshi27
Bacchus
0
4
10
1.25
L
Chaac
Turbur
Chaac
8
2
5
5.25
W
Odin
3
3
17
3.83
W
Fenrir
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,690
Damage
56,161
62,241
Taken
60,242
57,402
Mitigated
66,274
15,014
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChaladoGamer
Thanatos
3,259
621
0
2,625
11,672
6,049
0
3,910
7,762
0
11,435
L
16,226
2,652
169
370
7,790
3,262
0
3,309
4,481
34,481
0
L
Apollo
LouXed
Apollo
8,920
5,260
855
3,519
13,541
7,786
0
4,118
9,423
0
22,774
W
The Morrigan
RoyalFlame
The Morrigan
11,364
1,217
111
1,953
7,323
3,955
496
3,617
3,687
14,804
2,331
W
Kuzenbo
Shreadar
Kuzenbo
9,147
3,791
2,001
6,637
16,726
21,201
593
5,990
10,736
15,855
0
W
Ah Muzen Cab
TRBendyFork
Ah Muzen Cab
15,485
7,053
683
383
8,723
4,868
1,273
3,503
5,220
0
34,572
L
Bacchus
Tsunayoshi27
Bacchus
9,009
1,252
434
1,356
12,497
17,876
0
4,712
7,785
14,578
352
L
Chaac
Turbur
Chaac
11,276
2,045
515
5,171
16,741
22,429
0
5,154
11,587
0
24,159
W
Odin
9,658
946
2,446
3,411
11,507
15,200
90
5,012
6,495
3,563
14,304
W
Fenrir
10,507
1,259
730
4,310
15,963
21,050
599
6,761
9,202
0
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
45,426
155
Minions Killed
96
0
Camps Cleared
0
909,359
Distance Traveled
1,042,726
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,516
683
16
1
0
177,360
0
L
Zeus
7,997
727
50
5
0
174,432
0
L
Apollo
8,942
813
46
4
0
159,234
0
W
The Morrigan
9,242
840
8
1
0
177,193
1
W
Kuzenbo
9,056
823
10
1
0
220,187
0
W
Ah Muzen Cab
8,996
818
41
4
0
186,081
0
L
Bacchus
8,349
759
23
2
0
190,635
0
L
Chaac
9,408
855
20
2
0
207,698
0
W
Odin
8,920
811
23
2
0
210,536
0
W
Fenrir
9,212
837
14
1
0
248,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role