Player Matchup

Discordia
Discordia
IM kinda WHITE
Discordia
Level 141
God Stats
15W - 20L
1,493 SR
Queue Stats
290W - 305L
1,471 Elo+
Party 1
Chronos
Chronos
TheLooneyLion93
Chronos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 134L
1,504 Elo+
Party 1
Nemesis
Nemesis
drawvividly
Nemesis
Level 159
God Stats
6W - 13L
1,442 SR
Queue Stats
219W - 211L
1,511 Elo+
Party 1
Team Averages
Level 152
1,479 SR
1,495 Elo+

VS

Team Averages
Level 87
1,427 SR
1,411 Elo+
The Morrigan
The Morrigan
AustinRedragon
The Morrigan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Martichoras
Martichoras
BlackGuyPeas
Martichoras
Level 104
God Stats
5W - 7L
1,067 SR
Queue Stats
413W - 413L
1,411 Elo+
Solo
Cthulhu
Cthulhu
PTH Warrior
Cthulhu
Level 120
God Stats
48W - 30L
1,713 SR
Queue Stats
83W - 76L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IM kinda WHITE
Discordia
15
7 / 0 / 3
13,061
816
15,617
10,155
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 7
11,996
750
9,748
15,990
6,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
drawvividly
Nemesis
16
4 / 2 / 8
12,453
778
14,168
19,352
17,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AustinRedragon
The Morrigan
13
0 / 8 / 3
10,419
651
6,379
14,945
7,159
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
BlackGuyPeas
Martichoras
11
3 / 4 / 2
10,614
663
9,015
10,779
5,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PTH Warrior
Cthulhu
15
3 / 1 / 3
11,141
696
14,027
18,482
29,042
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
7
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AustinRedragon
The Morrigan
0
8
3
0.19
L
Martichoras
BlackGuyPeas
Martichoras
3
4
2
1
W
Discordia
IM kinda WHITE
Discordia
7
0
3
8.5
L
Cthulhu
PTH Warrior
Cthulhu
3
1
3
4.5
W
2
5
7
1.1
W
Nemesis
drawvividly
Nemesis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,533
Damage
29,421
45,497
Taken
44,206
27,519
Mitigated
41,208
6,510
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AustinRedragon
The Morrigan
6,379
1,674
0
657
14,945
7,159
0
7,374
7,486
27,986
2,138
L
Martichoras
BlackGuyPeas
Martichoras
9,015
2,784
0
826
10,779
5,007
0
8,543
2,236
0
35,529
W
Discordia
IM kinda WHITE
Discordia
15,617
570
268
2,947
10,155
3,822
1,143
3,294
6,861
58,717
0
L
Cthulhu
PTH Warrior
Cthulhu
14,027
1,009
299
4,880
18,482
29,042
0
9,835
8,647
39,573
797
W
9,748
3,022
0
707
15,990
6,309
1,703
8,122
7,868
57,101
0
W
Nemesis
drawvividly
Nemesis
14,168
5,667
0
2,588
19,352
17,388
248
7,590
11,762
0
52,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
32,174
208
Minions Killed
142
0
Camps Cleared
0
914,543
Distance Traveled
737,695
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,419
651
45
3
0
237,804
0
L
Martichoras
10,614
663
56
4
0
168,810
0
W
Discordia
13,061
816
68
4
0
312,999
2
L
Cthulhu
11,141
696
41
3
0
331,081
2
W
Chronos
11,996
750
83
5
0
284,945
0
W
Nemesis
12,453
778
57
4
0
316,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role