Player Matchup

Sol
Sol
DesirablePenguin
Sol
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 109L
1,387 Elo+
Party 1
Atlas
Atlas
Elttel
Atlas
Level 90
God Stats
26W - 15L
1,601 SR
Queue Stats
40W - 34L
1,512 Elo+
Party 1
Thor
Thor
Messengerlato
Thor
Level 101
God Stats
0W - 2L
1,282 SR
Queue Stats
33W - 29L
1,466 Elo+
Party 1
Artemis
Artemis
RoastyFlambe
Artemis
Level 89
God Stats
23W - 9L
1,495 SR
Queue Stats
65W - 45L
1,587 Elo+
Party 1
Serqet
Serqet
gamer21dc
Serqet
Level 45
God Stats
1W - 3L
1,307 SR
Queue Stats
70W - 47L
1,633 Elo+
Solo
Team Averages
Level 86
1,437 SR
1,517 Elo+

VS

Team Averages
Level 68
1,643 SR
1,478 Elo+
Artemis
Artemis
CreapyLegend
Artemis
Level 48
God Stats
6W - 2L
1,665 SR
Queue Stats
43W - 33L
1,473 Elo+
Solo
Anubis
Anubis
DJ22202
Anubis
Level 77
God Stats
11W - 1L
1,743 SR
Queue Stats
132W - 112L
1,464 Elo+
Solo
Guan Yu
Guan Yu
JackFrst
Guan Yu
Level 84
God Stats
4W - 3L
1,557 SR
Queue Stats
233W - 226L
1,485 Elo+
Party 2
Hun Batz
Hun Batz
Joaquin210502
Hun Batz
Level 66
God Stats
3W - 2L
1,602 SR
Queue Stats
321W - 305L
1,474 Elo+
Solo
Hera
Hera
PlanetDruidia
Hera
Level 64
God Stats
35W - 21L
1,648 SR
Queue Stats
220W - 222L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,430
543
3,011
6,373
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Elttel
Atlas
7
0 / 2 / 2
4,933
493
1,729
9,380
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 2 / 0
5,679
568
5,473
9,480
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
RoastyFlambe
Artemis
9
2 / 0 / 0
5,165
517
2,179
4,380
1,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
gamer21dc
Serqet
5
0 / 0 / 0
3,947
395
1,184
3,645
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CreapyLegend
Artemis
8
1 / 0 / 0
4,926
493
3,131
3,176
1,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
DJ22202
Anubis
10
1 / 2 / 1
5,647
565
3,990
6,678
2,818
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
JackFrst
Guan Yu
10
0 / 3 / 2
5,679
568
4,071
8,298
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Joaquin210502
Hun Batz
10
4 / 1 / 0
6,093
609
4,040
6,872
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 2
6,048
605
4,611
3,633
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
7
7
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
CreapyLegend
Artemis
1
0
0
1
W
Anubis
DJ22202
Anubis
1
2
1
0.75
L
1
3
1
0.5
L
Atlas
Elttel
Atlas
0
2
2
0.5
W
Guan Yu
JackFrst
Guan Yu
0
3
2
0.33
W
Hun Batz
Joaquin210502
Hun Batz
4
1
0
4
L
3
2
0
1.5
W
1
2
2
1
L
Artemis
RoastyFlambe
Artemis
2
0
0
2
L
Serqet
gamer21dc
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
19,843
33,258
Taken
28,657
14,597
Mitigated
12,919
7,916
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CreapyLegend
Artemis
3,131
1,080
0
1,278
3,176
1,252
928
914
2,262
0
23,327
W
Anubis
DJ22202
Anubis
3,990
129
0
1,796
6,678
2,818
0
764
5,914
45,003
0
L
3,011
1,109
0
2,036
6,373
2,133
0
3,416
2,957
36,167
0
L
Atlas
Elttel
Atlas
1,729
346
186
2,095
9,380
5,621
0
1,775
7,563
13,241
0
W
Guan Yu
JackFrst
Guan Yu
4,071
103
68
2,381
8,298
5,200
0
312
7,986
0
32,937
W
Hun Batz
Joaquin210502
Hun Batz
4,040
1,697
0
2,714
6,872
2,432
0
1,014
5,858
0
35,811
L
5,473
1,230
0
1,563
9,480
4,590
53
1,227
7,684
0
34,467
W
4,611
716
0
330
3,633
1,217
111
1,736
1,897
45,907
0
L
Artemis
RoastyFlambe
Artemis
2,179
802
0
1,291
4,380
1,202
0
1,626
2,754
0
32,869
L
Serqet
gamer21dc
Serqet
1,184
455
0
745
3,645
1,051
0
557
3,088
0
14,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
28,393
217
Minions Killed
317
0
Camps Cleared
0
877,989
Distance Traveled
977,280
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,926
493
45
5
0
181,601
4
W
Anubis
5,647
565
79
8
0
174,060
2
L
Sol
5,430
543
62
6
0
185,755
0
L
Atlas
4,933
493
13
1
0
201,860
4
W
Guan Yu
5,679
568
52
5
0
206,356
0
W
Hun Batz
6,093
609
58
6
0
212,156
0
L
Thor
5,679
568
52
5
0
181,213
2
W
Hera
6,048
605
83
8
0
203,107
0
L
Artemis
5,165
517
68
7
0
178,428
1
L
Serqet
3,947
395
22
2
0
130,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role