Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FMJcaboose
Kukulkan
Level 28
God Stats
7W - 3L
1,703 SR
Queue Stats
176W - 163L
1,468 Elo+
Solo
Sol
Sol
Ramburgler
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
ShaneO_Mac985
Cerberus
Level 82
God Stats
5W - 5L
1,257 SR
Queue Stats
189W - 159L
1,494 Elo+
Solo
Ymir
Ymir
l0ll0l00ll00l0l
Ymir
Level 36
God Stats
5W - 6L
1,169 SR
Queue Stats
473W - 516L
1,400 Elo+
Solo
Team Averages
Level 64
1,426 SR
1,472 Elo+

VS

Team Averages
Level 63
1,360 SR
1,430 Elo+
Scylla
Scylla
Badwolfdr
Scylla
Level 68
God Stats
0W - 5L
1,045 SR
Queue Stats
24W - 78L
1,271 Elo+
Party 1
Set
Set
Chieffkeaph4
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Achilles
Achilles
Ryixe
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,255 Elo+
Solo
Nemesis
Nemesis
SATAN9907
Nemesis
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
569W - 575L
1,573 Elo+
Party 2
He Bo
He Bo
bablabou23
He Bo
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 202L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 0 / 17
8,655
866
10,431
4,849
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
FMJcaboose
Kukulkan
17
11 / 1 / 16
10,529
1,053
13,563
9,701
5,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 0 / 18
9,278
928
9,177
8,091
3,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
ShaneO_Mac985
Cerberus
14
1 / 1 / 24
9,036
904
5,397
14,842
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 1 / 18
10,069
1,007
8,739
17,286
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Badwolfdr
Scylla
15
2 / 7 / 0
7,762
776
11,196
9,749
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 1
6,207
621
4,727
12,180
8,187
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Ryixe
Achilles
14
0 / 3 / 1
6,483
648
6,262
10,851
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SATAN9907
Nemesis
13
0 / 4 / 1
6,881
688
8,040
10,964
18,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
10
0 / 7 / 0
6,159
616
4,730
8,770
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
5
30
Kills
2
3
Deaths
30
93
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
17
11.5
L
Scylla
Badwolfdr
Scylla
2
7
0
0.29
L
0
9
1
0.06
W
Kukulkan
FMJcaboose
Kukulkan
11
1
16
19
W
7
0
18
16
L
Achilles
Ryixe
Achilles
0
3
1
0.17
L
Nemesis
SATAN9907
Nemesis
0
4
1
0.13
W
Cerberus
ShaneO_Mac985
Cerberus
1
1
24
13
L
He Bo
0
7
0
0
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
34,955
54,769
Taken
52,514
37,525
Mitigated
53,907
27,514
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,431
850
1,378
1,179
4,849
2,442
500
1,972
2,829
20,524
0
L
Scylla
Badwolfdr
Scylla
11,196
861
193
307
9,749
5,791
0
9,349
400
24,274
0
L
4,727
1,841
0
94
12,180
8,187
0
10,874
1,306
0
7,456
W
Kukulkan
FMJcaboose
Kukulkan
13,563
2,051
1,540
2,425
9,701
5,118
587
2,516
6,644
36,045
0
W
9,177
3,138
2,007
2,370
8,091
3,462
2,028
2,303
5,262
17,394
0
L
Achilles
Ryixe
Achilles
6,262
339
515
3,153
10,851
17,125
0
9,607
1,244
0
12,643
L
Nemesis
SATAN9907
Nemesis
8,040
1,381
932
1,808
10,964
18,063
0
9,078
1,886
0
14,840
W
Cerberus
ShaneO_Mac985
Cerberus
5,397
79
669
3,031
14,842
13,842
370
4,875
9,329
7,297
202
L
He Bo
4,730
609
392
101
8,770
4,741
0
8,197
573
8,174
0
W
8,739
530
5,687
7,228
17,286
12,661
0
4,260
12,643
16,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
33,492
127
Minions Killed
85
0
Camps Cleared
0
970,212
Distance Traveled
861,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,655
866
26
3
0
202,479
0
L
Scylla
7,762
776
34
3
0
157,309
0
L
Set
6,207
621
8
1
0
125,127
0
W
Kukulkan
10,529
1,053
57
6
0
193,608
0
W
Sol
9,278
928
17
2
0
200,749
0
L
Achilles
6,483
648
9
1
0
221,919
0
L
Nemesis
6,881
688
30
3
0
198,772
0
W
Cerberus
9,036
904
12
1
0
192,692
0
L
He Bo
6,159
616
4
0
0
158,753
0
W
Ymir
10,069
1,007
15
2
0
180,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role