Player Matchup

Anubis
Anubis
InfernalFlame07
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 353L
1,482 Elo+
Solo
Tyr
Tyr
Kontop
Tyr
Level 135
God Stats
1W - 1L
1,504 SR
Queue Stats
78W - 60L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
OnlyRouge
Sylvanus
Level 136
God Stats
4W - 5L
1,488 SR
Queue Stats
124W - 112L
1,641 Elo+
Party 1
Serqet
Serqet
TheShawwnTack12
Serqet
Level 87
God Stats
11W - 3L
1,830 SR
Queue Stats
41W - 28L
1,700 Elo+
Party 1
Izanami
Izanami
Traythan
Izanami
Level 119
God Stats
1W - 1L
1,728 SR
Queue Stats
39W - 27L
1,776 Elo+
Party 1
Team Averages
Level 117
1,610 SR
1,652 Elo+

VS

Team Averages
Level 138
1,613 SR
1,575 Elo+
Sylvanus
Sylvanus
ILoveTraps69
Sylvanus
Level 91
God Stats
1W - 0L
1,726 SR
Queue Stats
28W - 18L
1,639 Elo+
Party 2
Fenrir
Fenrir
JustonMJ
Fenrir
Level 145
God Stats
5W - 7L
1,469 SR
Queue Stats
145W - 196L
1,464 Elo+
Solo
Rama
Rama
Novaッ
Rama
Level 147
God Stats
69W - 38L
1,700 SR
Queue Stats
596W - 433L
1,584 Elo+
Solo
Tyr
Tyr
TheGoatfarmer87
Tyr
Level 149
God Stats
3W - 3L
1,535 SR
Queue Stats
78W - 60L
1,592 Elo+
Party 2
Ix Chel
Ix Chel
YaManBonQuiiQuii
Ix Chel
Level 157
God Stats
10W - 6L
1,633 SR
Queue Stats
166W - 133L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,210
658
7,849
11,526
5,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Kontop
Tyr
16
2 / 3 / 4
9,449
675
11,379
14,039
12,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
OnlyRouge
Sylvanus
16
3 / 5 / 4
9,957
711
7,248
16,488
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 4
9,110
651
8,057
12,025
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Traythan
Izanami
15
0 / 5 / 4
8,877
634
9,805
14,145
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ILoveTraps69
Sylvanus
16
2 / 1 / 11
9,443
675
5,551
8,917
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
JustonMJ
Fenrir
16
3 / 4 / 7
9,506
679
4,816
15,286
7,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
Novaッ
Rama
19
11 / 1 / 6
11,330
809
19,971
8,888
4,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 11
9,924
709
12,411
15,347
20,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 0 / 3
9,657
690
11,983
6,746
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
8
Kills
21
21
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ILoveTraps69
Sylvanus
2
1
11
7.5
L
1
4
3
0.63
W
Fenrir
JustonMJ
Fenrir
3
4
7
1.63
L
Tyr
Kontop
Tyr
2
3
4
1.33
W
Rama
Novaッ
Rama
11
1
6
14
L
Sylvanus
OnlyRouge
Sylvanus
3
5
4
1
W
3
2
11
4.25
L
2
4
4
1
L
Izanami
Traythan
Izanami
0
5
4
0.4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,338
Damage
54,732
68,223
Taken
55,184
51,510
Mitigated
43,911
14,207
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ILoveTraps69
Sylvanus
5,551
1,589
862
1,632
8,917
8,022
342
4,108
4,809
12,214
1,921
L
7,849
112
0
1,371
11,526
5,954
0
2,619
8,907
38,064
0
W
Fenrir
JustonMJ
Fenrir
4,816
925
0
4,048
15,286
7,181
821
4,912
10,239
0
23,455
L
Tyr
Kontop
Tyr
11,379
1,267
0
2,305
14,039
12,287
0
5,206
8,833
0
32,107
W
Rama
Novaッ
Rama
19,971
15,365
0
4,877
8,888
4,297
0
2,387
6,501
0
65,315
L
Sylvanus
OnlyRouge
Sylvanus
7,248
866
3,031
4,798
16,488
19,587
0
2,315
14,173
16,295
0
W
12,411
1,575
0
3,406
15,347
20,888
0
2,960
11,594
0
27,708
L
8,057
1,272
0
354
12,025
7,236
0
2,853
9,172
0
21,444
L
Izanami
Traythan
Izanami
9,805
5,349
0
2,348
14,145
6,446
0
4,340
9,805
0
46,421
W
11,983
1,414
1,844
1,787
6,746
3,523
0
730
6,016
45,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
49,860
267
Minions Killed
293
0
Camps Cleared
0
1,400,289
Distance Traveled
1,487,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,443
675
23
2
0
258,671
0
L
Anubis
9,210
658
78
6
0
271,233
0
W
Fenrir
9,506
679
44
3
0
301,180
0
L
Tyr
9,449
675
49
4
0
326,609
0
W
Rama
11,330
809
102
7
0
295,723
0
L
Sylvanus
9,957
711
24
2
0
265,843
0
W
Tyr
9,924
709
38
3
0
328,810
0
L
Serqet
9,110
651
37
3
0
298,873
0
L
Izanami
8,877
634
79
6
0
237,731
0
W
Ix Chel
9,657
690
86
6
0
303,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role