Player Matchup

Mulan
Mulan
Gold III
BeanOnRoids
Mulan
Gold III
Level 156
God Stats
2W - 4L
1,581 SR
Queue Stats
238W - 231L
1,523 MMR
Party 3
Vulcan
Vulcan
Gold III
LastShadow123456
Vulcan
Gold III
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
41W - 43L
1,620 MMR
Party 1
Nemesis
Nemesis
Gold II
MaruchanCup
Nemesis
Gold II
Level 126
God Stats
9W - 9L
1,763 SR
Queue Stats
158W - 160L
1,720 MMR
Party 3
Cabrakan
Cabrakan
Gold IV
PPisMicroscopic
Cabrakan
Gold IV
Level 102
God Stats
4W - 8L
1,626 SR
Queue Stats
108W - 112L
1,611 MMR
Solo
Danzaburou
Danzaburou
Gold III
harryson1324
Danzaburou
Gold III
Level 126
God Stats
3W - 4L
1,509 SR
Queue Stats
42W - 46L
1,529 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,631 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,656 SR
1,598 MMR
Janus
Janus
Silver I
Kiid Warrior
Janus
Silver I
Level 149
God Stats
27W - 23L
1,720 SR
Queue Stats
172W - 169L
1,591 MMR
Solo
Shiva
Shiva
Platinum IV
Lfml
Shiva
Platinum IV
Level 152
God Stats
15W - 14L
1,674 SR
Queue Stats
477W - 458L
1,751 MMR
Party 2
Hachiman
Hachiman
Gold I
Rana RVNG
Hachiman
Gold I
Level 192
God Stats
13W - 9L
1,708 SR
Queue Stats
219W - 202L
1,568 MMR
Solo
Awilix
Awilix
Gold IV
killermoon24
Awilix
Gold IV
Level 135
God Stats
18W - 17L
1,595 SR
Queue Stats
58W - 54L
1,583 MMR
Solo
Yemoja
Yemoja
Gold II
ttubakiP
Yemoja
Gold II
Level 112
God Stats
19W - 28L
1,585 SR
Queue Stats
600W - 609L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,931
630
9,038
12,656
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 3 / 0
6,113
556
6,117
5,792
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MaruchanCup
Nemesis
10
0 / 2 / 1
5,856
532
3,965
9,151
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
8
0 / 1 / 0
5,159
469
2,706
8,515
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
harryson1324
Danzaburou
10
0 / 3 / 0
5,629
512
3,640
7,006
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoIx ChelVamanaMercury

VS

Bans
ThorBakasuraMartichorasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,151
559
6,693
6,550
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Lfml
Shiva
13
4 / 1 / 1
6,994
636
8,230
12,630
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Rana RVNG
Hachiman
12
3 / 0 / 3
6,820
620
7,907
6,625
2,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
3 / 0 / 5
6,739
613
4,253
5,991
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ttubakiP
Yemoja
9
0 / 0 / 5
5,724
520
2,454
6,905
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
13
13
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
3
2
1
1.75
L
1
3
0
0.33
W
Shiva
Lfml
Shiva
4
1
1
4.5
L
Nemesis
MaruchanCup
Nemesis
0
2
1
0.25
L
Cabrakan
0
1
0
0
W
Hachiman
Rana RVNG
Hachiman
3
0
3
4.5
L
Danzaburou
harryson1324
Danzaburou
0
3
0
0
W
Awilix
3
0
5
5.5
W
Yemoja
ttubakiP
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
29,537
43,120
Taken
38,701
22,637
Mitigated
18,899
12,293
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,038
1,408
0
4,168
12,656
8,658
0
142
12,514
0
60,595
W
6,693
637
0
428
6,550
2,206
0
3,369
3,001
45,459
0
L
6,117
1,339
0
819
5,792
2,232
0
3,331
2,293
49,562
0
W
Shiva
Lfml
Shiva
8,230
1,679
55
4,533
12,630
7,934
0
0
12,630
612
52,457
L
Nemesis
MaruchanCup
Nemesis
3,965
1,512
0
1,590
9,151
3,108
0
2,086
6,891
0
41,760
L
Cabrakan
2,706
596
0
3,319
8,515
6,104
0
2,916
5,447
11,529
0
W
Hachiman
Rana RVNG
Hachiman
7,907
5,467
0
3,380
6,625
2,573
0
1,121
5,484
0
62,390
L
Danzaburou
harryson1324
Danzaburou
3,640
1,993
0
2,397
7,006
2,535
0
320
6,686
0
44,484
W
Awilix
4,253
2,177
0
670
5,991
2,190
0
729
5,182
0
50,445
W
Yemoja
ttubakiP
Yemoja
2,454
665
2,527
2,709
6,905
3,996
0
3,216
3,581
13,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
32,428
352
Minions Killed
382
0
Camps Cleared
0
1,063,105
Distance Traveled
1,111,362
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,931
630
101
9
0
203,168
4
W
Janus
6,151
559
86
8
0
209,099
0
L
Vulcan
6,113
556
87
8
0
230,472
0
W
Shiva
6,994
636
78
7
0
231,796
1
L
Nemesis
5,856
532
74
7
0
270,116
1
L
Cabrakan
5,159
469
10
1
0
186,823
2
W
Hachiman
6,820
620
99
9
0
193,519
2
L
Danzaburou
5,629
512
80
7
0
172,526
0
W
Awilix
6,739
613
89
8
0
279,528
0
W
Yemoja
5,724
520
30
3
0
197,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role