Player Matchup

Osiris
Osiris
KyleLightning
Osiris
Level 118
God Stats
8W - 5L
1,930 SR
Queue Stats
690W - 286L
1,768 Elo+
Party 1
Anhur
Anhur
LuckydanRonaldo
Anhur
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 22L
1,772 Elo+
Party 1
Scylla
Scylla
Niikõ
Scylla
Level 167
God Stats
1W - 0L
1,766 SR
Queue Stats
248W - 68L
2,024 Elo+
Party 1
Athena
Athena
OppvaskMopp
Athena
Level 147
God Stats
9W - 0L
1,747 SR
Queue Stats
146W - 41L
1,914 Elo+
Party 1
Neith
Neith
RogZHardStyl3
Neith
Level 68
God Stats
33W - 29L
1,503 SR
Queue Stats
133W - 110L
1,472 Elo+
Solo
Team Averages
Level 114
1,689 SR
1,790 Elo+

VS

Team Averages
Level 82
1,544 SR
1,465 Elo+
Bakasura
Bakasura
Flyou
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 49L
1,593 Elo+
Party 3
Izanami
Izanami
GioFrok
Izanami
Level 21
God Stats
2W - 3L
1,242 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 2
Khepri
Khepri
Giorgos201
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
Marouette
Sun Wukong
Level 16
God Stats
5W - 5L
1,641 SR
Queue Stats
77W - 75L
1,515 Elo+
Party 3
Persephone
Persephone
SAMUELYONGKINGS
Persephone
Level 95
God Stats
3W - 2L
1,837 SR
Queue Stats
279W - 259L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,028
730
13,279
9,664
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 3 / 5
7,819
711
7,209
8,705
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Niikõ
Scylla
12
1 / 5 / 1
7,067
642
5,870
7,209
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 1 / 8
6,980
635
4,081
11,014
7,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 2
6,153
559
4,623
3,864
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Flyou
Bakasura
12
6 / 4 / 0
6,858
623
9,274
14,290
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
GioFrok
Izanami
9
1 / 2 / 0
5,274
479
4,840
6,410
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Giorgos201
Khepri
9
0 / 2 / 2
5,629
512
2,496
8,305
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Marouette
Sun Wukong
10
0 / 5 / 1
5,436
494
1,239
10,534
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SAMUELYONGKINGS
Persephone
11
0 / 4 / 6
6,152
559
4,679
7,356
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
7
10
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Flyou
Bakasura
6
4
0
1.5
L
Izanami
GioFrok
Izanami
1
2
0
0.5
L
Khepri
Giorgos201
Khepri
0
2
2
0.5
W
8
1
5
10.5
W
6
3
5
2.83
L
Sun Wukong
Marouette
Sun Wukong
0
5
1
0.1
W
Scylla
Niikõ
Scylla
1
5
1
0.3
W
Athena
2
1
8
6
W
0
0
2
1
L
Persephone
SAMUELYONGKINGS
Persephone
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
22,528
40,456
Taken
46,895
19,456
Mitigated
24,069
12,351
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Flyou
Bakasura
9,274
6,175
0
2,572
14,290
6,364
0
1,822
12,376
0
36,419
L
Izanami
GioFrok
Izanami
4,840
4,376
0
1,011
6,410
2,743
472
1,902
4,508
0
34,486
L
Khepri
Giorgos201
Khepri
2,496
174
0
1,930
8,305
6,034
253
1,807
6,400
15,401
0
W
13,279
5,400
0
1,879
9,664
6,214
224
1,451
7,572
0
61,232
W
7,209
2,529
0
2,359
8,705
2,853
714
1,182
7,049
0
47,681
L
Sun Wukong
Marouette
Sun Wukong
1,239
141
0
978
10,534
6,393
0
1,132
9,356
0
30,926
W
Scylla
Niikõ
Scylla
5,870
860
0
964
7,209
2,078
0
2,140
4,632
57,746
0
W
Athena
4,081
1,450
1,375
3,627
11,014
7,044
216
1,741
9,093
20,436
0
W
4,623
2,056
0
2,147
3,864
1,267
0
661
3,203
0
43,383
L
Persephone
SAMUELYONGKINGS
Persephone
4,679
491
0
1,124
7,356
2,535
0
2,837
4,299
35,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
29,349
372
Minions Killed
260
0
Camps Cleared
0
1,093,030
Distance Traveled
1,097,426
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,858
623
70
6
0
257,295
1
L
Izanami
5,274
479
65
6
0
190,021
0
L
Khepri
5,629
512
11
1
0
219,624
2
W
Osiris
8,028
730
93
8
0
264,341
0
W
Anhur
7,819
711
74
7
0
201,747
0
L
Sun Wukong
5,436
494
52
5
0
214,021
1
W
Scylla
7,067
642
107
10
0
206,204
0
W
Athena
6,980
635
29
3
0
249,695
3
W
Neith
6,153
559
69
6
0
171,043
0
L
Persephone
6,152
559
62
6
0
216,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role