Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JustinRage
Cerberus
Level 66
God Stats
25W - 16L
1,616 SR
Queue Stats
60W - 44L
1,548 Elo+
Party 1
Mulan
Mulan
Maddiε
Mulan
Level 158
God Stats
9W - 8L
1,451 SR
Queue Stats
321W - 330L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
SonOfOogba
Ao Kuang
Level 125
God Stats
10W - 2L
1,606 SR
Queue Stats
140W - 117L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
obiedog
Jing Wei
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 88L
1,453 Elo+
Party 1
Team Averages
Level 87
1,535 SR
1,499 Elo+

VS

Team Averages
Level 110
1,598 SR
1,475 Elo+
Heimdallr
Heimdallr
Diabeto13
Heimdallr
Level 68
God Stats
7W - 6L
1,731 SR
Queue Stats
42W - 44L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Jackishere82
Amaterasu
Level 108
God Stats
13W - 13L
1,483 SR
Queue Stats
170W - 155L
1,483 Elo+
Solo
Fafnir
Fafnir
ST13GE
Fafnir
Level 119
God Stats
5W - 3L
1,781 SR
Queue Stats
65W - 69L
1,458 Elo+
Party 2
Pele
Pele
SomeBuffPantz
Pele
Level 109
God Stats
0W - 2L
1,490 SR
Queue Stats
126W - 108L
1,486 Elo+
Party 2
Ra
Ra
ThatDudeMan2141
Ra
Level 148
God Stats
4W - 4L
1,505 SR
Queue Stats
178W - 163L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 4
8,316
554
5,545
6,038
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
JustinRage
Cerberus
12
0 / 0 / 8
7,533
502
5,307
13,851
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Maddiε
Mulan
16
7 / 0 / 1
10,005
667
10,862
10,144
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ao Kuang
SonOfOogba
Ao Kuang
15
8 / 0 / 3
9,314
621
10,469
13,162
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
obiedog
Jing Wei
11
0 / 2 / 2
6,949
463
3,541
6,250
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diabeto13
Heimdallr
11
0 / 4 / 2
6,167
411
7,886
10,308
3,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Jackishere82
Amaterasu
11
0 / 5 / 0
6,457
430
3,913
14,746
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ST13GE
Fafnir
11
2 / 3 / 0
7,513
501
5,287
11,685
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 0
6,894
460
6,755
13,869
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 1
8,236
549
5,428
7,860
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
4
1.5
L
Heimdallr
Diabeto13
Heimdallr
0
4
2
0.25
L
Amaterasu
Jackishere82
Amaterasu
0
5
0
0
W
Cerberus
JustinRage
Cerberus
0
0
8
4
W
Mulan
Maddiε
Mulan
7
0
1
7.5
L
Fafnir
ST13GE
Fafnir
2
3
0
0.67
L
1
2
0
0.5
W
Ao Kuang
SonOfOogba
Ao Kuang
8
0
3
9.5
L
1
2
1
0.75
W
Jing Wei
obiedog
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
29,269
49,445
Taken
58,468
28,910
Mitigated
33,289
15,222
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,545
622
0
668
6,038
2,280
201
3,537
2,501
65,568
0
L
Heimdallr
Diabeto13
Heimdallr
7,886
4,044
0
2,844
10,308
3,914
53
5,642
4,650
0
44,449
L
Amaterasu
Jackishere82
Amaterasu
3,913
1,576
0
3,323
14,746
7,444
0
1,664
13,064
0
43,221
W
Cerberus
JustinRage
Cerberus
5,307
570
0
5,212
13,851
10,776
129
4,395
9,360
28,133
0
W
Mulan
Maddiε
Mulan
10,862
1,770
0
5,890
10,144
8,355
58
382
9,762
0
76,638
L
Fafnir
ST13GE
Fafnir
5,287
2,114
0
2,598
11,685
13,519
0
4,013
7,618
27,091
0
L
6,755
1,432
0
6,594
13,869
5,114
0
4,503
9,298
0
52,984
W
Ao Kuang
SonOfOogba
Ao Kuang
10,469
2,224
0
2,062
13,162
5,337
1,576
863
12,299
77,557
0
L
5,428
542
146
1,831
7,860
3,298
0
5,233
2,517
76,580
0
W
Jing Wei
obiedog
Jing Wei
3,541
3,079
0
1,390
6,250
2,162
0
1,442
4,808
0
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
35,267
471
Minions Killed
396
0
Camps Cleared
0
1,593,528
Distance Traveled
1,469,612
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,316
554
120
8
0
297,679
3
L
Heimdallr
6,167
411
72
5
0
265,753
2
L
Amaterasu
6,457
430
63
4
0
305,043
7
W
Cerberus
7,533
502
57
4
0
286,445
3
W
Mulan
10,005
667
108
7
0
300,290
4
L
Fafnir
7,513
501
34
2
0
273,931
4
L
Pele
6,894
460
92
6
0
321,937
0
W
Ao Kuang
9,314
621
118
8
0
381,568
0
L
Ra
8,236
549
135
9
0
302,948
2
W
Jing Wei
6,949
463
68
5
0
327,546
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role