Player Matchup

Da Ji
Da Ji
BabyMamaDrama
Da Ji
Level 108
God Stats
1W - 2L
1,276 SR
Queue Stats
183W - 195L
1,512 Elo+
Party 1
Achilles
Achilles
Kayzana
Achilles
Level 107
God Stats
18W - 14L
1,558 SR
Queue Stats
333W - 309L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
MarkiTheSharkiii
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,632 Elo+
Solo
Mulan
Mulan
Myschiefs
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Thanatos
Thanatos
ToneTheDog
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 122L
1,501 Elo+
Party 1
Team Averages
Level 85
1,467 SR
1,528 Elo+

VS

Team Averages
Level 95
1,595 SR
1,539 Elo+
Jing Wei
Jing Wei
FifthPenguin656
Jing Wei
Level 109
God Stats
4W - 1L
1,483 SR
Queue Stats
204W - 204L
1,474 Elo+
Solo
Artemis
Artemis
GrugLord
Artemis
Level 69
God Stats
6W - 1L
1,697 SR
Queue Stats
345W - 321L
1,570 Elo+
Solo
Cerberus
Cerberus
Inferno ZS
Cerberus
Level 109
God Stats
4W - 2L
1,490 SR
Queue Stats
260W - 272L
1,492 Elo+
Solo
Tiamat
Tiamat
jayford1298
Tiamat
Level 86
God Stats
14W - 16L
1,542 SR
Queue Stats
330W - 326L
1,576 Elo+
Solo
Yu Huang
Yu Huang
superSaiyan_vo
Yu Huang
Level 104
God Stats
4W - 0L
1,763 SR
Queue Stats
99W - 104L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
7,419
571
4,756
16,235
7,660
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Kayzana
Achilles
16
3 / 8 / 5
9,288
714
10,812
19,626
30,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 6 / 1
10,257
789
17,408
16,413
8,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
Myschiefs
Mulan
12
0 / 9 / 6
7,838
603
3,459
14,646
10,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Thanatos
ToneTheDog
Thanatos
15
2 / 9 / 4
8,993
692
7,474
14,985
8,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
8 / 4 / 17
10,381
799
11,741
11,100
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
GrugLord
Artemis
18
5 / 3 / 31
10,934
841
17,109
10,751
6,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Inferno ZS
Cerberus
17
6 / 2 / 31
11,392
876
11,718
20,178
31,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
17
12 / 3 / 16
10,980
845
18,231
9,905
8,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
19
11 / 1 / 26
12,118
932
16,967
10,689
6,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
163
10
Kills
42
42
Deaths
13
19
Assists
121
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Jing Wei
8
4
17
4.13
W
Artemis
GrugLord
Artemis
5
3
31
6.83
W
Cerberus
Inferno ZS
Cerberus
6
2
31
10.75
L
Achilles
Kayzana
Achilles
3
8
5
0.69
L
5
6
1
0.92
L
Mulan
Myschiefs
Mulan
0
9
6
0.33
L
Thanatos
ToneTheDog
Thanatos
2
9
4
0.44
W
Tiamat
12
3
16
6.67
W
Yu Huang
11
1
26
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
75,766
81,905
Taken
62,623
65,961
Mitigated
57,819
10,737
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,756
796
409
422
16,235
7,660
0
11,261
4,974
0
11,500
W
Jing Wei
11,741
9,845
634
941
11,100
5,213
2,588
177
10,839
0
24,021
W
Artemis
GrugLord
Artemis
17,109
10,225
0
2,055
10,751
6,116
3,836
512
9,836
0
36,846
W
Cerberus
Inferno ZS
Cerberus
11,718
463
997
6,930
20,178
31,496
356
256
19,466
14,449
902
L
Achilles
Kayzana
Achilles
10,812
1,160
250
1,896
19,626
30,444
0
9,771
9,855
1,937
15,463
L
17,408
13,457
1,486
3,998
16,413
8,252
0
7,077
9,336
0
40,551
L
Mulan
Myschiefs
Mulan
3,459
340
0
95
14,646
10,781
0
9,778
4,868
0
5,388
L
Thanatos
ToneTheDog
Thanatos
7,474
2,735
333
1,848
14,985
8,824
0
8,127
6,858
0
14,090
W
Tiamat
18,231
896
1,142
2,632
9,905
8,496
574
188
9,536
28,753
0
W
Yu Huang
16,967
2,330
2,748
2,719
10,689
6,498
1,130
274
10,296
41,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
55,805
98
Minions Killed
149
0
Camps Cleared
0
950,458
Distance Traveled
1,176,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,419
571
10
1
0
168,516
0
W
Jing Wei
10,381
799
26
2
0
217,558
0
W
Artemis
10,934
841
33
3
0
234,185
0
W
Cerberus
11,392
876
17
1
0
210,268
0
L
Achilles
9,288
714
8
1
0
202,284
0
L
Jing Wei
10,257
789
60
5
0
211,958
0
L
Mulan
7,838
603
4
0
0
181,135
0
L
Thanatos
8,993
692
16
1
0
186,565
0
W
Tiamat
10,980
845
27
2
0
240,668
0
W
Yu Huang
12,118
932
46
4
0
273,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role