Player Matchup

Chang'e
Chang'e
I0nlyPlayMid
Chang'e
Level 15
God Stats
5W - 7L
1,530 SR
Queue Stats
58W - 48L
1,519 Elo+
Party 3
Merlin
Merlin
Leemurrr
Merlin
Level 40
God Stats
8W - 12L
1,692 SR
Queue Stats
42W - 54L
1,361 Elo+
Solo
Serqet
Serqet
RaidingHerJungle
Serqet
Level 125
God Stats
0W - 3L
1,537 SR
Queue Stats
156W - 160L
1,423 Elo+
Party 3
Izanami
Izanami
typhoid23
Izanami
Level 26
God Stats
13W - 11L
1,876 SR
Queue Stats
152W - 172L
1,347 Elo+
Party 3
Nemesis
Nemesis
战争Hyacinth战争
Nemesis
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 130L
1,424 Elo+
Party 3
Team Averages
Level 67
1,670 SR
1,415 Elo+

VS

Team Averages
Level 104
1,634 SR
1,506 Elo+
Hades
Hades
Andresk14
Hades
Level 79
God Stats
6W - 1L
1,890 SR
Queue Stats
341W - 338L
1,459 Elo+
Solo
Anubis
Anubis
BigAndBricked
Anubis
Level 47
God Stats
4W - 0L
1,914 SR
Queue Stats
83W - 73L
1,508 Elo+
Party 1
Medusa
Medusa
KrmA Zoso
Medusa
Level 144
God Stats
2W - 1L
1,569 SR
Queue Stats
20W - 10L
1,585 Elo+
Party 2
Ares
Ares
Sizzzzle
Ares
Level 127
God Stats
1W - 0L
1,258 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2
Scylla
Scylla
g0thgurls
Scylla
Level 124
God Stats
15W - 16L
1,540 SR
Queue Stats
138W - 133L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I0nlyPlayMid
Chang'e
11
3 / 3 / 0
6,948
579
7,079
9,619
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Leemurrr
Merlin
12
3 / 3 / 0
6,882
574
2,966
5,725
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 3
5,320
443
3,200
9,536
6,155
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
typhoid23
Izanami
10
3 / 6 / 1
6,095
508
4,167
11,094
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
6,020
502
3,437
9,374
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Andresk14
Hades
13
5 / 3 / 2
7,875
656
6,929
9,751
5,313
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 2
8,029
669
8,470
6,251
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
KrmA Zoso
Medusa
10
4 / 2 / 3
6,431
536
6,375
5,158
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
11
2 / 3 / 6
7,132
594
5,833
11,496
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
g0thgurls
Scylla
11
2 / 1 / 2
7,229
602
3,435
3,770
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Andresk14
Hades
5
3
2
2
W
5
0
2
6
L
Chang'e
I0nlyPlayMid
Chang'e
3
3
0
1
W
Medusa
KrmA Zoso
Medusa
4
2
3
2.75
L
Merlin
Leemurrr
Merlin
3
3
0
1
L
0
3
3
0.5
W
Ares
2
3
6
1.67
W
Scylla
g0thgurls
Scylla
2
1
2
3
L
Izanami
typhoid23
Izanami
3
6
1
0.58
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
31,042
45,348
Taken
36,426
17,375
Mitigated
20,854
8,395
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Andresk14
Hades
6,929
716
20
3,767
9,751
5,313
410
6,387
3,364
48,331
0
W
8,470
710
0
4,032
6,251
2,899
0
1,201
4,980
66,708
0
L
Chang'e
I0nlyPlayMid
Chang'e
7,079
946
50
3,527
9,619
3,068
240
6,317
3,302
51,219
0
W
Medusa
KrmA Zoso
Medusa
6,375
2,684
0
324
5,158
2,108
1,046
116
4,967
0
35,586
L
Merlin
Leemurrr
Merlin
2,966
766
0
1,045
5,725
1,628
0
3,466
2,259
45,350
0
L
3,200
1,001
136
1,376
9,536
6,155
0
4,340
5,196
0
9,690
W
Ares
5,833
356
0
2,436
11,496
9,316
510
532
10,864
27,764
0
W
Scylla
g0thgurls
Scylla
3,435
345
0
750
3,770
1,218
96
1,565
1,951
42,519
0
L
Izanami
typhoid23
Izanami
4,167
3,469
97
1,297
11,094
3,560
0
5,949
5,145
0
33,428
L
3,437
1,922
0
867
9,374
2,964
0
4,595
4,779
0
40,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
36,696
319
Minions Killed
347
0
Camps Cleared
0
1,137,697
Distance Traveled
1,173,618
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,875
656
82
7
0
252,185
4
W
Anubis
8,029
669
101
8
0
274,680
2
L
Chang'e
6,948
579
87
7
0
199,079
2
W
Medusa
6,431
536
57
5
0
196,300
1
L
Merlin
6,882
574
93
8
0
191,107
2
L
Serqet
5,320
443
20
2
0
267,862
0
W
Ares
7,132
594
24
2
0
230,923
5
W
Scylla
7,229
602
83
7
0
219,530
1
L
Izanami
6,095
508
48
4
0
198,909
2
L
Nemesis
6,020
502
71
6
0
280,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role