Player Matchup

Chiron
Chiron
GOMEZ4380
Chiron
Level 38
God Stats
0W - 1L
1,206 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Zeus
Zeus
Perple Void 420
Zeus
Level 145
God Stats
4W - 3L
1,535 SR
Queue Stats
238W - 226L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
ivitula2
Baron Samedi
Level 68
God Stats
2W - 6L
1,383 SR
Queue Stats
2W - 6L
1,313 Elo+
Solo
Cerberus
Cerberus
koonsie17
Cerberus
Level 119
God Stats
10W - 13L
1,683 SR
Queue Stats
379W - 391L
1,428 Elo+
Solo
Hachiman
Hachiman
lux TRAIN216
Hachiman
Level 82
God Stats
1W - 3L
1,285 SR
Queue Stats
114W - 79L
1,498 Elo+
Party 2
Team Averages
Level 90
1,418 SR
1,473 Elo+

VS

Team Averages
Level 84
1,516 SR
1,361 Elo+
Kuzenbo
Kuzenbo
BuckIsAlive
Kuzenbo
Level 65
God Stats
2W - 7L
1,334 SR
Queue Stats
182W - 197L
1,374 Elo+
Party 1
Medusa
Medusa
Devina
Medusa
Level 129
God Stats
411W - 413L
1,482 SR
Queue Stats
967W - 935L
1,464 Elo+
Solo
Kukulkan
Kukulkan
DuneSenpai
Kukulkan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,098 Elo+
Solo
Gilgamesh
Gilgamesh
GreekFreak_k
Gilgamesh
Level 69
God Stats
61W - 57L
1,703 SR
Queue Stats
797W - 751L
1,421 Elo+
Party 1
Susano
Susano
levk99
Susano
Level 63
God Stats
9W - 7L
1,560 SR
Queue Stats
197W - 227L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GOMEZ4380
Chiron
8
0 / 2 / 0
4,672
425
3,954
5,099
1,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 1
5,892
536
6,267
6,606
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ivitula2
Baron Samedi
5
0 / 1 / 0
4,186
381
278
1,641
587
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
koonsie17
Cerberus
9
1 / 2 / 0
5,857
532
2,689
7,783
4,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
lux TRAIN216
Hachiman
13
0 / 0 / 0
6,967
633
1,519
6,295
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuckIsAlive
Kuzenbo
9
1 / 0 / 1
6,065
551
1,672
5,285
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Medusa
Devina
Medusa
10
2 / 0 / 2
6,092
554
5,908
5,517
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DuneSenpai
Kukulkan
10
1 / 2 / 1
6,286
571
1,667
3,456
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GreekFreak_k
Gilgamesh
10
1 / 0 / 1
5,581
507
3,343
8,329
4,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
levk99
Susano
11
3 / 0 / 1
6,227
566
1,453
5,855
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BuckIsAlive
Kuzenbo
1
0
1
1.5
W
Medusa
Devina
Medusa
2
0
2
3
W
Kukulkan
DuneSenpai
Kukulkan
1
2
1
0.75
L
Chiron
GOMEZ4380
Chiron
0
2
0
0
W
Gilgamesh
GreekFreak_k
Gilgamesh
1
0
1
1.5
L
0
4
1
0.13
L
Baron Samedi
ivitula2
Baron Samedi
0
1
0
0
L
Cerberus
koonsie17
Cerberus
1
2
0
0.5
W
Susano
levk99
Susano
3
0
1
3.5
L
Hachiman
lux TRAIN216
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,707
Damage
14,043
27,424
Taken
28,442
10,973
Mitigated
15,139
7,335
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BuckIsAlive
Kuzenbo
1,672
904
0
2,164
5,285
5,141
14
943
4,342
14,535
0
W
Medusa
Devina
Medusa
5,908
1,949
0
2,929
5,517
1,862
672
582
4,935
0
48,598
W
Kukulkan
DuneSenpai
Kukulkan
1,667
298
0
0
3,456
1,102
226
1,955
1,501
37,636
0
L
Chiron
GOMEZ4380
Chiron
3,954
759
255
761
5,099
1,840
410
729
4,359
0
25,293
W
Gilgamesh
GreekFreak_k
Gilgamesh
3,343
1,056
0
3,267
8,329
4,840
0
5,256
3,073
0
25,583
L
6,267
387
66
1,643
6,606
2,070
0
668
5,938
38,589
0
L
Baron Samedi
ivitula2
Baron Samedi
278
48
0
434
1,641
587
0
220
1,421
9,787
0
L
Cerberus
koonsie17
Cerberus
2,689
0
0
1,849
7,783
4,083
0
1,717
6,066
23,028
0
W
Susano
levk99
Susano
1,453
235
0
750
5,855
2,194
56
498
5,357
0
36,107
L
Hachiman
lux TRAIN216
Hachiman
1,519
830
0
2,327
6,295
2,393
0
5
6,290
0
60,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
30,251
280
Minions Killed
274
0
Camps Cleared
0
914,842
Distance Traveled
1,112,162
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,065
551
29
3
0
217,178
1
W
Medusa
6,092
554
69
6
0
190,796
3
W
Kukulkan
6,286
571
74
7
0
206,520
0
L
Chiron
4,672
425
48
4
0
214,132
0
W
Gilgamesh
5,581
507
40
4
0
243,434
4
L
Zeus
5,892
536
72
7
0
199,562
0
L
Baron Samedi
4,186
381
19
2
0
64,821
0
L
Cerberus
5,857
532
29
3
0
208,470
3
W
Susano
6,227
566
62
6
0
254,234
0
L
Hachiman
6,967
633
112
10
0
227,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role