Player Matchup

Ix Chel
Ix Chel
Eternavolt
Ix Chel
Level 115
God Stats
3W - 2L
1,667 SR
Queue Stats
43W - 44L
1,359 Elo+
Solo
Thor
Thor
Liveknot8275362
Thor
Level 122
God Stats
0W - 3L
1,471 SR
Queue Stats
14W - 18L
1,474 Elo+
Solo
Cerberus
Cerberus
samkenieti
Cerberus
Level 159
God Stats
17W - 8L
1,652 SR
Queue Stats
164W - 151L
1,574 Elo+
Solo
Team Averages
Level 132
1,597 SR
1,469 Elo+

VS

Team Averages
Level 118
1,537 SR
1,544 Elo+
Chang'e
Chang'e
CureForLife
Chang'e
Level 49
God Stats
63W - 48L
1,649 SR
Queue Stats
185W - 174L
1,590 Elo+
Party 1
Vulcan
Vulcan
ELDERLEO
Vulcan
Level 159
God Stats
118W - 91L
1,621 SR
Queue Stats
326W - 339L
1,537 Elo+
Party 1
Achilles
Achilles
RINNEGA3
Achilles
Level 147
God Stats
4W - 8L
1,342 SR
Queue Stats
217W - 216L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Eternavolt
Ix Chel
14
2 / 6 / 3
11,261
751
9,268
13,337
6,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 2
11,544
770
12,027
14,137
5,947
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
samkenieti
Cerberus
14
0 / 1 / 6
10,310
687
8,609
17,586
19,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CureForLife
Chang'e
15
4 / 1 / 4
11,639
776
13,543
10,585
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
ELDERLEO
Vulcan
13
1 / 4 / 3
10,452
697
12,247
11,482
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RINNEGA3
Achilles
15
3 / 2 / 5
11,490
766
12,592
16,667
17,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
8
8
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CureForLife
Chang'e
4
1
4
6
W
Vulcan
ELDERLEO
Vulcan
1
4
3
0.63
L
Ix Chel
Eternavolt
Ix Chel
2
6
3
0.58
L
5
1
2
6
W
Achilles
RINNEGA3
Achilles
3
2
5
2.75
L
Cerberus
samkenieti
Cerberus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
38,382
45,060
Taken
38,734
31,964
Mitigated
26,074
12,487
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CureForLife
Chang'e
13,543
1,674
3,659
4,264
10,585
4,120
1,058
5,850
4,735
50,260
0
W
Vulcan
ELDERLEO
Vulcan
12,247
7,617
0
1,663
11,482
4,248
747
5,546
5,936
64,783
0
L
Ix Chel
Eternavolt
Ix Chel
9,268
1,274
1,131
2,729
13,337
6,258
38
7,719
5,618
57,144
0
L
12,027
2,361
0
1,404
14,137
5,947
0
5,801
8,336
0
60,162
W
Achilles
RINNEGA3
Achilles
12,592
3,308
156
2,896
16,667
17,706
531
6,746
9,921
0
28,084
L
Cerberus
samkenieti
Cerberus
8,609
971
0
7,223
17,586
19,759
0
12,730
4,856
26,782
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
33,581
184
Minions Killed
167
0
Camps Cleared
0
828,351
Distance Traveled
868,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,639
776
65
4
0
294,585
0
W
Vulcan
10,452
697
74
5
0
280,992
0
L
Ix Chel
11,261
751
91
6
0
253,316
0
L
Thor
11,544
770
59
4
0
275,441
0
W
Achilles
11,490
766
28
2
0
293,268
0
L
Cerberus
10,310
687
34
2
0
299,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role