Player Matchup

Anhur
Anhur
HopelessCR
Anhur
Level 37
God Stats
0W - 1L
1,070 SR
Queue Stats
1W - 7L
1,324 Elo+
Party 1
Chaac
Chaac
ScionVoid
Chaac
Level 9
God Stats
0W - 7L
1,216 SR
Queue Stats
1W - 7L
1,324 Elo+
Party 1
He Bo
He Bo
TouTaoHere
He Bo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 281L
1,465 Elo+
Party 3
Ares
Ares
Trojanmen 71
Ares
Level 48
God Stats
0W - 5L
1,124 SR
Queue Stats
47W - 37L
1,464 Elo+
Party 3
Anubis
Anubis
White2009Yaris
Anubis
Level 13
God Stats
0W - 2L
1,378 SR
Queue Stats
1W - 7L
1,324 Elo+
Party 1
Team Averages
Level 39
1,258 SR
1,380 Elo+

VS

Team Averages
Level 68
1,594 SR
1,426 Elo+
Cliodhna
Cliodhna
Adrixnnnn__
Cliodhna
Level 86
God Stats
1W - 1L
1,319 SR
Queue Stats
107W - 107L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
Kushina5_amos
Cernunnos
Level 88
God Stats
19W - 11L
1,636 SR
Queue Stats
150W - 164L
1,408 Elo+
Party 2
Horus
Horus
L1L_M1KE_4000
Horus
Level 105
God Stats
15W - 11L
1,603 SR
Queue Stats
617W - 565L
1,497 Elo+
Party 2
Athena
Athena
TexasLife6234
Athena
Level 34
God Stats
13W - 8L
1,740 SR
Queue Stats
370W - 334L
1,419 Elo+
Solo
Tyr
Tyr
UltraShot_21
Tyr
Level 28
God Stats
6W - 2L
1,674 SR
Queue Stats
40W - 37L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 2 / 1
4,602
460
1,669
4,834
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ScionVoid
Chaac
9
1 / 0 / 0
5,318
532
4,116
6,133
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

He Bo
9
2 / 4 / 1
5,510
551
6,907
8,777
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,625
463
1,986
7,093
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,589
559
1,653
2,936
1,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adrixnnnn__
Cliodhna
9
1 / 2 / 1
5,048
505
2,902
7,858
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Kushina5_amos
Cernunnos
10
4 / 0 / 3
6,437
644
6,587
4,732
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 0 / 2
5,928
593
3,062
4,824
2,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 6
5,892
589
3,032
7,640
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
5,133
513
1,768
6,495
6,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
10
10
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Adrixnnnn__
Cliodhna
1
2
1
0.75
L
Anhur
0
2
1
0.25
W
Cernunnos
Kushina5_amos
Cernunnos
4
0
3
5.5
W
3
0
2
4
L
Chaac
ScionVoid
Chaac
1
0
0
1
W
2
1
6
5
L
He Bo
2
4
1
0.63
L
0
3
0
0
W
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
17,351
29,773
Taken
31,549
13,824
Mitigated
19,440
6,999
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Adrixnnnn__
Cliodhna
2,902
940
0
1,452
7,858
2,772
0
3,857
4,001
0
26,609
L
Anhur
1,669
874
0
1,056
4,834
1,474
19
648
4,186
0
20,580
W
Cernunnos
Kushina5_amos
Cernunnos
6,587
3,172
0
2,630
4,732
1,819
815
2,344
2,388
0
43,838
W
3,062
1,389
80
2,058
4,824
2,706
0
1,444
3,380
0
35,066
L
Chaac
ScionVoid
Chaac
4,116
591
0
1,342
6,133
3,164
0
142
5,991
0
28,806
W
3,032
1,344
0
1,855
7,640
5,211
24
2,819
4,821
13,641
0
L
He Bo
6,907
928
0
2,722
8,777
2,582
0
690
8,087
41,107
0
L
1,986
241
0
527
7,093
5,347
0
1,443
5,650
12,483
0
W
1,768
526
0
1,696
6,495
6,932
0
82
6,413
157
21,748
L
1,653
173
0
1,352
2,936
1,257
0
194
2,742
35,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
28,438
226
Minions Killed
221
0
Camps Cleared
0
952,211
Distance Traveled
1,003,371
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,048
505
38
4
0
229,333
0
L
Anhur
4,602
460
40
4
0
180,873
0
W
Cernunnos
6,437
644
66
7
0
168,297
0
W
Horus
5,928
593
61
6
0
209,306
1
L
Chaac
5,318
532
42
4
0
213,382
0
W
Athena
5,892
589
24
2
0
222,373
2
L
He Bo
5,510
551
65
7
0
212,013
1
L
Ares
4,625
463
16
2
0
189,729
0
W
Tyr
5,133
513
32
3
0
174,062
0
L
Anubis
5,589
559
63
6
0
156,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role