Player Matchup

Hades
Hades
Jas-D-ALPHA-1133
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Solo
Anhur
Anhur
Legitliquid
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,331 Elo+
Party 3
Raijin
Raijin
MingaMan
Raijin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 88L
1,423 Elo+
Party 1
Nox
Nox
SkoolGirlZombies
Nox
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 299L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
The_Pug_818
Danzaburou
Level 85
God Stats
0W - 1L
1,780 SR
Queue Stats
30W - 38L
1,433 Elo+
Party 1
Team Averages
Level 103
1,556 SR
1,375 Elo+

VS

Team Averages
Level 137
1,398 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ItsAColdCut
Achilles
Level 156
God Stats
4W - 1L
1,619 SR
Queue Stats
116W - 121L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WF Hoodie
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,273 SR
Queue Stats
32W - 28L
1,432 Elo+
Party 2
Charybdis
Charybdis
WolfFang Tyrant
Charybdis
Level 147
God Stats
2W - 1L
1,505 SR
Queue Stats
73W - 81L
1,462 Elo+
Party 2
Discordia
Discordia
gebalodon
Discordia
Level 129
God Stats
1W - 4L
1,092 SR
Queue Stats
76W - 89L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 9
9,190
656
11,237
19,429
14,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 8
9,871
705
6,540
13,410
6,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MingaMan
Raijin
15
1 / 8 / 9
8,729
624
7,482
13,072
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 11
8,311
594
5,446
11,788
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
The_Pug_818
Danzaburou
19
8 / 5 / 7
11,624
830
15,462
17,839
8,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 6 / 13
11,140
796
15,059
15,529
6,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ItsAColdCut
Achilles
16
2 / 3 / 21
10,280
734
6,044
17,827
25,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
WF Hoodie
Ah Muzen Cab
20
11 / 1 / 18
12,328
881
16,710
7,907
3,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
WolfFang Tyrant
Charybdis
17
8 / 6 / 13
11,304
807
12,900
12,018
5,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
gebalodon
Discordia
19
5 / 3 / 18
11,634
831
21,233
9,241
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
17
Kills
33
33
Deaths
19
44
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
6
13
2.25
W
Achilles
ItsAColdCut
Achilles
2
3
21
4.17
L
2
8
9
0.81
L
5
5
8
1.8
L
Raijin
MingaMan
Raijin
1
8
9
0.69
L
1
7
11
0.93
L
Danzaburou
The_Pug_818
Danzaburou
8
5
7
2.3
W
Ah Muzen Cab
WF Hoodie
Ah Muzen Cab
11
1
18
20
W
Charybdis
WolfFang Tyrant
Charybdis
8
6
13
2.42
W
Discordia
gebalodon
Discordia
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
71,946
75,538
Taken
62,522
40,077
Mitigated
44,031
20,410
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,059
7,256
0
4,552
15,529
6,366
650
7,266
8,263
0
27,951
W
Achilles
ItsAColdCut
Achilles
6,044
1,442
2,663
5,821
17,827
25,022
191
5,276
12,551
0
9,819
L
11,237
749
895
4,167
19,429
14,536
0
3,172
15,876
28,382
0
L
6,540
2,353
1,290
2,868
13,410
6,457
0
2,863
10,461
0
14,428
L
Raijin
MingaMan
Raijin
7,482
655
1,472
1,073
13,072
5,072
0
4,487
8,546
22,137
0
L
5,446
547
694
529
11,788
5,090
0
4,937
6,715
10,863
0
L
Danzaburou
The_Pug_818
Danzaburou
15,462
5,194
850
6,572
17,839
8,922
0
5,774
11,941
0
28,990
W
Ah Muzen Cab
WF Hoodie
Ah Muzen Cab
16,710
2,259
184
203
7,907
3,858
2,535
2,901
5,006
0
36,610
W
Charybdis
WolfFang Tyrant
Charybdis
12,900
7,854
391
1,701
12,018
5,003
3,989
4,380
7,638
0
24,262
W
Discordia
gebalodon
Discordia
21,233
480
0
1,342
9,241
3,782
907
4,342
4,899
47,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
56,686
157
Minions Killed
160
0
Camps Cleared
0
1,099,949
Distance Traveled
1,281,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,140
796
20
1
0
245,291
0
W
Achilles
10,280
734
6
0
0
274,055
0
L
Hades
9,190
656
31
2
0
213,304
0
L
Anhur
9,871
705
24
2
0
241,613
0
L
Raijin
8,729
624
43
3
0
203,401
0
L
Nox
8,311
594
18
1
0
212,805
0
L
Danzaburou
11,624
830
41
3
0
228,826
0
W
Ah Muzen Cab
12,328
881
40
3
0
296,976
0
W
Charybdis
11,304
807
35
3
0
226,228
0
W
Discordia
11,634
831
59
4
0
238,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role