Player Matchup

Skadi
Skadi
GTD Zeref
Skadi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 46L
1,402 Elo+
Party 2
Surtr
Surtr
GatorGang575
Surtr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,493 Elo+
Party 2
Nox
Nox
OG Anamoly
Nox
Level 91
God Stats
3W - 2L
1,163 SR
Queue Stats
142W - 116L
1,558 Elo+
Party 2
Yemoja
Yemoja
ToCompToDrnk
Yemoja
Level 129
God Stats
1W - 0L
1,496 SR
Queue Stats
56W - 68L
1,439 Elo+
Party 2
Ares
Ares
WindWaiver
Ares
Level 150
God Stats
1W - 2L
1,510 SR
Queue Stats
61W - 66L
1,516 Elo+
Party 2
Team Averages
Level 107
1,434 SR
1,481 Elo+

VS

Team Averages
Level 124
1,428 SR
1,547 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Archmagë
Maui
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,757 Elo+
Party 1
Vamana
Vamana
RoyPherae1
Vamana
Level 109
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Teri_sa22
Hel
Level 132
God Stats
2W - 2L
1,180 SR
Queue Stats
279W - 276L
1,479 Elo+
Solo
Lancelot
Lancelot
lmage
Lancelot
Level 156
God Stats
5W - 10L
1,378 SR
Queue Stats
1,031W - 1,051L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GTD Zeref
Skadi
17
8 / 1 / 12
10,206
851
19,701
9,143
6,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 16
8,910
743
10,354
16,474
21,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 15
9,007
751
8,355
9,771
6,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
2 / 0 / 18
9,763
814
9,131
7,895
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

16
6 / 3 / 8
10,050
838
11,208
16,993
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 6 / 4
8,434
703
11,385
16,143
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
17
1 / 2 / 6
8,837
736
5,609
11,469
13,624
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
RoyPherae1
Vamana
12
0 / 4 / 3
7,003
584
9,192
13,066
14,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
0 / 3 / 6
7,879
657
5,609
13,157
9,058
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
lmage
Lancelot
14
3 / 6 / 1
8,395
700
11,682
15,519
12,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
21
Kills
7
9
Deaths
21
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
4
0.83
L
Maui
1
2
6
2
W
Skadi
GTD Zeref
Skadi
8
1
12
14
W
2
2
16
5
W
3
3
15
3.5
L
Vamana
RoyPherae1
Vamana
0
4
3
0.38
L
0
3
6
1
W
Yemoja
2
0
18
11
W
6
3
8
3.33
L
Lancelot
lmage
Lancelot
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,749
Damage
43,477
60,276
Taken
69,354
64,911
Mitigated
57,958
26,824
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,385
2,417
0
4,763
16,143
8,429
287
6,484
9,659
0
21,640
L
Maui
5,609
999
3,748
2,234
11,469
13,624
0
3,594
7,875
20,341
0
W
Skadi
GTD Zeref
Skadi
19,701
7,609
1,030
2,290
9,143
6,162
3,128
1,304
7,839
0
39,452
W
10,354
3,593
2,069
4,569
16,474
21,238
602
3,298
13,176
345
21,124
W
8,355
1,058
867
650
9,771
6,262
499
2,001
7,770
16,630
0
L
Vamana
RoyPherae1
Vamana
9,192
4,807
341
1,365
13,066
14,291
0
4,931
8,135
0
18,144
L
5,609
1,122
6,651
5,760
13,157
9,058
134
7,680
5,477
15,562
0
W
Yemoja
9,131
1,898
7,728
2,435
7,895
9,192
546
2,885
5,010
18,277
0
W
11,208
1,280
2,305
2,881
16,993
22,057
580
1,730
15,263
16,250
0
L
Lancelot
lmage
Lancelot
11,682
2,262
227
1,381
15,519
12,556
0
6,229
9,290
0
22,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
40,548
116
Minions Killed
122
0
Camps Cleared
0
1,196,334
Distance Traveled
1,040,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,434
703
20
2
0
216,491
0
L
Maui
8,837
736
20
2
0
210,838
0
W
Skadi
10,206
851
47
4
0
219,730
0
W
Surtr
8,910
743
23
2
0
264,108
0
W
Nox
9,007
751
16
1
0
237,722
0
L
Vamana
7,003
584
23
2
0
197,505
0
L
Hel
7,879
657
22
2
0
209,046
0
W
Yemoja
9,763
814
9
1
0
236,677
0
W
Ares
10,050
838
21
2
0
238,097
0
L
Lancelot
8,395
700
37
3
0
206,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role