Player Matchup

Ah Puch
Ah Puch
JayMac90
Ah Puch
Level 100
God Stats
11W - 3L
1,854 SR
Queue Stats
280W - 293L
1,507 Elo+
Solo
Nox
Nox
PromethaBean
Nox
Level 124
God Stats
3W - 4L
1,649 SR
Queue Stats
291W - 277L
1,404 Elo+
Solo
Discordia
Discordia
Pumadyne
Discordia
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 112L
1,457 Elo+
Solo
Mulan
Mulan
RogerTimpleton
Mulan
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
426W - 418L
1,511 Elo+
Solo
Chernobog
Chernobog
TrayeDiddy
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,432 Elo+
Solo
Team Averages
Level 84
1,601 SR
1,462 Elo+

VS

Team Averages
Level 98
1,622 SR
1,472 Elo+
Maui
Maui
Datelssoak
Maui
Level 104
God Stats
1W - 1L
1,317 SR
Queue Stats
52W - 58L
1,437 Elo+
Party 2
Vulcan
Vulcan
GambyshQc
Vulcan
Level 108
God Stats
3W - 0L
1,838 SR
Queue Stats
45W - 47L
1,443 Elo+
Party 2
Ganesha
Ganesha
MatSteelersFan
Ganesha
Level 96
God Stats
6W - 4L
1,546 SR
Queue Stats
209W - 200L
1,502 Elo+
Party 1
Thanatos
Thanatos
plyh68
Thanatos
Level 88
God Stats
4W - 2L
1,701 SR
Queue Stats
171W - 164L
1,493 Elo+
Party 1
Martichoras
Martichoras
ravling01
Martichoras
Level 95
God Stats
7W - 2L
1,710 SR
Queue Stats
214W - 205L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JayMac90
Ah Puch
18
4 / 5 / 5
9,974
831
16,095
13,196
4,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 5 / 3
9,676
806
8,489
11,848
5,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Pumadyne
Discordia
5
0 / 1 / 0
6,072
506
288
878
198
5
0 / 1 / 0
6,072
506
477
1,817
643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
TrayeDiddy
Chernobog
17
2 / 9 / 9
8,523
710
8,659
17,139
6,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
11,263
939
2,865
19,702
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
GambyshQc
Vulcan
20
5 / 2 / 9
11,050
921
16,257
10,183
5,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 10
9,451
788
5,393
16,189
23,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
plyh68
Thanatos
16
6 / 5 / 7
10,087
841
7,755
10,378
5,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
ravling01
Martichoras
16
5 / 3 / 9
10,167
847
8,680
10,057
5,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
21
21
Deaths
18
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Vulcan
GambyshQc
Vulcan
5
2
9
4.75
L
Ah Puch
JayMac90
Ah Puch
4
5
5
1.3
W
1
5
10
1.2
L
7
5
3
1.7
L
Discordia
Pumadyne
Discordia
0
1
0
0
L
0
1
0
0
L
Chernobog
TrayeDiddy
Chernobog
2
9
9
0.72
W
Thanatos
plyh68
Thanatos
6
5
7
1.9
W
Martichoras
ravling01
Martichoras
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
40,950
44,878
Taken
66,509
16,844
Mitigated
60,662
7,275
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,865
331
660
6,325
19,702
20,995
1,053
6,943
12,759
10,467
0
W
Vulcan
GambyshQc
Vulcan
16,257
8,539
2,221
1,158
10,183
5,883
1,280
4,339
5,844
45,022
0
L
Ah Puch
JayMac90
Ah Puch
16,095
1,193
201
4,181
13,196
4,391
0
8,759
4,437
40,147
0
W
5,393
310
666
1,571
16,189
23,340
717
6,036
10,153
10,733
0
L
8,489
1,613
259
1,857
11,848
5,057
0
5,998
5,850
21,353
0
L
Discordia
Pumadyne
Discordia
288
34
0
0
878
198
0
35
843
288
0
L
477
0
0
1
1,817
643
0
842
975
0
477
L
Chernobog
TrayeDiddy
Chernobog
8,659
3,820
0
776
17,139
6,555
0
8,881
8,258
0
19,334
W
Thanatos
plyh68
Thanatos
7,755
832
1,024
3,455
10,378
5,230
861
3,187
7,191
0
11,911
W
Martichoras
ravling01
Martichoras
8,680
3,440
1,149
2,330
10,057
5,214
3,121
4,367
5,690
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
52,018
92
Minions Killed
120
0
Camps Cleared
0
658,245
Distance Traveled
1,132,610
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,263
939
14
1
0
182,336
0
W
Vulcan
11,050
921
50
4
0
248,025
0
L
Ah Puch
9,974
831
52
4
0
222,283
0
W
Ganesha
9,451
788
3
0
0
217,057
5
L
Nox
9,676
806
26
2
0
195,181
0
L
Discordia
6,072
506
0
0
0
16,119
0
L
Mulan
6,072
506
0
0
0
27,150
0
L
Chernobog
8,523
710
14
1
0
197,512
0
W
Thanatos
10,087
841
13
1
0
254,906
0
W
Martichoras
10,167
847
40
3
0
230,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role