Player Matchup

Horus
Horus
HAudiTX
Horus
Level 105
God Stats
8W - 11L
1,303 SR
Queue Stats
378W - 398L
1,391 Elo+
Solo
Artemis
Artemis
Hotsotuff
Artemis
Level 88
God Stats
7W - 3L
1,777 SR
Queue Stats
54W - 44L
1,464 Elo+
Party 1
Bastet
Bastet
Joao_vm_
Bastet
Level 104
God Stats
5W - 5L
1,597 SR
Queue Stats
116W - 121L
1,399 Elo+
Solo
Anubis
Anubis
Kinzoku Kage
Anubis
Level 80
God Stats
4W - 1L
1,774 SR
Queue Stats
79W - 73L
1,512 Elo+
Party 1
Bacchus
Bacchus
Necrophagedot
Bacchus
Level 83
God Stats
6W - 2L
1,756 SR
Queue Stats
46W - 64L
1,336 Elo+
Solo
Team Averages
Level 92
1,641 SR
1,420 Elo+

VS

Team Averages
Level 109
1,457 SR
1,439 Elo+
Surtr
Surtr
 
Surtr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Bamm cheeze IT
Sol
Level 128
God Stats
2W - 5L
1,506 SR
Queue Stats
81W - 101L
1,432 Elo+
Party 2
Zeus
Zeus
TheFearlessTrash
Zeus
Level 119
God Stats
103W - 101L
1,497 SR
Queue Stats
285W - 281L
1,400 Elo+
Solo
Arachne
Arachne
doctorreaper98
Arachne
Level 82
God Stats
2W - 7L
1,394 SR
Queue Stats
141W - 146L
1,424 Elo+
Solo
Hercules
Hercules
keithslgnd
Hercules
Level 88
God Stats
8W - 10L
1,389 SR
Queue Stats
132W - 126L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HAudiTX
Horus
16
1 / 3 / 4
9,702
511
7,395
15,719
15,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Hotsotuff
Artemis
18
17 / 3 / 8
11,645
613
25,281
12,651
6,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Joao_vm_
Bastet
16
7 / 3 / 9
10,533
554
9,864
17,149
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
14
4 / 4 / 5
9,295
489
6,865
10,781
6,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
2 / 5 / 16
9,503
500
7,882
17,866
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
6 / 6 / 3
11,018
580
15,406
20,392
21,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
4 / 9 / 5
10,316
543
16,174
22,402
8,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 0
9,293
489
4,616
5,152
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 5
9,181
483
5,992
15,212
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
keithslgnd
Hercules
13
5 / 10 / 4
9,038
476
9,404
20,828
15,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
31
Kills
18
18
Deaths
32
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
6
6
3
1.25
L
4
9
5
0.72
W
Horus
HAudiTX
Horus
1
3
4
1
W
Artemis
Hotsotuff
Artemis
17
3
8
7
W
Bastet
Joao_vm_
Bastet
7
3
9
3.83
W
Anubis
4
4
5
1.63
W
Bacchus
2
5
16
2
L
1
2
0
0.5
L
2
5
5
0.9
L
Hercules
keithslgnd
Hercules
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,287
Damage
51,592
74,166
Taken
83,986
56,844
Mitigated
51,565
18,728
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
15,406
7,050
0
5,128
20,392
21,649
444
2,933
17,459
1,226
75,576
L
16,174
8,142
0
8,978
22,402
8,018
1,733
2,888
19,514
84,771
0
W
Horus
HAudiTX
Horus
7,395
3,233
180
2,638
15,719
15,970
1,161
893
14,826
1,096
86,823
W
Artemis
Hotsotuff
Artemis
25,281
17,230
0
2,217
12,651
6,075
682
5,939
6,712
0
76,624
W
Bastet
Joao_vm_
Bastet
9,864
3,007
0
7,160
17,149
7,754
0
5,002
12,147
0
61,500
W
Anubis
6,865
372
0
3,787
10,781
6,074
0
2,883
7,898
55,729
0
W
Bacchus
7,882
1,288
0
2,746
17,866
20,971
189
6,672
11,194
26,694
0
L
4,616
634
0
500
5,152
1,566
55
1,173
3,979
62,180
0
L
5,992
4,788
0
2,352
15,212
4,900
363
4,693
10,519
0
55,881
L
Hercules
keithslgnd
Hercules
9,404
3,365
0
1,854
20,828
15,432
0
4,180
16,648
0
36,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
48,846
469
Minions Killed
462
0
Camps Cleared
0
1,586,025
Distance Traveled
1,657,370
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,018
580
115
6
0
364,581
0
L
Sol
10,316
543
113
6
0
295,702
0
W
Horus
9,702
511
152
8
0
314,089
0
W
Artemis
11,645
613
119
6
0
349,279
4
W
Bastet
10,533
554
84
4
0
362,824
0
W
Anubis
9,295
489
78
4
0
173,478
2
W
Bacchus
9,503
500
36
2
0
386,355
0
L
Zeus
9,293
489
109
6
0
261,573
2
L
Arachne
9,181
483
81
4
0
387,464
0
L
Hercules
9,038
476
44
2
0
348,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role