Player Matchup

Danzaburou
Danzaburou
Ceerealz
Danzaburou
Level 52
God Stats
92W - 62L
1,614 SR
Queue Stats
171W - 157L
1,468 Elo+
Solo
Janus
Janus
Pazzzcu
Janus
Level 96
God Stats
7W - 8L
1,566 SR
Queue Stats
68W - 88L
1,440 Elo+
Party 1
Vamana
Vamana
Th3SuspectAU
Vamana
Level 123
God Stats
3W - 1L
1,760 SR
Queue Stats
377W - 381L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
ThiccThighs6969
Sylvanus
Level 140
God Stats
12W - 23L
1,378 SR
Queue Stats
245W - 244L
1,487 Elo+
Solo
Mercury
Mercury
nivalkin06
Mercury
Level 100
God Stats
13W - 7L
1,636 SR
Queue Stats
441W - 408L
1,577 Elo+
Solo
Team Averages
Level 102
1,591 SR
1,480 Elo+

VS

Team Averages
Level 85
1,514 SR
1,425 Elo+
Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Diemolis
Arachne
Level 101
God Stats
16W - 11L
1,777 SR
Queue Stats
654W - 634L
1,526 Elo+
Solo
Thor
Thor
EgggDaddy7
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 118L
1,405 Elo+
Party 2
Martichoras
Martichoras
HakunasBan
Martichoras
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,279 Elo+
Party 2
Khepri
Khepri
Swimm7
Khepri
Level 96
God Stats
1W - 1L
1,294 SR
Queue Stats
121W - 134L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceerealz
Danzaburou
12
1 / 2 / 0
7,546
503
6,136
9,388
4,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
Pazzzcu
Janus
13
1 / 0 / 2
7,226
482
6,907
7,754
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
1 / 2 / 0
8,366
558
9,310
11,065
9,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
11
1 / 2 / 2
6,939
463
4,851
11,694
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
nivalkin06
Mercury
4
0 / 1 / 0
4,734
316
828
2,123
562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 2 / 0
8,591
573
10,014
13,113
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Diemolis
Arachne
15
1 / 0 / 1
8,865
591
4,574
10,712
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 4
7,892
526
4,442
9,849
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
HakunasBan
Martichoras
13
1 / 0 / 1
8,033
536
4,930
6,818
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Swimm7
Khepri
11
0 / 2 / 4
7,231
482
3,986
10,460
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
7
7
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
0
2
L
Danzaburou
Ceerealz
Danzaburou
1
2
0
0.5
W
Arachne
Diemolis
Arachne
1
0
1
1.5
W
1
0
4
3
W
Martichoras
HakunasBan
Martichoras
1
0
1
1.5
L
Janus
Pazzzcu
Janus
1
0
2
2
W
Khepri
Swimm7
Khepri
0
2
4
1
L
Vamana
1
2
0
0.5
L
Sylvanus
1
2
2
1
L
Mercury
nivalkin06
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
27,946
42,024
Taken
50,952
25,920
Mitigated
35,463
9,898
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,014
5,772
1,220
6,590
13,113
8,091
1,334
4,651
8,091
64,337
0
L
Danzaburou
Ceerealz
Danzaburou
6,136
4,119
0
3,275
9,388
4,071
867
1,968
7,420
0
56,179
W
Arachne
Diemolis
Arachne
4,574
2,040
0
4,770
10,712
10,653
0
0
10,712
0
63,187
W
4,442
886
0
2,629
9,849
4,401
949
2,476
7,226
0
62,225
W
Martichoras
HakunasBan
Martichoras
4,930
2,120
0
3,640
6,818
3,545
1,389
658
6,160
0
73,414
L
Janus
Pazzzcu
Janus
6,907
256
0
350
7,754
3,103
0
5,048
2,706
55,636
0
W
Khepri
Swimm7
Khepri
3,986
362
411
2,177
10,460
8,773
404
3,822
6,480
18,437
0
L
Vamana
9,310
4,880
0
1,305
11,065
9,686
0
868
9,650
0
72,026
L
Sylvanus
4,851
1,016
1,294
3,334
11,694
8,498
0
5,304
6,390
22,459
0
L
Mercury
nivalkin06
Mercury
828
481
0
340
2,123
562
0
812
1,311
0
6,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
40,612
409
Minions Killed
433
0
Camps Cleared
0
1,191,770
Distance Traveled
1,446,921
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,591
573
95
6
0
254,161
0
L
Danzaburou
7,546
503
106
7
0
242,916
2
W
Arachne
8,865
591
101
7
0
302,821
0
W
Thor
7,892
526
96
6
0
322,143
4
W
Martichoras
8,033
536
114
8
0
260,752
0
L
Janus
7,226
482
109
7
0
307,260
0
W
Khepri
7,231
482
27
2
0
307,044
6
L
Vamana
8,366
558
150
10
0
313,359
3
L
Sylvanus
6,939
463
30
2
0
244,269
7
L
Mercury
4,734
316
14
1
0
83,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role