Player Matchup

Tiamat
Tiamat
Aydason
Tiamat
Level 124
God Stats
0W - 5L
1,085 SR
Queue Stats
256W - 262L
1,460 Elo+
Solo
Chaac
Chaac
Gilbert37
Chaac
Level 156
God Stats
0W - 1L
1,801 SR
Queue Stats
21W - 22L
1,769 Elo+
Party 3
Lancelot
Lancelot
Sauce_Iopathe
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,572 Elo+
Party 1
Osiris
Osiris
Sauce_Quipik
Osiris
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,476 Elo+
Party 1
Hachiman
Hachiman
walsh12340
Hachiman
Level 55
God Stats
1W - 1L
1,257 SR
Queue Stats
112W - 129L
1,391 Elo+
Party 3
Team Averages
Level 132
1,429 SR
1,534 Elo+

VS

Team Averages
Level 103
1,520 SR
1,520 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ArmsV1
Gilgamesh
Level 158
God Stats
18W - 6L
1,798 SR
Queue Stats
1,008W - 1,047L
1,493 Elo+
Solo
He Bo
He Bo
ToTylkoSmurf
He Bo
Level 15
God Stats
1W - 0L
1,304 SR
Queue Stats
12W - 8L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aydason
Tiamat
12
0 / 0 / 0
5,232
1,046
6,239
2,854
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Gilbert37
Chaac
9
1 / 2 / 0
4,968
994
7,022
6,546
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Sauce_Iopathe
Lancelot
5
0 / 1 / 0
4,397
879
371
1,787
1,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
9
1 / 2 / 0
5,080
1,016
2,969
4,947
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
walsh12340
Hachiman
10
0 / 3 / 1
5,232
1,046
2,997
6,104
2,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 6
6,302
1,260
4,080
7,202
6,803
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 7
6,182
1,236
6,005
4,938
2,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
9
2 / 1 / 4
5,639
1,128
3,629
4,097
1,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ArmsV1
Gilgamesh
11
1 / 0 / 6
6,215
1,243
2,362
6,947
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 2 / 3
5,901
1,180
4,269
3,950
1,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
8
8
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
6
4
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
7
4.5
W
Hou Yi
 
Hou Yi
2
1
4
4
W
Gilgamesh
ArmsV1
Gilgamesh
1
0
6
4
L
Tiamat
Aydason
Tiamat
0
0
0
0
L
Chaac
Gilbert37
Chaac
1
2
0
0.5
L
Lancelot
Sauce_Iopathe
Lancelot
0
1
0
0
L
Osiris
1
2
0
0.5
W
3
2
3
2.25
L
Hachiman
walsh12340
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
20,345
22,238
Taken
27,134
19,610
Mitigated
19,241
4,986
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,080
702
776
1,418
7,202
6,803
0
1,117
5,971
0
12,113
W
Ah Muzen Cab
 
Ah Muzen Cab
6,005
2,054
1,236
1,101
4,938
2,345
377
823
4,074
0
17,737
W
Hou Yi
 
Hou Yi
3,629
1,406
690
787
4,097
1,842
861
851
3,164
0
5,495
W
Gilgamesh
ArmsV1
Gilgamesh
2,362
230
447
1,608
6,947
6,698
42
2,092
4,778
0
4,538
L
Tiamat
Aydason
Tiamat
6,239
559
129
743
2,854
2,831
0
167
2,685
11,902
806
L
Chaac
Gilbert37
Chaac
7,022
254
85
1,568
6,546
7,271
0
1,004
5,502
0
11,201
L
Lancelot
Sauce_Iopathe
Lancelot
371
109
125
292
1,787
1,558
0
532
1,255
0
1,019
L
Osiris
2,969
320
55
859
4,947
5,422
0
1,367
3,476
0
3,173
W
4,269
113
0
151
3,950
1,553
0
550
3,317
4,779
0
L
Hachiman
walsh12340
Hachiman
2,997
1,670
0
1,130
6,104
2,528
0
1,007
5,051
0
9,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
30,239
52
Minions Killed
65
0
Camps Cleared
0
429,801
Distance Traveled
632,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,302
1,260
24
5
0
144,487
0
W
Ah Muzen Cab
6,182
1,236
20
4
0
116,540
0
W
Hou Yi
5,639
1,128
10
2
0
114,632
0
W
Gilgamesh
6,215
1,243
6
1
0
132,132
0
L
Tiamat
5,232
1,046
23
5
0
100,725
0
L
Chaac
4,968
994
2
0
0
125,417
0
L
Lancelot
4,397
879
0
0
0
36,030
0
L
Osiris
5,080
1,016
6
1
0
79,853
0
W
He Bo
5,901
1,180
5
1
0
124,354
0
L
Hachiman
5,232
1,046
21
4
0
87,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role