Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DarkZeus1822
King Arthur
Level 112
God Stats
10W - 6L
1,744 SR
Queue Stats
178W - 166L
1,585 Elo+
Party 2
Mercury
Mercury
GlngherBreadMan
Mercury
Level 121
God Stats
13W - 9L
1,719 SR
Queue Stats
59W - 51L
1,589 Elo+
Solo
Anhur
Anhur
IsmaRol2
Anhur
Level 172
God Stats
5W - 9L
1,381 SR
Queue Stats
287W - 307L
1,507 Elo+
Party 2
Geb
Geb
Rainscrown
Geb
Level 156
God Stats
2W - 4L
1,324 SR
Queue Stats
517W - 529L
1,503 Elo+
Party 2
Team Averages
Level 138
1,534 SR
1,537 Elo+

VS

Team Averages
Level 128
1,565 SR
1,552 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MrBritanKitten
Thanatos
Level 114
God Stats
26W - 17L
1,559 SR
Queue Stats
92W - 76L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Nirrat
Sun Wukong
Level 149
God Stats
1W - 0L
1,757 SR
Queue Stats
67W - 35L
1,683 Elo+
Solo
Charybdis
Charybdis
RussianMeowMeow
Charybdis
Level 160
God Stats
1W - 3L
1,506 SR
Queue Stats
189W - 158L
1,545 Elo+
Solo
Bacchus
Bacchus
iBoosh
Bacchus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
5,781
578
1,029
2,364
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DarkZeus1822
King Arthur
9
0 / 4 / 0
5,116
512
3,385
8,430
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,389
539
2,434
9,595
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
IsmaRol2
Anhur
10
0 / 0 / 0
5,502
550
3,579
5,706
1,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,218
522
784
4,065
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 0
6,723
672
2,000
1,913
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
11
3 / 0 / 4
6,459
646
5,521
6,762
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Nirrat
Sun Wukong
10
3 / 0 / 3
6,316
632
6,547
7,673
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
RussianMeowMeow
Charybdis
10
1 / 0 / 0
5,876
588
3,662
5,109
1,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
iBoosh
Bacchus
8
1 / 0 / 2
5,443
544
2,233
3,633
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Zeus
 
Zeus
2
0
0
2
L
King Arthur
DarkZeus1822
King Arthur
0
4
0
0
L
0
5
0
0
L
Anhur
IsmaRol2
Anhur
0
0
0
0
W
Thanatos
3
0
4
5
W
Sun Wukong
Nirrat
Sun Wukong
3
0
3
4.5
L
0
0
0
0
W
Charybdis
RussianMeowMeow
Charybdis
1
0
0
1
W
Bacchus
iBoosh
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,211
Damage
19,963
30,160
Taken
25,090
14,474
Mitigated
11,760
5,085
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,029
0
0
215
2,364
825
0
1,588
776
51,017
0
W
Zeus
 
Zeus
2,000
677
0
596
1,913
554
0
265
1,614
53,667
0
L
King Arthur
DarkZeus1822
King Arthur
3,385
452
0
590
8,430
7,128
0
1,081
7,349
867
31,451
L
2,434
731
0
12
9,595
2,881
427
528
9,067
0
38,659
L
Anhur
IsmaRol2
Anhur
3,579
2,747
0
2,535
5,706
1,762
0
502
5,204
0
36,173
W
Thanatos
5,521
1,937
0
6,318
6,762
2,360
0
301
6,421
0
46,814
W
Sun Wukong
Nirrat
Sun Wukong
6,547
1,358
0
2,095
7,673
4,787
0
321
7,352
0
40,387
L
784
0
885
848
4,065
1,878
0
534
3,531
11,697
0
W
Charybdis
RussianMeowMeow
Charybdis
3,662
1,963
0
2,400
5,109
1,524
0
241
4,868
0
46,125
W
Bacchus
iBoosh
Bacchus
2,233
439
0
1,662
3,633
2,535
132
908
2,701
8,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
30,817
332
Minions Killed
361
0
Camps Cleared
0
1,046,508
Distance Traveled
1,107,241
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,781
578
112
11
0
235,472
1
W
Zeus
6,723
672
120
12
0
212,692
3
L
King Arthur
5,116
512
50
5
0
194,365
2
L
Mercury
5,389
539
75
8
0
234,861
0
L
Anhur
5,502
550
82
8
0
172,530
1
W
Thanatos
6,459
646
69
7
0
229,932
2
W
Sun Wukong
6,316
632
62
6
0
230,395
2
L
Geb
5,218
522
13
1
0
209,280
3
W
Charybdis
5,876
588
98
10
0
202,078
3
W
Bacchus
5,443
544
12
1
0
232,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role