Player Matchup

Thor
Thor
ChickenChowMing
Thor
Level 8
God Stats
11W - 6L
1,500 SR
Queue Stats
37W - 44L
1,185 Elo+
Party 3
Chronos
Chronos
SunwardRex55441
Chronos
Level 113
God Stats
6W - 3L
1,486 SR
Queue Stats
182W - 209L
1,491 Elo+
Party 1
Ymir
Ymir
The_purpleguy44
Ymir
Level 26
God Stats
14W - 12L
1,666 SR
Queue Stats
67W - 98L
1,374 Elo+
Party 1
Osiris
Osiris
fulsomemantis54
Osiris
Level 121
God Stats
4W - 3L
1,278 SR
Queue Stats
168W - 275L
1,393 Elo+
Party 1
Neith
Neith
theMagikMann4
Neith
Level 147
God Stats
1W - 0L
1,743 SR
Queue Stats
250W - 251L
1,550 Elo+
Party 3
Team Averages
Level 83
1,535 SR
1,398 Elo+

VS

Team Averages
Level 82
1,457 SR
1,373 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Cristian85054
Osiris
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 126L
1,190 Elo+
Solo
Zhong Kui
Zhong Kui
NextOriginalKing
Zhong Kui
Level 47
God Stats
3W - 5L
1,287 SR
Queue Stats
150W - 155L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
Scorpio25000
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,147
473
1,967
8,028
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 0 / 3
7,309
562
5,751
5,662
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,866
528
1,191
8,375
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 0
7,748
596
5,659
9,919
7,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,945
534
4,431
5,538
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 0
8,015
617
5,469
7,720
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
13
0 / 0 / 0
7,388
568
5,435
4,594
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 1 / 0
5,298
408
2,353
7,319
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
13
0 / 2 / 0
6,977
537
4,769
8,208
5,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Scorpio25000
Cliodhna
9
0 / 2 / 1
6,048
465
2,035
8,790
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Sol
 
Sol
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
Zhong Kui
0
2
0
0
L
Cliodhna
Scorpio25000
Cliodhna
0
2
1
0.25
W
2
0
3
3.5
W
0
0
0
0
W
3
1
0
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
20,061
37,522
Taken
36,631
21,334
Mitigated
22,177
6,366
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,469
1,802
0
1,566
7,720
6,586
420
1,013
6,707
57,607
0
L
Sol
 
Sol
5,435
1,569
0
2,692
4,594
1,500
908
234
4,360
64,897
0
W
1,967
135
0
250
8,028
2,888
0
1,863
6,086
0
40,176
L
2,353
318
0
763
7,319
5,469
0
1,500
5,819
0
22,949
L
Zhong Kui
4,769
572
0
2,970
8,208
5,731
0
3,239
4,969
53,779
0
L
Cliodhna
Scorpio25000
Cliodhna
2,035
235
0
1,900
8,790
2,891
165
956
7,834
0
33,794
W
5,751
1,871
0
753
5,662
2,139
585
3,250
2,327
51,169
0
W
1,191
224
0
1,032
8,375
6,896
0
3,574
4,665
30,390
0
W
5,659
2,479
0
2,540
9,919
7,422
0
4,728
4,580
0
52,500
W
4,431
978
0
1,791
5,538
1,989
0
1,941
3,385
0
51,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
33,726
355
Minions Killed
376
0
Camps Cleared
0
1,338,227
Distance Traveled
1,164,732
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,015
617
93
7
0
238,807
1
L
Sol
7,388
568
110
8
0
248,341
0
W
Thor
6,147
473
54
4
0
263,994
0
L
Osiris
5,298
408
30
2
0
231,294
0
L
Zhong Kui
6,977
537
94
7
0
225,726
4
L
Cliodhna
6,048
465
49
4
0
220,564
0
W
Chronos
7,309
562
77
6
0
271,268
0
W
Ymir
6,866
528
51
4
0
265,419
4
W
Osiris
7,748
596
94
7
0
279,304
7
W
Neith
6,945
534
79
6
0
258,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role