Player Matchup

Anubis
Anubis
AlienBBQRibs
Anubis
Level 43
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 8L
1,400 Elo+
Solo
Eset
Eset
Fatboygonaeatyou
Eset
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,312 Elo+
Party 2
Bacchus
Bacchus
SpeedyBoiMercury
Bacchus
Level 66
God Stats
3W - 0L
1,806 SR
Queue Stats
173W - 161L
1,497 Elo+
Party 1
Izanami
Izanami
i-Akihiro-ii
Izanami
Level 16
God Stats
1W - 1L
1,344 SR
Queue Stats
5W - 11L
1,222 Elo+
Party 2
Surtr
Surtr
x307xPotato
Surtr
Level 123
God Stats
7W - 4L
1,618 SR
Queue Stats
86W - 81L
1,508 Elo+
Party 1
Team Averages
Level 63
1,505 SR
1,388 Elo+

VS

Team Averages
Level 47
1,577 SR
1,568 Elo+
Maui
Maui
RxxxSymptoms
Maui
Level 53
God Stats
4W - 2L
1,816 SR
Queue Stats
35W - 38L
1,450 Elo+
Solo
Nemesis
Nemesis
Shyokia
Nemesis
Level 3
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 6L
1,691 Elo+
Party 3
Thanatos
Thanatos
grizzle345
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,691 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lightfurry
Morgan Le Fay
Level 105
God Stats
20W - 23L
1,570 SR
Queue Stats
269W - 279L
1,542 Elo+
Solo
Yu Huang
Yu Huang
xdarkkillz57
Yu Huang
Level 48
God Stats
0W - 2L
1,691 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 10
8,732
1,092
7,719
5,310
2,739
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
10 / 0 / 16
10,215
1,277
13,798
3,021
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 19
10,301
1,288
11,665
6,735
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
i-Akihiro-ii
Izanami
15
2 / 0 / 14
8,558
1,070
8,026
5,904
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 0 / 18
9,663
1,208
10,023
4,554
3,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

360

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,224
1,153
3,063
18,562
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Shyokia
Nemesis
12
0 / 7 / 1
7,475
934
4,995
14,624
6,488
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
grizzle345
Thanatos
13
0 / 11 / 0
7,524
941
4,850
15,588
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
lightfurry
Morgan Le Fay
12
0 / 0 / 0
7,046
881
0
0
0
Yu Huang
xdarkkillz57
Yu Huang
13
0 / 5 / 1
7,942
993
9,134
8,869
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
3
27
Kills
1
1
Deaths
27
77
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
10
10
W
10
0
16
18
L
1
4
0
0.25
L
Nemesis
Shyokia
Nemesis
0
7
1
0.07
W
4
0
19
13.5
L
Thanatos
grizzle345
Thanatos
0
11
0
0
W
Izanami
i-Akihiro-ii
Izanami
2
0
14
9
L
Morgan Le Fay
lightfurry
Morgan Le Fay
0
0
0
0
W
6
0
18
15
L
Yu Huang
xdarkkillz57
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,231
Damage
22,042
25,524
Taken
57,643
20,370
Mitigated
37,848
5,584
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,719
564
0
323
5,310
2,739
0
3,199
2,111
20,323
0
W
13,798
489
1,092
221
3,021
1,368
0
2,221
800
19,098
0
L
3,063
584
0
1,057
18,562
20,729
0
10,165
8,185
10,142
0
L
Nemesis
Shyokia
Nemesis
4,995
1,858
0
231
14,624
6,488
0
8,598
5,802
0
14,192
W
11,665
743
0
1,578
6,735
9,869
0
2,788
3,947
18,409
0
L
Thanatos
grizzle345
Thanatos
4,850
727
0
1,660
15,588
6,986
0
9,556
5,728
0
13,255
W
Izanami
i-Akihiro-ii
Izanami
8,026
5,404
0
680
5,904
2,447
0
2,729
3,175
0
28,300
L
Morgan Le Fay
lightfurry
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
10,023
3,425
0
1,690
4,554
3,947
0
1,260
3,294
444
20,169
L
Yu Huang
xdarkkillz57
Yu Huang
9,134
364
0
7
8,869
3,645
0
4,260
4,473
40,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
39,211
136
Minions Killed
131
6
Camps Cleared
3
719,657
Distance Traveled
562,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,732
1,092
37
5
1
115,657
0
W
Eset
10,215
1,277
9
1
0
161,210
0
L
Maui
9,224
1,153
12
2
0
136,148
0
L
Nemesis
7,475
934
12
2
0
142,260
0
W
Bacchus
10,301
1,288
12
2
2
160,056
0
L
Thanatos
7,524
941
10
1
1
133,004
0
W
Izanami
8,558
1,070
61
8
0
139,080
0
L
Morgan Le Fay
7,046
881
0
0
0
0
0
W
Surtr
9,663
1,208
17
2
3
143,654
0
L
Yu Huang
7,942
993
97
12
2
151,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role