Player Matchup

Aphrodite
Aphrodite
DreadlockShorty
Aphrodite
Level 28
God Stats
19W - 7L
1,648 SR
Queue Stats
124W - 140L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EmersonGTX
Tsukuyomi
Level 108
God Stats
47W - 45L
1,519 SR
Queue Stats
318W - 310L
1,484 Elo+
Party 1
Odin
Odin
EndlessLegion
Odin
Level 142
God Stats
2W - 2L
1,619 SR
Queue Stats
137W - 153L
1,410 Elo+
Party 3
Ymir
Ymir
Tripton
Ymir
Level 20
God Stats
5W - 6L
1,333 SR
Queue Stats
25W - 28L
1,445 Elo+
Party 1
Hachiman
Hachiman
theHumanPyramid
Hachiman
Level 31
God Stats
8W - 14L
1,500 SR
Queue Stats
273W - 249L
1,552 Elo+
Solo
Team Averages
Level 66
1,524 SR
1,474 Elo+

VS

Team Averages
Level 50
1,472 SR
1,437 Elo+
Loki
Loki
ColossalGM
Loki
Level 34
God Stats
4W - 9L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ConfirmdKILL
Baron Samedi
Level 54
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Lancelot
Lancelot
Wetfootbubba
Lancelot
Level 34
God Stats
7W - 3L
1,822 SR
Queue Stats
51W - 47L
1,527 Elo+
Solo
Izanami
Izanami
droy101
Izanami
Level 48
God Stats
1W - 3L
1,285 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 2
Janus
Janus
nickhurts
Janus
Level 80
God Stats
5W - 7L
1,469 SR
Queue Stats
222W - 213L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DreadlockShorty
Aphrodite
13
5 / 1 / 3
7,390
616
7,266
7,893
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
EmersonGTX
Tsukuyomi
11
3 / 2 / 6
6,990
583
8,534
7,801
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 0 / 0
7,393
616
5,445
8,227
8,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
Tripton
Ymir
9
1 / 1 / 4
6,208
517
1,859
7,589
5,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
10
2 / 0 / 5
6,349
529
6,083
6,251
2,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,856
488
2,011
9,289
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ConfirmdKILL
Baron Samedi
9
1 / 2 / 0
5,042
420
5,167
8,060
3,132
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Wetfootbubba
Lancelot
12
0 / 2 / 0
6,825
569
5,387
8,958
5,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
droy101
Izanami
9
1 / 3 / 1
5,785
482
1,801
7,801
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
nickhurts
Janus
12
2 / 4 / 2
7,036
586
7,590
9,620
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Baron Samedi
ConfirmdKILL
Baron Samedi
1
2
0
0.5
W
Aphrodite
DreadlockShorty
Aphrodite
5
1
3
6.5
W
Tsukuyomi
EmersonGTX
Tsukuyomi
3
2
6
3
W
3
0
0
3
W
Ymir
Tripton
Ymir
1
1
4
3
L
Lancelot
Wetfootbubba
Lancelot
0
2
0
0
L
Izanami
droy101
Izanami
1
3
1
0.5
L
Janus
nickhurts
Janus
2
4
2
0.75
W
Hachiman
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,187
Damage
21,956
37,761
Taken
43,728
21,556
Mitigated
17,713
15,397
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,011
258
0
2,914
9,289
3,087
0
1,377
7,912
0
36,899
L
Baron Samedi
ConfirmdKILL
Baron Samedi
5,167
347
1,160
2,799
8,060
3,132
0
1,965
6,095
20,021
0
W
Aphrodite
DreadlockShorty
Aphrodite
7,266
666
1,068
4,716
7,893
3,074
267
3,689
4,204
49,035
0
W
Tsukuyomi
EmersonGTX
Tsukuyomi
8,534
2,595
0
2,919
7,801
2,967
328
2,597
5,204
0
51,412
W
5,445
1,338
0
2,599
8,227
8,359
0
0
8,227
504
51,441
W
Ymir
Tripton
Ymir
1,859
262
0
1,383
7,589
5,066
21
3,886
3,703
15,158
0
L
Lancelot
Wetfootbubba
Lancelot
5,387
1,993
0
2,283
8,958
5,675
0
683
8,275
0
55,443
L
Izanami
droy101
Izanami
1,801
910
0
1,190
7,801
2,265
0
1,539
6,262
0
33,786
L
Janus
nickhurts
Janus
7,590
540
0
1,432
9,620
3,554
0
3,847
5,773
58,060
0
W
Hachiman
6,083
3,047
0
2,712
6,251
2,090
203
2,585
3,666
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
30,544
335
Minions Killed
335
0
Camps Cleared
0
1,226,108
Distance Traveled
1,194,871
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,856
488
62
5
0
257,605
0
L
Baron Samedi
5,042
420
20
2
0
240,000
0
W
Aphrodite
7,390
616
89
7
0
227,209
0
W
Tsukuyomi
6,990
583
75
6
0
273,357
0
W
Odin
7,393
616
88
7
0
259,283
4
W
Ymir
6,208
517
29
2
0
225,805
8
L
Lancelot
6,825
569
100
8
0
212,001
0
L
Izanami
5,785
482
57
5
0
250,877
0
L
Janus
7,036
586
96
8
0
234,388
2
W
Hachiman
6,349
529
54
5
0
240,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role