Player Matchup

Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DipSpit4Lube
Hachiman
Level 125
God Stats
3W - 2L
1,188 SR
Queue Stats
312W - 332L
1,465 Elo+
Party 1
Bacchus
Bacchus
MCDARRYKING
Bacchus
Level 101
God Stats
4W - 1L
1,707 SR
Queue Stats
165W - 162L
1,491 Elo+
Party 1
Scylla
Scylla
MafiaSquadGaming
Scylla
Level 107
God Stats
40W - 30L
1,605 SR
Queue Stats
215W - 198L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
MyM4inGotBan
Guan Yu
Level 7
God Stats
2W - 0L
1,681 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,468 Elo+

VS

Team Averages
Level 53
1,643 SR
1,630 Elo+
Olorun
Olorun
AngelicSavi0r
Olorun
Level 58
God Stats
1W - 1L
1,767 SR
Queue Stats
36W - 41L
1,530 Elo+
Party 2
Thor
Thor
Crystalline_Tear
Thor
Level 148
God Stats
49W - 26L
1,651 SR
Queue Stats
198W - 170L
1,556 Elo+
Party 3
Achilles
Achilles
WhereAmEye1
Achilles
Level 5
God Stats
2W - 1L
1,684 SR
Queue Stats
2W - 2L
1,692 Elo+
Party 2
Thoth
Thoth
jako0804
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 2
Shiva
Shiva
xMijikai
Shiva
Level 48
God Stats
3W - 6L
1,613 SR
Queue Stats
104W - 78L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 1 / 4
9,148
572
6,265
11,331
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
DipSpit4Lube
Hachiman
14
0 / 2 / 2
8,313
520
3,327
9,608
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MCDARRYKING
Bacchus
13
4 / 0 / 7
8,493
531
4,502
9,632
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 0 / 4
10,114
632
11,305
4,278
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
MyM4inGotBan
Guan Yu
14
3 / 1 / 5
9,410
588
9,044
9,328
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,208
451
6,549
8,266
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 2 / 0
9,188
574
4,378
13,206
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
WhereAmEye1
Achilles
12
1 / 3 / 0
7,724
483
5,611
11,241
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
jako0804
Thoth
10
0 / 7 / 0
6,975
436
1,710
7,718
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
xMijikai
Shiva
12
0 / 4 / 0
7,356
460
1,393
11,429
6,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
4
4
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
4
5
L
0
3
1
0.17
L
3
2
0
1.5
W
Hachiman
DipSpit4Lube
Hachiman
0
2
2
0.5
W
Bacchus
MCDARRYKING
Bacchus
4
0
7
7.5
W
9
0
4
11
W
Guan Yu
MyM4inGotBan
Guan Yu
3
1
5
5.5
L
Achilles
WhereAmEye1
Achilles
1
3
0
0.33
L
Thoth
jako0804
Thoth
0
7
0
0
L
Shiva
xMijikai
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
19,641
44,177
Taken
51,860
31,308
Mitigated
28,978
15,589
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,265
3,973
0
1,806
11,331
4,941
316
1,713
9,618
0
78,548
L
6,549
3,301
426
1,746
8,266
3,753
991
3,797
4,469
48,929
7,690
L
4,378
1,418
0
1,000
13,206
5,565
0
1,881
10,986
0
87,550
W
Hachiman
DipSpit4Lube
Hachiman
3,327
2,157
0
5,602
9,608
3,703
709
2,408
7,200
0
77,086
W
Bacchus
MCDARRYKING
Bacchus
4,502
962
0
3,616
9,632
10,390
80
2,967
6,665
21,916
0
W
11,305
540
0
1,482
4,278
1,558
120
1,631
2,647
89,047
0
W
Guan Yu
MyM4inGotBan
Guan Yu
9,044
1,595
153
2,930
9,328
10,716
0
1,773
7,555
0
61,999
L
Achilles
WhereAmEye1
Achilles
5,611
1,240
0
2,889
11,241
10,546
14
4,104
6,991
0
28,465
L
Thoth
jako0804
Thoth
1,710
0
0
250
7,718
2,292
0
4,909
2,809
38,425
0
L
Shiva
xMijikai
Shiva
1,393
276
0
2,854
11,429
6,822
0
1,116
9,907
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
38,451
468
Minions Killed
452
0
Camps Cleared
0
1,629,830
Distance Traveled
1,443,634
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,148
572
102
6
0
382,181
0
L
Olorun
7,208
451
97
6
0
285,692
0
L
Thor
9,188
574
152
10
0
373,610
1
W
Hachiman
8,313
520
115
7
0
274,980
0
W
Bacchus
8,493
531
16
1
0
337,430
1
W
Scylla
10,114
632
152
10
0
340,382
8
W
Guan Yu
9,410
588
83
5
0
294,857
2
L
Achilles
7,724
483
45
3
0
340,028
0
L
Thoth
6,975
436
69
4
0
239,381
0
L
Shiva
7,356
460
89
6
0
204,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role