Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BaramNunes
Achilles
Level 68
God Stats
6W - 4L
1,839 SR
Queue Stats
212W - 228L
1,510 Elo+
Solo
Yemoja
Yemoja
Juhboquete
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ZePPeLIn2200
Gilgamesh
Level 87
God Stats
26W - 27L
1,652 SR
Queue Stats
517W - 507L
1,487 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,499 Elo+

VS

Team Averages
Level 127
1,357 SR
1,456 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Frank_Jaeger2
Da Ji
Level 127
God Stats
2W - 4L
1,296 SR
Queue Stats
559W - 570L
1,443 Elo+
Solo
Scylla
Scylla
RagerAzul
Scylla
Level 156
God Stats
4W - 5L
1,411 SR
Queue Stats
126W - 125L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
UHz-Rodrigoninja
Tsukuyomi
Level 92
God Stats
3W - 1L
1,453 SR
Queue Stats
272W - 267L
1,406 Elo+
Solo
Ymir
Ymir
thelamb66
Ymir
Level 114
God Stats
1W - 2L
1,126 SR
Queue Stats
109W - 123L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 0
6,520
593
4,207
8,375
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
9
1 / 2 / 1
5,717
520
5,736
7,987
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
BaramNunes
Achilles
8
1 / 1 / 1
5,334
485
1,561
6,271
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Juhboquete
Yemoja
8
0 / 1 / 2
5,387
490
2,037
5,483
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
ZePPeLIn2200
Gilgamesh
11
0 / 1 / 0
6,003
546
5,253
11,950
7,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 0
6,173
561
5,945
8,754
3,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 3
5,903
537
3,759
8,410
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
RagerAzul
Scylla
12
5 / 0 / 0
6,667
606
5,899
4,756
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
12
0 / 0 / 1
6,687
608
7,871
6,967
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 1 / 5
5,843
531
3,210
8,146
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
8
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Ishtar
 
Ishtar
1
2
1
0.75
W
Hachiman
 
Hachiman
2
1
0
2
L
Achilles
BaramNunes
Achilles
1
1
1
1.5
W
1
0
3
2.5
L
Yemoja
Juhboquete
Yemoja
0
1
2
1
W
Scylla
RagerAzul
Scylla
5
0
0
5
W
Tsukuyomi
0
0
1
0.5
L
Gilgamesh
ZePPeLIn2200
Gilgamesh
0
1
0
0
W
Ymir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
26,684
40,066
Taken
37,033
19,798
Mitigated
18,018
12,643
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,207
339
156
2,294
8,375
3,594
0
5,220
3,155
57,168
0
L
Ishtar
 
Ishtar
5,736
3,134
0
2,380
7,987
2,851
0
503
7,484
0
38,785
W
Hachiman
 
Hachiman
5,945
2,750
0
5,009
8,754
3,048
0
272
8,482
0
45,829
L
Achilles
BaramNunes
Achilles
1,561
72
0
750
6,271
2,420
0
791
5,438
0
24,375
W
3,759
1,095
0
1,760
8,410
3,284
0
301
8,109
0
43,609
L
Yemoja
Juhboquete
Yemoja
2,037
572
1,481
1,396
5,483
3,605
0
2,539
2,944
16,674
0
W
Scylla
RagerAzul
Scylla
5,899
1,006
0
980
4,756
1,958
0
3,067
1,624
57,984
0
W
Tsukuyomi
7,871
1,774
0
4,327
6,967
3,451
0
0
6,967
0
53,401
L
Gilgamesh
ZePPeLIn2200
Gilgamesh
5,253
1,897
0
4,186
11,950
7,328
0
56
11,041
0
40,813
W
Ymir
3,210
609
0
2,306
8,146
6,277
0
2,539
5,607
17,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
31,273
309
Minions Killed
346
0
Camps Cleared
0
1,058,814
Distance Traveled
1,087,423
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,520
593
99
9
0
214,204
1
L
Ishtar
5,717
520
63
6
0
201,017
3
W
Hachiman
6,173
561
75
7
0
209,279
4
L
Achilles
5,334
485
47
4
0
233,754
1
W
Da Ji
5,903
537
70
6
0
214,832
0
L
Yemoja
5,387
490
28
3
0
197,523
1
W
Scylla
6,667
606
92
8
0
228,537
4
W
Tsukuyomi
6,687
608
93
8
0
213,665
0
L
Gilgamesh
6,003
546
72
7
0
212,316
3
W
Ymir
5,843
531
16
1
0
221,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role